Portal: The Flash Version MapPack: Difference between revisions
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* Operating System: Microsoft Windows 2000/XP/Vista | * Operating System: Microsoft Windows 2000/XP/Vista | ||
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'''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. | '''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. The trailer for Portal: The Flash Version MapPack can be found [https://www.youtube.com/watch?v=O3Hg_Du3iDE here]. | ||
It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility. | It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility. |
Revision as of 02:50, 21 August 2020
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
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Microsoft Windows
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Singleplayer |
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First-person puzzle/platformer |
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N/A |
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Portal: The Flash Version MapPack is a set of downloadable maps, inspired by Portal: Flash Version. These maps are compatible with Portal, and have been incorporated in the official Xbox Live Arcade version of Portal, Portal: Still Alive. The trailer for Portal: The Flash Version MapPack can be found here.
It involves the story of an un-named protagonist who wakes up in a Relaxation Vault. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility.
The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect High Energy Pellets to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.
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