User:Traen

From the Portal Wiki
Revision as of 07:46, 21 December 2011 by Cartoonmaster (talk | contribs) (Fixed & added some headings, identified some idk's, reordered things... I'm going through with the game open and verifying/reordering. Hidden comments to remind me to check the coding. Up to Chap 1.)
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This is a complete list of Wheatley's voice lines from Portal 2.

Chapter 1: The Courtesy Call

Introduction

Before opening the door

Wake-up call

Container Ride


Test Chamber 02

Test Chambers 07-08

Disengagement from Rail

If player has not picked up Wheatley by the time he finishes the previous line:

Plug-in scene

Secret Panel

First Oracle Turret Appearance

Entrance to GLaDOS's Ruined Chamber

Passing through GLaDOS's Ruined Chamber

Jump down the stairs

Breaker Room

The Re-activation of GLaDOS



The Return

Test Chamber 09

The Escape

Test Chamber 21

Flashlight tour


Turret Room

Wheatley Thinking

This speech can be interrupted by leaving the room

If you leave before he gives the hint

Bringing back the Turret

If you left before he gave you the hint:

If you left after his hint:

Played after both instances:

Post-Turret sabotage

Once you come through:

Bring your Daughter to Work Day

Neurotoxin room

Intro

Outside the Control room

The Hacking monologue

The Stalemate Resolution

Before plugging in

After plugging in

Press the Button!

Stalemate resolved

WheatDOS

In the lift

Placing GLaDOS in a potato/The Fall



The Itch

Frankenturret room

Wheatley's first test

Part 1

Part 2

Upon Smashing Monitors

The lines are used in this order:

Test Chamber 01

Test Chamber 02

Test Chamber 03

Test Chamber 04

Test Chamber 05

Test Chamber 06

Test Chamber 11

Test Chamber 12

Test Chamber 15

Test Chamber 16

The Part Where He Kills You

Test Chamber 17

That Part

If you come back

If you don't come back

The Turret Trap

Pre-Funnel Trap

Funnel Trap

Extra Funnel Trap Lines

Played if you exit the funnel and go back to the catwalks: First exit:

First re-entry:

Second exit:

Second re-entry

Third exit

Masher attempt

Turret room

The Catwalk

The Final Boss Fight

Before the Pipe breaks

After the Pipe Breaks

After getting hit by a bomb

After attaching the first core

After attaching the second core

After attaching the third core

The Stalemate Resolution

The Final Trap/Space



















Unused lines/alternate delivery

Idk where these go