Portal: The Flash Version MapPack: Difference between revisions
(undo) |
m (Move images to gallery) |
||
Line 25: | Line 25: | ||
{{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}} | {{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}} | ||
== Trailer == | == Trailer == | ||
Line 37: | Line 34: | ||
File: CrusherPTFVM.jpg|The crusher level from the official ''[[Portal]]'' game trailer | File: CrusherPTFVM.jpg|The crusher level from the official ''[[Portal]]'' game trailer | ||
File: ModifiedPSA1PTFVM.jpg|Modified [[Portal: Still Alive Test Chamber 1 (Bonus)|Bonus Chamber 1 from ''Portal: Still Alive'']] in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | File: ModifiedPSA1PTFVM.jpg|Modified [[Portal: Still Alive Test Chamber 1 (Bonus)|Bonus Chamber 1 from ''Portal: Still Alive'']] in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | ||
File: Deathfield.jpg|The Electricity Field | |||
File:VentPTFVM.jpg|Vent in ''Portal: The Flash Version MapPack'' | |||
</gallery> | </gallery> | ||
{{CommunityContentNav}} | {{CommunityContentNav}} |
Revision as of 23:10, 10 February 2022
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Developer: |
|
Engine: | |
Released: |
Microsoft Windows
|
Modes: |
Singleplayer |
Genre: |
First-person puzzle/platformer |
Ratings: |
N/A |
Requirements: |
|
Portal: The Flash Version MapPack is a set of downloadable maps, inspired by Portal: Flash Version. These maps are compatible with Portal, and have been incorporated in the official Xbox Live Arcade version of Portal, Portal: Still Alive. The trailer for Portal: The Flash Version MapPack can be found here.
It involves the story of an un-named protagonist who wakes up in a Relaxation Vault. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility, mostly trough vents.
The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect High Energy Pellets to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.
Trailer
Gallery
Relaxation Vault in Portal: The Flash Version mappack
The crusher level from the official Portal game trailer
|