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[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]


{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}


'''Cores''' (also referred to as '''Spheres''', '''Personality Cores/Spheres''', or '''Aperture Science Artificial Personality Constructs''') are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.
{{Quotation|'''GLaDOS'''|さっき私から落ちていったものを見ましたか?あれは何だったのですか?驚くことではありませんが... 今まで見たことがありません。|sound=GLaDOS_escape_02_spheredrop1-02.wav}}


Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].
'''コア'''(別称'''スフィア'''、'''人格コア/スフィア'''、'''アパチャー・サイエンス人工人格装置'''とも)は人工知能を搭載させる為に開発された装置で、それ自身が感情表現をするのが特徴です。コアは基本的に球状装置、入力装置の2種類に分けられます。球状コアは標準型であり、人格コア単体や [[Atlas/ja|Atlas]] 等のロボットの本体として使用されます。それに対し入力型コアは楕円形状で[[Turrets/ja|タレット]][[P-Body/ja|P-Body]] などの本体に使用されます。[[Aperture Science/ja|アパチャー・サイエンス社]]のコンピューター支援型改良センター内において、手足のない球状コアは基本的に管理レールに取り付けられています。


{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both ''[[Portal]]'' and the single-player campaign in ''[[Portal 2]]''.}}
{{spoiler|コアの球状の外見は、 ''[[Portal/ja|Portal]]'' の終盤や ''[[Portal 2]]'' のシングルプレイヤーモードの終盤で存分に見ることができます。}}


== Function ==
== Function ==
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center's overseer. The next cores developed were given the purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center's overseer. The next cores developed were given the purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her subconscious and altering her personality.


Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets#Sentry Turret|turrets]] (also core inputs).


{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}
{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown, although it could be inferred that if the cores are inhabited by once humans (like GLaDOS) corruption could be caused by the human going insane from being trapped within an AI).}}


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== Personality Cores ==  
== Personality cores ==  
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. However, most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in ''Portal''.}}
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in ''Portal''.}}


{{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}
{{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}
 
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in ''Portal 2'' also have eyelids.


=== Central Core ===
=== Central Core ===
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[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]


The '''Central Core''' is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.
The '''central core''' is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.


A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.


{{spoiler|During the events of ''Portal 2'', it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}}  
{{spoiler|During the events of ''Portal 2'', it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}}  


[[GLaDOS]], whom was designed with the sole purpose of being the central core herself; does not possess a spherical shape like other personality cores.
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white "body", black "face", and a yellow "eye". {{Spoiler|Her "eye" appears to contain her identity, made clear when it was stuck into a potato during the events of ''Portal 2''.}}


===道徳コア===
=== Morality Core ===
[[Image:MoralityCore.png|right|150px|道徳コア]]
{{Main|Morality Core}}
[[Image:MoralityCore.png|right|150px|Morality Core]]


'''道徳コア'''''Portal''でGLaDOSに取り付けられたより重要なコアの一つです。紫色の'目'とその周りに2つの斑点を持っています。{{Spoiler|GLaDOSがEnrichment Centerを[[neurotoxin/ja|神経毒]]で満たさないようにするためにGLaDOSがChellを起こす前のあるときGLaDOSに取り付けられました。}}
The '''morality core''' is one of the more important cores attached on GLaDOS in ''Portal''. It is a core with a purple "eye" and two dots just beneath it. {{spoiler|It was installed onto GLaDOS sometime before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}}  


{{spoiler|いったん焼却された時[[Turrets/ja#ロケットタレット|ロケットタレット]]を無効にできないとGLaDOSが言ったので、このコアはGLaDOSに武器を操作するのを許可するものでもあるようです。}}
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}}  


{{spoiler|このコアはChellによって最初に収集され焼却されたコアであり、それによりGLaDOSは道徳的特性を失い始め再び神経毒で部屋を満たし始めます。}}他のコアと違って、道徳コアは無言です。
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, and much like Chell, the morality core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS' apathetic attitude and utter disregard for life at the end of ''Portal'' and prevalent in ''Portal 2'', though how much of this was under the core's control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: [[Caroline]].}}
{{Spoiler|GLaDOSが自身の遺伝的生き物の構成要素、[[Caroline/ja|Caroline]]を再発見した後感情が復活したため、このコアにどれ程操作されてたのかは確かではありませんが、このコアが処分されたことによって''Portal''の最後と''Portal 2''おおよその部分でGLaDOSの態度が冷淡で生命に全く無関心になります。}}
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===好奇心コア===
=== Curiosity core ===
[[Image:CuriousityCore.png|right|150px|好奇心コア]]
{{Main|Curiosity Core}}
[[Image:CuriousityCore.png|right|150px|Curiosity core]]


