Pneumatic Diversity Vent: Difference between revisions

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[[File:Pneumatic Diversity Vent E3 Promo.png|right|300px|thumb|The Pneumatic Diversity Vent E3 Demo Promotional image.]]


The '''[[Aperture Science]] Pnuematic Diversity Vents''' were testing elements that were to appear in test chambers throughout the game, but were cut from the finished product, instead only making a few cameos. Valve has not released any statement on whether or not the vents will make an appearance in later DLC.  
[[File:Pneumatic Diversity Vent.jpg|right|300px|thumb|The Pneumatic Diversity Vent component in ''Portal 2''.]]


== Function ==
The '''[[Aperture Science]] Pneumatic Diversity Vent''' is the primary component of the [[tubes]] in the ''Portal'' series. Although the component itself was not present in the first ''[[Portal]]'', this component is the only means of supplying pneumatic pressures to push products throughout the Aperture Science computer-aided Enrichment Center, and opposite to the [[Vital Apparatus Vent]].


The vents would suck up any object placed below them. This could be utilized to dispatch turrets or to remove some panels on the wall. At one point in the trailer for the vents, a player is required to create and loop and continuously send several turrets through the vents.  
As the second part of its name suggests, the Pneumatic Diversity Vent's purpose is also to redirect various products to a different location of the Enrichment Center if it were needed there.


It is unknown how else the player would have interacted with the vents in order to get somewhere more quickly, or to transport [[#Weighted Storage Cube|Weighted Storage Cubes]] or other such objects across the map.  
== Functionality ==
The pneumatic pressures providing the suctions in the [[tubes]] have existed since ''Portal'', and has remained prevalent throughout ''[[Portal 2]]''. The Pneumatic Diversity Vents are the source of the powerful vacuums in tubes, and will therefore suck up any object(s) near it to provide continuous transportation if other Pneumatic Diversity Vent components are nearby. It is never demonstrated just how powerful the suction truly is in ''Portal 2'', however in an early E3 2010 footage when the components were a [[Mechanics|testing mechanic]], these components were originally able to remove various [[panels]] from their positions.


== Appearances ==
These components have transported a wide range of Aperture products such as [[Cubes]] (including Weighted Cubes and Edgeless Cubes), [[Turrets]], elevators from a [[Chamberlock]]-specific Tube network (straight direction Tubes only), and other such objects to various locations they are needed.


=== Portal 2 ===
There have been cases where [[Chell]] boards tubes to be transported with the help of the pneumatic pressures. {{spoiler|In ''Portal'', after [[Chell]] escapes from the testing track, she boards a damaged tube, but is unexpectedly pulled back into [[Portal Test Chamber 09|Test Chamber 09]] by [[GLaDOS]]. In ''Portal 2'', she uses it again in a [[Portal 2 Chapter 5 Tube Ride|Tube riding]] scene in Chapter 5 in which both Chell and [[Wheatley]] are sucked up through the vents via pneumatic pulls and rapidly travel around the facility. Although this was not a part of Wheatley's plans to confront [[GLaDOS]], he realizes that the pneumatic pulls can bring them to [[Portal 2 Chapter 5 GLaDOS' Lair|Her]].}}
{{See also|Portal 2}}
While not appearing as a testing element in Portal 2, it can be seen several times.


[[Category:Beta and unused content]]
As part of the Peer Review DLC for ''Portal 2'', the Pneumatic Diversity Vents also serves as an entrance to the extra courses found in the [[Hub]].
 
GLaDOS appears to be the only source of operating the pneumatic pulls in the tubes. Her power over these Vents is demonstrated in ''Portal 2'', in a [[Portal 2 Chapter 1 Test Chambers 7 & 8|catwalk scene]] where the [[Oracle Turret]] is first found; unveiling entire tubes to have been completely non-functional after the destruction of GLaDOS.
 
== Videos ==
{{youtube|DOH6BprN9FI|hd=on|widths=960,720,512,384}}
== Gallery ==
{{Gallery
|lines=1
|height=169
|width=300
|File:Pneumatic Diversity Vent E3 Promo.png|alt1=E3 Diagram|E3 Demo Promotional image.
}}
 
== Trivia ==
* According to unused skins for the screens, the vents would've been capable of carrying [[Weighted_Companion_Cube|Weighted Companion Cubes]], open fire turrets, [[Hover Turret|Hover Turrets]] and various tables and chairs that are present in observation decks.
 
{{Portal2MechanicsNav}}


{{MechanicsNav}}
[[Category:Mechanics]]
[[Category:Mechanics]]

Latest revision as of 19:30, 27 April 2023

The Pneumatic Diversity Vent component in Portal 2.

The Aperture Science Pneumatic Diversity Vent is the primary component of the tubes in the Portal series. Although the component itself was not present in the first Portal, this component is the only means of supplying pneumatic pressures to push products throughout the Aperture Science computer-aided Enrichment Center, and opposite to the Vital Apparatus Vent.

As the second part of its name suggests, the Pneumatic Diversity Vent's purpose is also to redirect various products to a different location of the Enrichment Center if it were needed there.

Functionality

The pneumatic pressures providing the suctions in the tubes have existed since Portal, and has remained prevalent throughout Portal 2. The Pneumatic Diversity Vents are the source of the powerful vacuums in tubes, and will therefore suck up any object(s) near it to provide continuous transportation if other Pneumatic Diversity Vent components are nearby. It is never demonstrated just how powerful the suction truly is in Portal 2, however in an early E3 2010 footage when the components were a testing mechanic, these components were originally able to remove various panels from their positions.

These components have transported a wide range of Aperture products such as Cubes (including Weighted Cubes and Edgeless Cubes), Turrets, elevators from a Chamberlock-specific Tube network (straight direction Tubes only), and other such objects to various locations they are needed.

There have been cases where Chell boards tubes to be transported with the help of the pneumatic pressures. In Portal, after Chell escapes from the testing track, she boards a damaged tube, but is unexpectedly pulled back into Test Chamber 09 by GLaDOS. In Portal 2, she uses it again in a Tube riding scene in Chapter 5 in which both Chell and Wheatley are sucked up through the vents via pneumatic pulls and rapidly travel around the facility. Although this was not a part of Wheatley's plans to confront GLaDOS, he realizes that the pneumatic pulls can bring them to Her.

As part of the Peer Review DLC for Portal 2, the Pneumatic Diversity Vents also serves as an entrance to the extra courses found in the Hub.

GLaDOS appears to be the only source of operating the pneumatic pulls in the tubes. Her power over these Vents is demonstrated in Portal 2, in a catwalk scene where the Oracle Turret is first found; unveiling entire tubes to have been completely non-functional after the destruction of GLaDOS.

Videos

Gallery

Trivia

  • According to unused skins for the screens, the vents would've been capable of carrying Weighted Companion Cubes, open fire turrets, Hover Turrets and various tables and chairs that are present in observation decks.