GLaDOS: Difference between revisions

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==Biography==
==Biography==
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It as an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS' mind instead.
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS' mind instead.


GlaDOS was activated multiple times, but each attempt was met with failure as GlaDOS was adamant on destroying every individual within the Aperture Science premises. On the latest activation, which coincided with the company's "Bring Your Daughter to Work" day, GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Dough Rattman]].
GlaDOS was activated multiple times, but each attempt was met with failure as GlaDOS was adamant on destroying every individual within the Aperture Science premises. On the latest activation, which coincided with the company's "Bring Your Daughter to Work" day, GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Doug Rattmann]].


GLaDOS is the main antagonist throughout ''[[Portal]]'', and through the first half of ''[[Portal 2]]'''s single-player campaign. Throughout both games, GLaDOS continuously tests [[Chell|Chell's]] physical stature to the point of killing her under the guise of 'science', as well as mental strength as she taunts Chell endlessly through discouraging words and bemoaning. As the story progresses, she and the player are exposed to the rise and fall of [[Cave Johnson]] and the history of Aperture Science. As the player navigates their way through the ancient testing facilities, they learn more about Cave's increasingly desperate search for test subjects until his eventual death. During his final days, the story points out that GLaDOS may be [[Caroline]], Johnson's right-hand woman. This was an attempt to merge man and machine, as well as attempting to cure Johnson of his "moon poisoning".}}
GLaDOS is the main antagonist throughout ''[[Portal]]'', and through the first half of ''[[Portal 2]]'''s single-player campaign. Throughout both games, GLaDOS continuously tests [[Chell|Chell's]] physical stature to the point of killing her under the guise of 'science', as well as mental strength as she taunts Chell endlessly through discouraging words and bemoaning. As the story progresses, she and the player are exposed to the rise and fall of [[Cave Johnson]] and the history of Aperture Science. As the player navigates their way through the ancient testing facilities, they learn more about Cave's increasingly desperate search for test subjects until his eventual death. During his final days, the story points out that GLaDOS may be [[Caroline]], Johnson's right-hand woman. This was an attempt to merge man and machine, as well as attempting to cure Johnson of his "moon poisoning".}}


==Abilities and Traits==
==Abilities and Traits==

Revision as of 05:27, 12 June 2011

GLaDOS in Portal 2
Okay, look: We both said a lot of things that you're going to regret, but I think we can put our differences behind us; for science... you monster.
GLaDOS

GLaDOS, known in full as the Genetic Lifeform and Disk Operating System, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the Aperture Science computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.

Biography

GlaDOS was a creation of Aperture Science, which began under the oversight of Cave Johnson over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for Caroline to inhabit GlaDOS' mind instead.

GlaDOS was activated multiple times, but each attempt was met with failure as GlaDOS was adamant on destroying every individual within the Aperture Science premises. On the latest activation, which coincided with the company's "Bring Your Daughter to Work" day, GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as Doug Rattmann.

GLaDOS is the main antagonist throughout Portal, and through the first half of Portal 2's single-player campaign. Throughout both games, GLaDOS continuously tests Chell's physical stature to the point of killing her under the guise of 'science', as well as mental strength as she taunts Chell endlessly through discouraging words and bemoaning. As the story progresses, she and the player are exposed to the rise and fall of Cave Johnson and the history of Aperture Science. As the player navigates their way through the ancient testing facilities, they learn more about Cave's increasingly desperate search for test subjects until his eventual death. During his final days, the story points out that GLaDOS may be Caroline, Johnson's right-hand woman. This was an attempt to merge man and machine, as well as attempting to cure Johnson of his "moon poisoning".

Abilities and Traits

Development and Acting

GLaDOS is voiced by Ellen McLain.

Gallery

Trivia

  • McLain, the voice of GLaDOS, also provides the voice for the Administrator in Team Fortress 2 and the Combine Overwatch in the Half-Life 2 series.
  • During the development of Portal 2, playtesters complained that GLaDOS was "too mean", and it was concluded that some of her dialogue was too extreme. Due to this, elements of the dialogue were reworked and resulted in the creation of GLaDOS' more amicable, passive-aggressive personality.

See also