Weighted Companion Cube: Difference between revisions

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[[File:Portal2_CompanionCube.png|thumb|right|The Weighted Companion Cube as it appears in ''Portal 2'']]
[[File:Portal2_CompanionCube.png|thumb|right|The Weighted Companion Cube as it appears in ''Portal 2'']]
{{Quotation|'''GLaDOS'''|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}
{{Quotation|'''GLaDOS'''|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}
The '''Weighted Companion Cube''' (often referred to as the '''Companion Cube''') is a recurring object in the ''Portal'' universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the [[Aperture Science]] logo.
 
The '''Weighted Companion Cube''' (often referred to as the '''Companion Cube''') is a recurring object and pseudo-character in the ''Portal'' universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the [[Aperture Science]] logo.


In ''[[Portal]]'', the Companion Cube was given to [[Chell]] in order to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. {{Spoiler text|In order to progress through the exit at the end of the chamber, the cube was dropped into the [[Emergency Intelligence Incinerator|incinerator]] to be "euthanized". [[GLaDOS]] used this moment to taunt Chell during their confrontation. However, the Companion Cube can be seen prior to the end credits next to the [[Cake]], suggesting that it survived.}}
In ''[[Portal]]'', the Companion Cube was given to [[Chell]] in order to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. {{Spoiler text|In order to progress through the exit at the end of the chamber, the cube was dropped into the [[Emergency Intelligence Incinerator|incinerator]] to be "euthanized". [[GLaDOS]] used this moment to taunt Chell during their confrontation. However, the Companion Cube can be seen prior to the end credits next to the [[Cake]], suggesting that it survived.}}
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The Companion Cube makes a prominent appearance in the ''[[Portal 2: Lab Rat]]'' comic, in which it speaks with protagonist [[Doug Rattmann]]. This appears to reference ''Portal'', in which GLaDOS states that the Companion Cube cannot speak and, if it does, its advice should be [[Media:GLaDOS_13_part1_middle-2b-2.wav|disregarded]].
The Companion Cube makes a prominent appearance in the ''[[Portal 2: Lab Rat]]'' comic, in which it speaks with protagonist [[Doug Rattmann]]. This appears to reference ''Portal'', in which GLaDOS states that the Companion Cube cannot speak and, if it does, its advice should be [[Media:GLaDOS_13_part1_middle-2b-2.wav|disregarded]].


In ''[[Portal 2]]'', {{Spoiler|GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in [[Portal 2 Chapter 2 Test Chamber 7|Test Chamber 7]]. It is at this point that GLaDOS claims that the Cubes are in fact [[Media:GLaDOS_sp_a2_pit_flings06.wav|sentient]], which suggests that they possess some level or rudimentary intelligence similarly to [[Turrets]]. The Cube also makes an appearance in the [[Co-op]] campaign but is inaccessible, preventing the player from interacting with it. After Chell leaves the facility upon completing Portal 2, a scorched Companion Cube is ejected after her. This Cube is not the newly-designed Portal 2 Companion Cube, but is the same as the cube from ''Portal''. Valve said that it's the exact same cube the player euthanized in the first ''Portal'', that is given back to the her <ref>[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview Part One] on [http://www.rockpapershotgun.com/ Rock Paper Shotgun]</ref> .<br> The Companion Cube in ''Portal 2'' hums an excerpt of [[Turret Opera|Cara Mia]], which can be heard when it is nearby.}}
In ''[[Portal 2]]'', {{Spoiler|GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in [[Portal 2 Chapter 2 Test Chamber 7|Test Chamber 7]]. It is at this point that GLaDOS claims that the Cubes are in fact [[Media:GLaDOS_sp_a2_pit_flings06.wav|sentient]], which suggests that they possess some level or rudimentary intelligence similarly to [[Turrets]]. The Cube also makes an appearance in the [[Co-op]] campaign but is inaccessible, preventing the player from interacting with it. After Chell leaves the facility upon completing Portal 2, a scorched Companion Cube is ejected after her. This Cube is not the newly-designed Portal 2 Companion Cube, but is the same as the cube from ''Portal''. Valve said that it's the exact same cube the player euthanized in the first ''Portal'', that is given back to her <ref>[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview Part One] on [http://www.rockpapershotgun.com/ Rock Paper Shotgun]</ref>.}}


