P-body: Difference between revisions

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{{Quotation|'''GLaDOS'''|Blue! Orange has always been my favorite.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}
{{Quotation|'''GLaDOS'''|Blue! Orange has always been my favorite.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}
'''P-body''', [[Atlas]]' tall and wiry partner in crime, is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]] in ''Portal 2'', which was devised to phase out human testing. GLaDOS created the testing initiative after [[Chell]] killed her the first time, during ''Portal''. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player.  
'''P-body''', [[Atlas|Atlas']] tall and wiry partner in crime, is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]] in ''Portal 2'', which was devised to phase out human testing. GLaDOS created the testing initiative after [[Chell]] killed her the first time, during ''Portal''. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player.  


{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they 'save science.'}}
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they 'save science.'}}
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Both Atlas and P-Body are voiced by {{w|Dee Bradley Baker}}
== Gallery ==
== Gallery ==
<gallery>
<gallery>
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== Trivia ==
== Trivia ==
* P-body appears momentarily in the single player mode. {{Spoiler text|Upon arriving in [[Wheatley|Wheatley's]] Test Chamber where he "makes the exit", P-body can be seen in the newly created area watching the player, before panicking and running through the exit.}}  
* P-body appears momentarily in the single player mode. {{Spoiler text|Upon arriving in [[Wheatley|Wheatley's]] Test Chamber where he "makes the exit", P-body can be seen in the newly created area watching the player, before panicking and running through the exit.}}
* Both Atlas and P-body are voiced by {{w|Dee Bradley Baker}}.




{{CharactersNav}}
{{CharactersNav}}

Revision as of 11:15, 1 May 2011

P-body
Blue! Orange has always been my favorite.
GLaDOS

P-body, Atlas' tall and wiry partner in crime, is one of the two bots GLaDOS built for the Cooperative Testing Initiative in Portal 2, which was devised to phase out human testing. GLaDOS created the testing initiative after Chell killed her the first time, during Portal. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player.

During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they 'save science.'

Gallery

Trivia

  • P-body appears momentarily in the single player mode. Upon arriving in Wheatley's Test Chamber where he "makes the exit", P-body can be seen in the newly created area watching the player, before panicking and running through the exit.
  • Both Atlas and P-body are voiced by Dee Bradley Baker.