{{Quotation|'''好奇心コア'''|ほら、あれを見て!違います、あれです。|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}
{{Quotation|The '''curiosity core'''|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}


GLaDOSに取り付けられた第2のコアは'''好奇心コア'''です。このコアはオレンジ色の'目'とその周りに4つの斑点持ったコアです。Chellに取り囲む状況からどこに行こうとしているのかまでに及ぶ質問を常にしてくる傾向があります。
The second core attached to GLaDOS is the '''curiosity core'''. It is the core with an orange "eye" and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.
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===ケーキコア===
=== Intelligence Core ===
{{Main|知能コア}}
{{Main|Intelligence Core}}
[[Image:LogicCore.png|right|150px|ケーキコア]]
[[Image:LogicCore.png|right|150px|Intelligence core]]


{{Quotation|'''ケーキコア'''|魚型有機化合物および沈殿物型沈殿物。|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}
{{Quotation|The '''intelligence core'''|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}


ケーキコアという名のGLaDOSの第3のコアは巨大な瞳孔を持った青い''とその周りに6つの斑点を持っています。漫然と一種のかなり独特なケーキの奇妙なレシピを話します。{{Spoiler|ちなみにこのケーキは''Portal''のエンドクレジットの前に登場します。GLaDOSは''Portal 2''では[[Cake/ja|ケーキ]]について言及していませんが、これはPortalにてケーキコアが破壊されたためだと思われます。}}
GLaDOS' third core, the '''intelligence core''', (referred to as the "crazy core" in the subtitles), has a blue "eye" with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of ''Portal''. GLaDOS does not make references to [[Cake]] in ''Portal 2'', and it is presumed that this is because the core was destroyed in ''Portal''.}}
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===怒りコア===
=== Anger Core ===
[[Image:AngerCore.png|right|150px|怒りコア]]
[[Image:AngerCore.png|right|150px|Anger core]]
{{Main|Anger Core}}


{{Quotation|'''怒りコア'''|*唸り声* *唸り声* *唸り声*}}
{{Quotation|The '''anger core'''|*Snarl* *Gnash* *Growl*}}


GLaDOSに取り付けられた最後のコアは'''怒りコア'''です。このコアは周りに8つの斑点のついた赤い''を持っています。また、感情コアとも呼ばれています。話すというよりは、Chellに向かって激しく唸ります。(ちなみにこれらの唸り声は後にValve社のゲーム'Left 4 Dead'で使われました。){{Spoiler|いったんChellが怒りコアを焼却炉に入れると、GLaDOSが壊れ始めます。''Portal 2''ではこのコアを失ったためにGLaDOSは柔らかに聞こえ、反感の感情をめったに表さなくなります。}}
The last core attached to GLaDOS is the '''anger core'''. It has a red "eye" with eight dots beneath it. It is also referred to as the "emotion core" and the "aggressive core". Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve's game ''Left 4 Dead'', which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In ''Portal 2'', GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}
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=== Wheatley ===
=== Intelligence Dampening Core ===
{{Main|Wheatley}}
{{Main|Wheatley}}
[[Image:Wheatley.png|right|170px|Wheatley]]
[[Image:Wheatley.png|right|170px|Wheatley]]
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{{Quotation|'''Wheatley'''|One minute ago. Less than one minute ago you solved this puzzle. Now you're having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}
{{Quotation|'''Wheatley'''|One minute ago. Less than one minute ago you solved this puzzle. Now you're having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}


The final antagonist of the single-player campaign in ''Portal 2'', '''Wheatley''', {{spoiler|also known as the '''Intelligence Dampening Sphere''',}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of ''Portal''.
{{spoiler|The final antagonist of the single-player campaign in ''Portal 2'',}} '''Wheatley''', {{spoiler|also known as the '''Intelligence Dampening Sphere''',}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of ''Portal''.


