Thinking with Time Machine: Difference between revisions
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Flap Cat123 (talk | contribs) (I included more story, such as what happens after you complete the tutorial and discover GLaDOS has been shut down.) |
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== Plot == | == Plot == | ||
{{Spoiler|The story continues from the point from ''Portal 2'' in which Chell successfully escapes the facility. However, a crow accidentally flew into the "sky", destroying the monitor that was displaying the illusion, causing the entire scenery to collapse. After Chell reawakens, she is revealed to be in the underground portion of the facility, where an elevator leads to her new chambers where she must run across.}} | {{Spoiler|The story continues from the point from ''Portal 2'' in which Chell successfully escapes the facility. However, a crow accidentally flew into the "sky", destroying the monitor that was displaying the illusion, causing the entire scenery to collapse. After Chell reawakens, she is revealed to be in the underground portion of the facility, where an elevator leads to her new chambers where she must run across.}} | ||
[[Spoiler| After completing a tutorial, you run across an unsolvable test, until you press a button and a record player falls out, followed by a Borealis hologram, which cracks a hole in the wall. You discover the two co-op Bots, saying that they shut down GLaDOS. They say they will keep tabs on Chell, and the new "Time Machine" device. GLaDOS tells you to go back in time, and the chamber opens. | |||
You are then tasked with completing 9 highly challenging test chambers.}} | |||
== Mechanics == | == Mechanics == |
Revision as of 13:45, 22 June 2014
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Developer: |
SignHead Studio |
Engine: | |
Released: |
18 Apr 2014 |
Modes: |
Singleplayer |
Genre: |
First-person puzzle/platformer |
Requirements: |
Thinking with Time Machine is a Portal 2 modification featuring a new gameplay element known as the "Time Machine" which allows the player to record and play back their actions in the game world.
Plot
The story continues from the point from Portal 2 in which Chell successfully escapes the facility. However, a crow accidentally flew into the "sky", destroying the monitor that was displaying the illusion, causing the entire scenery to collapse. After Chell reawakens, she is revealed to be in the underground portion of the facility, where an elevator leads to her new chambers where she must run across.
[[Spoiler| After completing a tutorial, you run across an unsolvable test, until you press a button and a record player falls out, followed by a Borealis hologram, which cracks a hole in the wall. You discover the two co-op Bots, saying that they shut down GLaDOS. They say they will keep tabs on Chell, and the new "Time Machine" device. GLaDOS tells you to go back in time, and the chamber opens.
You are then tasked with completing 9 highly challenging test chambers.}}
Mechanics
- "Time Machine" device
- Accurately recreates the player's actions. Activated by hitting the R (default) key, then the Q key to stop. The F key activates the mechanic and enable the Machine to start replicating the actions.
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