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  • ...ure Science Testing Facility being rebuilt. Areas from ''Portal 2'''s Test Chambers 03, 04, 05, and 14 are shown being repaired.''] ...d appears out of the blue portal. The orange portal fades out and the logo text fades in.'']
    2 KB (271 words) - 18:29, 15 October 2012
  • ...ure Science Testing Facility being rebuilt. Areas from ''Portal 2'''s Test Chambers 03, 04, 05, and 14 are shown being repaired.''] ...d appears out of the blue portal. The orange portal fades out and the logo text fades in.'']
    2 KB (273 words) - 13:26, 2 February 2013
  • ...and play an up-tempo version of the tune from the end of Portal {{spoiler text|("[[Portal soundtrack#7. Still Alive - 2:56|Still Alive]]")}}. ...added 26 additional Radios to the game, most of which were hidden in Test Chambers, and also added a new [[Achievements|achievement]], "Transmission Received"
    2 KB (326 words) - 00:05, 13 April 2022
  • | style="text-align: center;" | '''[[Crusher|Crushers]]''' ...the player is underneath it. The crusher was included in some of the bonus chambers of ''[[Portal: Still Alive]]'', and made an updated appearance in ''[[Porta
    13 KB (1,996 words) - 06:49, 26 January 2021
  • ...and grief counseling as her reward if she manages to complete all the test chambers.}} ...ncy intelligence incinerator" before Chell can continue. Some of the later chambers include automated turrets with child-like voices that fire at Chell, only t
    9 KB (1,321 words) - 14:07, 26 April 2024
  • W centrum wzbogacenia znajduje się wiele pomieszczeń testowych. {{Spoiler text|W ''Portalu 2'' są one tworzone na bieżąco przez GLaDOS i [[Wheatley/pl| {{See also|List of Portal chambers/pl|l1=Lista pomieszczeń testowych Portal}}
    5 KB (706 words) - 19:25, 19 March 2016
  • ...ure Science Testing Facility being rebuilt. Areas from ''Portal 2'''s Test Chambers 03, 04, 05, and 14 are shown being repaired.''] ...d appears out of the blue portal. The orange portal fades out and the logo text fades in.'']
    2 KB (304 words) - 14:56, 4 April 2014
  • ...even if it enters a partner's portal, which is essential during some test chambers. There are five official testing courses, each with a number of test chambers within, which will test both the robots' ability to solve the different puz
    9 KB (1,417 words) - 05:27, 13 June 2023
  • Jest pięć oficjaknych kursów, each with a number of test chambers within, which will test both the robots' ability to solve the different puz For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]]
    9 KB (1,381 words) - 15:21, 5 September 2016
  • ...d, and also reveals some of the history behind Aperture Science. {{Spoiler text|This level also introduces two new characters through the use of pre-record [[Category:Portal 2 chambers]]
    3 KB (409 words) - 22:11, 19 October 2022
  • ...의 원래 콘텐트에 [http://portal.wecreatestuff.com/ 포털: 더 플래시 버전]에 기반한 14개의 [[text chambers|실험실]]과 도전과제를 추가하였다.
    3 KB (102 words) - 21:44, 22 April 2024
  • ...gement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the [[Category:Portal 2 chambers]]
    3 KB (417 words) - 23:04, 9 September 2022
  • ...ce offices. [[Goo]] is present in this level as its main hazard. {{Spoiler text|This level also reunites the player with [[GLaDOS]], who accompanies the pl [[Category:Portal 2 chambers]]
    3 KB (470 words) - 10:40, 23 April 2023
  • ...ure facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place * P-body appears momentarily in the single-player campaign. {{Spoiler text|Upon arriving in [[Wheatley]]'s [[Portal 2 Chapter 8 Test Chamber 15|Test C
    5 KB (700 words) - 04:51, 13 June 2023
  • ...ия подавленности]] для того, чтобы перейти на следующий уровень. {{Spoiler text|Также здесь появляется [[Wheatley/ru|Уитли]], ко [[Category:Portal 2 chambers/ru]]
    4 KB (138 words) - 20:09, 16 April 2014
  • [''Many animations and slides of test chambers, portal mechanics, warnings, and mechanics such as the Unstationary Scaffol ...as a sequence of pre-rendered footage is shown from early versions of Test Chambers 09, 13, 16, and 18.'']
    6 KB (905 words) - 17:09, 16 January 2024
  • ...level features both [[Goo]] and [[Turrets]] as its main hazards. {{spoiler text|[[Wheatley]] also makes a lengthy appearance at the end of the level.}} * ''Nanobot Working Area (in-between chambers 18-19)''
    4 KB (527 words) - 18:24, 26 September 2022
  • [''Many animations and slides of test chambers, portal mechanics, warnings, and mechanics such as the Unstationary Scaffol ...as a sequence of pre-rendered footage is shown from early versions of Test Chambers 09, 13, 16, and 18.'']