== Related Achievements ==
== Related Achievements ==
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|File:Companion Trap.jpg|alt10=A turret disguised as the Companion Cube.|A turret disguised as the Companion Cube.
|File:Companion Trap.jpg|alt10=A turret disguised as the Companion Cube.|A turret disguised as the Companion Cube.
|File:Red-Nosed P02.jpg|alt11=Companion Cube in the "Randolph the Red-Nosed Turret" comic.|Companion Cube in the "[[Randolph the Red-Nosed Turret]]" comic.
|File:Red-Nosed P02.jpg|alt11=Companion Cube in the "Randolph the Red-Nosed Turret" comic.|Companion Cube in the "[[Randolph the Red-Nosed Turret]]" comic.
|File:LEGO Companion Cube.jpg|alt12=LEGO Companion Cube minifig|LEGO Companion Cube minifig.
}}
}}


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* Players who pre-purchased ''Portal 2'' through Steam received the [[tf2:Companion Cube Pin|Companion Cube Pin]] item, a pin item depicting the Companion Cube within a [[portals|portal]], for ''[[Team Fortress 2]]''. Players who played all games in the [[Potato Sack]] Pack were awarded the [[tf2:Resurrection Associate Pin|Resurrection Associate Pin]], which shares the same model.
* Players who pre-purchased ''Portal 2'' through Steam received the [[tf2:Companion Cube Pin|Companion Cube Pin]] item, a pin item depicting the Companion Cube within a [[portals|portal]], for ''[[Team Fortress 2]]''. Players who played all games in the [[Potato Sack]] Pack were awarded the [[tf2:Resurrection Associate Pin|Resurrection Associate Pin]], which shares the same model.
** Additionally, one of the possible names for the AI bots in Offline Practice or enabled by a server is Companion Cube.
** Additionally, one of the possible names for the AI bots in Offline Practice or enabled by a server is Companion Cube.
 
* {{Spoiler text|The Companion Cube in ''Portal 2'' hums an excerpt of [[Turret Opera|Cara Mia]], which can be heard when it is nearby.}}
==Theory==
* The Companion Cube appears alongside several other ''Portal 2'' characters in the ''Portal 2 Level Pack'' for [[LEGO Dimensions]].
*It is going around that the companion cubes are stuffed full of HUMANS. There is a LOT of proof for this theory.
* The Companion Cube appears vaguely or represented on almost all of Valve's games and other games, including Call of Duty, Geometry Dash, Fable III, Kingdom of Loathing, Transformice and Terraria also [[Team Fortress 2]]<ref>[https://half-life.fandom.com/wiki/Aperture_Science_Weighted_Storage_Cube#Trivia Half-Life Fandom Wiki, Aperture Science Weighted Storage Cube, Trivia section]</ref>
1.The companion cube NEVER goes anywhere near the emancipation grill. Why? Because, as GLaDOS and The Announcer say, the the emancipation grill emancipates UNNATURAL ITEMS. Humans are NATURAL ITEMS, so the companion cube's outside would emancipate, with the dead humans falling out of it.
2.The way GLaDOS talks about the companion cube is the same way she talks about humans. She uses only the words "useless" and "worthless" to describe both the cube and humans.
3.GLaDOS is a VERY untrustworthy source of information. {{Spoiler text|She lied about the cake in Portal. She lied about the last level in Portal 2.}} So when she says that the cube "cannot talk" and "if it did, it should not be listened to." According to what she's done so far, we should assume the OPPOSITE is most likely true, that the cube "can talk" and "should be listened to." The two exceptions for this we can find is when she says, "They are sentient, of course, we just have lots of them," and when she says, "I think that one was about to say, 'I love you.'" Which would refer to what she said earlier technically as much of a {{Spoiler text|lie as the cake.}} But she's really taunting Chell with the truth, making Chell think she's lying while she's not. In fact, in the web comic "Lab Rat," the opposite IS true. The companion cube gives him very good advice, and when Rattman takes his pills, he almost dies without the cube's help. Also, in game on one of the walls in his den, he has written, "The companion cube CAN talk. I'm not hallucinating, YOU ARE," and has put the cube over the faces of his fellow Aperture employees, even on Cave Johnson's face., with the words R.I.P. under them.
4.The achievement you earn when you {{Spoiler text|euthanize the cube is called "Fratricide,"}} which means to kill your friends/family. This would most likely be referring to your co-workers and fellow test subjects.
*But this just a theory. [[User:WouldYouLikeSomeLie243|WouldYouLikeSomeLie243]] ([[User talk:WouldYouLikeSomeLie243|talk]]) 15:44, 26 July 2013 (UTC)


