Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Cores: Difference between revisions

From the Portal Wiki
No edit summary
Sven (talk | contribs)
m Removing Virgil (from a mod) and moving Paranoia Core (3rd-party) to footnote status. Can discuss on talk page.
Line 51: Line 51:
=== Curiosity Core ===
=== Curiosity Core ===
{{Main|Curiosity Core}}
{{Main|Curiosity Core}}
[[Image:CuriousityCore.png|right|150px|Curiousity Core]]
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]


{{Quotation|The '''Curiosity Core'''|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}
{{Quotation|The '''Curiosity Core'''|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}
Line 84: Line 84:
{{spoiler|The final antagonist of the single-player campaign in ''Portal 2'',}} '''Wheatley''', {{spoiler|also known as the '''Intelligence Dampening Sphere''',}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of ''Portal''.
{{spoiler|The final antagonist of the single-player campaign in ''Portal 2'',}} '''Wheatley''', {{spoiler|also known as the '''Intelligence Dampening Sphere''',}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of ''Portal''.


{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activations, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}


{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
{{Clr}}
{{Clr}}
=== Paranoia Core ===
{{Quotation|'''Paranoia Core'''|If you wake up suddenly in the middle of the night, look outside for an unmarked white van. There's probably been a ship change.}}
The Paranoia Core is a bounty prize offered by GLaDOS in the game [[Poker Night 2]]. He speaks much like a stereotypical paranoid person, quickly and nervously. He is also identical in appearance to Wheatley.
=== Virgil ===
{{Main|Virgil}}
Virgil is a maintenance core who appears in [[Portal Stories: Mel]]. He {{spoiler|is a deuteragonist throughout the entire game.}} At the start, {{spoiler|he is stuck in a junkyard, pretending to be [[Cave Johnson]].}} Once he is rescued, {{spoiler|he helps you escape and defeat AEGIS.}}


== Corrupted Cores ==
== Corrupted Cores ==
Line 154: Line 144:
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:PPN2.png|The Paranoia Core in ''[[Poker Night 2]]''.
|File:PPN2.png|The Paranoia Core, a bounty prize, in ''[[Poker Night 2]]''.
}}
}}