    6 KB (878 words) - 11:15, 22 October 2011
  • ...r|Cube Anti-Découragement]], afin de procéder au niveau suivant. {{Spoiler text|Le niveau réintroduit également [[Wheatley/fr|Wheatley]], qui était en g [[Category:Portal 2 chambers/fr]]
    3 KB (440 words) - 22:31, 14 February 2016
  • [''Many animations and slides of test chambers, portal mechanics, warnings, and mechanics such as the Unstationary Scaffol ...as a sequence of pre-rendered footage is shown from early versions of Test Chambers 09, 13, 16, and 18.'']
    6 KB (927 words) - 01:40, 7 August 2016
  • ...ody]] can be seen running off through the Test Chamber exit when {{Spoiler text|[[Wheatley]]}} first destroys the wall. [[Category:Portal 2 chambers]]
    4 KB (641 words) - 20:10, 23 March 2023
  • ...f the ASHPD or [[Aperture Science Handheld Portal Device|Portal Gun]]. The text on top of the screen suggests that the subject might not be familiar with t | style="background-color: lightgreen;text-align:center;" | '''Modified'''
    11 KB (1,630 words) - 07:25, 27 July 2023
  • ...ure facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place
    5 KB (745 words) - 18:39, 7 June 2023
  • ...the use of momentum. Pistons are present as the primary hazard. {{Spoiler text|This last pump station and enrichment sphere date from the 1980s, and Cave [[Category:Portal 2 chambers]]
    6 KB (1,099 words) - 19:02, 29 September 2022
  • A portal-conducting white substance {{spoiler text|made from ground moon rocks}}. It enables test subjects to fire [[portals]] ...ell somewhat stuck on the surface. It has no emitter, is not used to solve chambers, and it cannot be "painted" onto surfaces like the gels introduced in ''Por
    6 KB (1,027 words) - 23:08, 16 December 2023
  • {{spoiler text|Portalin juoni paljastuu pelaajalle [[GLaDOS/fi|GLaDOSin]] ääniviesteist� {{spoiler text|Chell jatkaa tyhjän Elämyskeskuksen läpi vain GLaDOSin kanssa. Pelin ede
    8 KB (1,063 words) - 21:43, 22 April 2024
  • ...rs 2, 3, and 4, Wheatley observes Chell from behind the scenes of the test chambers, trying to figure out a way to break her out. Finally, at the end of Chapte [[File:Wheatleys test chambers.jpg|thumb|right|200px|{{spoiler|The Enrichment Center during Wheatley's con
    19 KB (3,008 words) - 00:55, 30 November 2021
  • {{spoiler text|L'intrigue de Portal est révélée au joueur via des messages audio de [[G {{spoiler text|Chell se déplace à travers le Centre d'enrichissement vide, et n'interagi
    10 KB (1,597 words) - 21:44, 22 April 2024
  • {{spoiler text|Fabuła Portala jest ujawniona graczowi za pomocą wiadomości od [[GLaDOS/ {{spoiler text|Chell przechodzi przez puste centrum wzbogacenia, komunikując się tylko z
    8 KB (1,284 words) - 21:44, 22 April 2024
  • ...purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating w {{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would dro
    13 KB (1,750 words) - 04:11, 12 January 2017
  • ...comes in the form of a simplified level editor [...] a Photoshop for test chambers".<ref name="FinalHours_mention_editor">[[Portal 2 - The Final Hours]], page * Text bubbles
    18 KB (2,841 words) - 20:27, 15 August 2013
  • ...tor_confirmed"/> allowing the creation of single-player and [[Co-op]] test chambers within a simple in-game editor.<ref name="shacknews_editor_confirmed">[http ...comes in the form of a simplified level editor [...] a Photoshop for test chambers".<ref name="FinalHours_mention_editor">[[Portal 2 - The Final Hours]], page
    21 KB (3,253 words) - 04:40, 13 June 2023
  • {{spoiler text|Příběh Portalu se hráči odhaluje prostřednictvím zvukových vzkazů {{spoiler text|Chell prochází prázdným Výzkumným centrem a její jediná interakce p
    9 KB (1,585 words) - 21:43, 22 April 2024
  • ...kea ja se vaatii molempien pelaajien toimimista oikeana tiiminä. {{spoiler text|Viimeinen testikammio pysähtyy suureen holvioveen, jonka takana on jäädy ...miot. Valve on kertonut, että tulevassa lataussisällössä, haastavat [[Test Chambers/fi|testikammiot]] otetaan käyttöön molemmissa Portal 2:n osissa, yksin-
    7 KB (933 words) - 23:34, 9 September 2011
  • ...purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating w {{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would dro
    21 KB (3,322 words) - 15:45, 15 May 2024
  • ...2, 3, 4, and 5, Wheatley observes Chell from behind the scenes of the test chambers, trying to figure out a way to break her out. Finally, at the end of Chapte ...hed together with other stolen tracks in a semi-failed attempt to make new chambers.) As they go through the testing tracks, he examines the rest of the Enrich
    17 KB (2,667 words) - 20:10, 15 April 2023
  • == Commentary text == ...nce we often use them as convenient and logical light sources for the test chambers.
    35 KB (5,802 words) - 22:06, 11 June 2023
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