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Excursion Funnel: Difference between revisions

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==Demonstration==
==Demonstration==
{{youtube|1oVpE40V9rE|hd=on|widths=960,720,512,384}}
{{youtube|1oVpE40V9rE|hd=on|widths=960,720,512,384}}
==Seen in==
===Portal 2 Single-Player campaign===
*[[Portal 2 Chapter 8 Test Chamber 1]] (introduced)
*[[Portal 2 Chapter 8 Test Chamber 2]]
*[[Portal 2 Chapter 8 Test Chamber 3]]
*[[Portal 2 Chapter 8 Test Chamber 4]]
*[[Portal 2 Chapter 8 Test Chamber 5]]
*[[Portal 2 Chapter 8 Test Chamber 6]]
*[[Portal 2 Chapter 8 Test Chamber 11]]
*[[Portal 2 Chapter 8 Test Chamber 12]]
*[[Portal 2 Chapter 8 Test Chamber 15]]
*[[Portal 2 Chapter 8 Test Chamber 16]]
*[[Portal 2 Chapter 9 Mash-up]]
*[[Portal 2 Chapter 9 Holmes Vs Moriarty]]
*[[Portal 2 Chapter 9 Morton's Fork]]
*[[Portal 2 Chapter 9 Finale]]
===Portal 2 Multi-Player Campaign===
*[[Portal 2 Co-op Course 4 Chamber 1]] (introduced)
*[[Portal 2 Co-op Course 4 Chamber 2]]
*[[Portal 2 Co-op Course 4 Chamber 3]]
*[[Portal 2 Co-op Course 4 Chamber 4]]
*[[Portal 2 Co-op Course 4 Chamber 5]]
*[[Portal 2 Co-op Course 4 Chamber 6]]
*[[Portal 2 Co-op Course 4 Chamber 7]]
*[[Portal 2 Co-op Course 4 Chamber 8]]
*[[Portal 2 Co-op Course 4 Chamber 9]]
*[[Portal 2 Co-op Course 5 Chamber 2]]
*[[Portal 2 Co-op Course 5 Chamber 8]]
*[[Portal 2 Co-op Course 6 Chamber 2]]
*[[Portal 2 Co-op Course 6 Chamber 7]]
===Sixense MotionPack DLC===
*[[Portal 2 Sixense MotionPack DLC Test Chamber 7]] (introduced)
*[[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)]]
*[[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)]]
*[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5]]
*[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6]]


==Trivia==
==Trivia==
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*When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened.
*When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened.


*In Super Mario Galaxy, there is something that looks similar to, and has a similar function to, the Excursion Funnel from Portal 2. It has  the same blue swirls and transparency.
*In promotional material for Portal 2, Excursion Funnels are stated to be made of "Liquid Asbestos".
 
* In Portal, {{Spoiler|after GLaDOS' cores are detached}}, they are held up by what looks similar to an Excursion Funnel, however, it only holds the {{Spoiler|cores}} up and not the player.
*{{Spoiler|There is a glitch where, when having no velocity (Being completely still) and crouching will allow the player to fly. Firing a portal or not holding the crouch key will stop it, and going in an excursion funnel again will Reset the glitch.}}


==Gallery==
==Gallery==
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{{Show achievement|Portal 2|Tunnel of Funnel}}
{{Show achievement|Portal 2|Tunnel of Funnel}}


== External links==
== External links ==
*[http://store.steampowered.com/video/620/5787 Portal 2 E3 Demo (Excursion Funnels)]
*[http://store.steampowered.com/video/620/5787 Portal 2 E3 Demo (Excursion Funnels)]


{{MechanicsNav}}
{{Portal2MechanicsNav}}
[[Category:Mechanics]]
[[Category:Mechanics]]