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Portal 2 developer commentary: Difference between revisions

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LogDa683 (talk | contribs)
m Nonlinear Progression: added the test chamber where it’s found
Dos (talk | contribs)
Rattman's Den commentary node is encoded as SSTV, containing three presentation slides
 
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=== Elevator Fatigue ===
=== Elevator Fatigue ===
{{Quotation | Marcus Egan
{{Quotation | Marcus Egan, Laser Platform
| We found that playtesters were getting fatigued at solving so many complex test chambers in a row. So, instead of a routine elevator ride to the next puzzle, we added a long funnel ride with some destruction to give players a short break while reminding them of the facility's state of disrepair.
| We found that playtesters were getting fatigued at solving so many complex test chambers in a row. So, instead of a routine elevator ride to the next puzzle, we added a long funnel ride with some destruction to give players a short break while reminding them of the facility's state of disrepair.
}}
}}
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=== Rattman’s Den ===
=== Rattman’s Den ===
{{Quotation | Adam Foster, Pull the Rug
{{Quotation | Adam Foster, Pull the Rug
| *Very disturbing computer noises*}}
| Portal 2 Announcement ARG
* Created by people working on Portal 2
* Intended for enthusiastic superfans
* Budget of less than $100
* Portal updated to include radios, broadcasting mysterious SSTV images
* Certain images contained pieces of an MD5 hash of a phone number
* Phone number led to an old-fashioned BBS
* Estimated time to 'solve': 7 hours
* Actual time to solve: 7 hours 16 minutes
 
Portal 2 SSTV Images
* Analogue format used in HAM radio
* Watching video of ISS SSTV with SSTV software running, sound from laptop speakers unexpectedly picked up by microphone
* Peculiar squeaking and beeping, degrades in visually interesting ways
* Photos of Valve whiteboards, equipment and anything science-related lying around
* Finding radios in Portal made for fun meta-game - everyone could join in
 
Aperture Laboratories BBS
* Single analogue phone line in a designer's kitchen (phone systems in Valve office too modern)
* Old PC running Linux, attached to a 2400 bps modem from 1987 (via USB to serial adapter)
* mgetty to handle calls, custom PHP script looping through plot fragments and home-made ANSI-art conversions of Portal 2 artwork
* Transmitted about 20MB of data in total
* Phoneline constantly engaged!
* Several spare modems in case one died - none did
* SSH backdoor for updates and monitoring (possible to watch exactly what people were seeing as they dialed in)
* Combined might of internets is terrifying
}}


== See also ==
== See also ==