== See Also ==
== See Also ==
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<references />
<references />


== Seen in ==
* [[Portal Test Chamber 17|testchmb_a_13]] | ''Portal - Test Chamber 17''
* [[Portal 2 Chapter 2 Test Chamber 7|sp_a2_pit_flings]] | ''Chapter 2 - Test Chamber 07''
* [[Turret Opera|sp_a4_finale]] | ''Chapter 9 - Turret Opera''
{{MechanicsNav}}
{{MechanicsNav}}
{{CharactersNav}}
{{CharactersNav}}

Latest revision as of 19:08, 14 February 2022

The Weighted Companion Cube as it appears in Portal 2
The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.
GLaDOS

The Weighted Companion Cube (often referred to as the Companion Cube) is a recurring object and pseudo-character in the Portal universe. It appears almost identical to the Weighted Storage Cube but with a pink heart replacing the Aperture Science logo.

In Portal, the Companion Cube was given to Chell in order to aid her in completing Test Chamber 17. In order to progress through the exit at the end of the chamber, the cube was dropped into the incinerator to be "euthanized". GLaDOS used this moment to taunt Chell during their confrontation. However, the Companion Cube can be seen prior to the end credits next to the Cake, suggesting that it survived.

The Companion Cube makes a prominent appearance in the Portal 2: Lab Rat comic, in which it speaks with protagonist Doug Rattmann. This appears to reference Portal, in which GLaDOS states that the Companion Cube cannot speak and, if it does, its advice should be disregarded.

In Portal 2, GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in Test Chamber 7. It is at this point that GLaDOS claims that the Cubes are in fact sentient, which suggests that they possess some level or rudimentary intelligence similarly to Turrets. The Cube also makes an appearance in the Co-op campaign but is inaccessible, preventing the player from interacting with it. After Chell leaves the facility upon completing Portal 2, a scorched Companion Cube is ejected after her. This Cube is not the newly-designed Portal 2 Companion Cube, but is the same as the cube from Portal. Valve said that it's the exact same cube the player euthanized in the first Portal, that is given back to her [1].

Related Achievements

Portal

Fratricide
Fratricide
Do whatever it takes to survive.

Portal 2

Party of Three
Party of Three
Find the hidden companion cube in co-op test chamber
Preservation of Mass
Preservation of Mass
Break the rules in Test Chamber 07

Gallery

Trivia

  • Players who pre-purchased Portal 2 through Steam received the Companion Cube Pin item, a pin item depicting the Companion Cube within a portal, for Team Fortress 2. Players who played all games in the Potato Sack Pack were awarded the Resurrection Associate Pin, which shares the same model.
    • Additionally, one of the possible names for the AI bots in Offline Practice or enabled by a server is Companion Cube.
  • The Companion Cube in Portal 2 hums an excerpt of Cara Mia, which can be heard when it is nearby.
  • The Companion Cube appears alongside several other Portal 2 characters in the Portal 2 Level Pack for LEGO Dimensions.
  • The Companion Cube appears vaguely or represented on almost all of Valve's games and other games, including Call of Duty, Geometry Dash, Fable III, Kingdom of Loathing, Transformice and Terraria also Team Fortress 2[2]

See Also

References

Seen in