{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activations, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}


{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
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== Corrupted Cores ==
== Corrupted cores ==
Due to technical difficulties over time, a core may be detected as a '''Corrupted Core''' and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.
{{Quotation|'''GLaDOS'''|Corrupted cores! We're in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}
Due to technical difficulties over time, a core may be detected as a '''corrupted core''' and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.


{{spoiler text|During the fight against Wheatley in ''Portal 2'', GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}
{{spoiler text|During the fight against Wheatley in ''Portal 2'', GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}


All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]]. Each of their corruption levels is 25%, as indicated according to the [[Announcer]] when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.


=== Space Sphere ===
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then "reinstalled" at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley's behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, "crazy" or "insane" by human standards, and even paranoid and homicidal.
 
=== Space Core ===
{{main|Space Sphere}}
{{main|Space Sphere}}
[[Image:SpaceCore.png|right|150px|Space Sphere]]
[[Image:SpaceCore.png|right|150px|Space Sphere]]
{{Quotation|The '''Space Sphere'''|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}
{{Quotation|The '''Space Sphere'''|SPAAACE!!!|sound=Space_core_space22.wav}}
The '''Space Sphere''' is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve's inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does.
The '''Space Sphere''' is one of three active, corrupted cores.(referred to as '''core 1''' in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve's inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}
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=== Adventure Sphere ===
=== Adventure Core ===
{{main|Adventure Sphere}}
{{main|Adventure Sphere}}
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]
{{Quotation|The '''Adventure Sphere'''|Do you have a gun? Because I should really have a gun. What is that thing you're holding?|sound=Adventure_core_babble16.wav}}
{{Quotation|The '''Adventure Sphere'''|Do you have a gun? 'Cause I should really have a gun. What is that thing you're holding?|sound=Adventure_core_babble16.wav}}
The second corrupted core, the '''Adventure Sphere''' (or as he calls himself, '''Rick''') speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a "lady break" while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}
The second corrupted core, the '''Adventure Sphere''' (or as he calls himself, '''Rick''') speaks like a stereotypical tough guy. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a "lady break" while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.}}
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=== Fact Sphere ===
=== Fact Core ===
{{main|Fact Sphere}}
{{main|Fact Sphere}}
[[Image:FactCore.png|right|150px|Fact Sphere]]
[[Image:FactCore.png|right|150px|Fact Sphere]]
{{Quotation|The '''Fact Sphere'''|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}
{{Quotation|The '''Fact Sphere'''|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}
The '''Fact Sphere''' is the third corrupted core. It constantly states several random, twisted and not entirely true "facts" related to history, the current situation, as well as apparent facts about how amazing and handsome it is.
The '''Fact Sphere''' is the third corrupted core.(Referred to as '''core 3''' in subtitles.)It constantly states several random, twisted, and not entirely true "facts" related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}
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== Other cores ==
The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores.
 
=== Party Escort Bot ===
{{main|Party Escort Bot}}
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]
{{Quotation|'''Party Escort Bot'''|"Thank you for assuming the party escort submission position."|}}
During the events of ''Portal'', GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS' instructions to "place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides" which was described as the "party escort submission position", it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and "escort her to the party".}}
 
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between ''Portal'' and ''Portal 2'', Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for "assuming the party escort submission position".}}
 
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.
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== SteamVR / [[The Lab]] ==
=== Virtual Reality Assistance and Education Core ===
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]
{{Quotation|'''Virtual Reality Assistance and Education Core'''|Oh! You're here! Welcome to virtual reality, or VR.}}
The '''Virtual Reality Assistance and Education Core''' is introduced in the '''SteamVR''' tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy|Bendies]] driving a golf cart.
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'''The Lab''' introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:
{{Columns-list|2|
* Auction Core
* Big News Core (that ran to get here)
* Boring Hard-Boiled Core (Wilson)
* Butter Core
* By-The-Book Core
* Calibration Core
* Climate Change Awareness Core
* Comfortable Core (that just feels right)
* Convict Core
* Emergency Preparedness Core
* Executive Core
* Fruit Punch Core
* Heavy Core
* Horror Story Core
* Investigation Core
* Magic Core
* Mourning Core
* Pilot Core
* Plague Core
* Respect Core
* Retirement Core
* Reverse Psychology Core
* Rhythm Core
* Rookie Core (Kelv)
* Salesman Core (Trevor, from the Work From Home Core Group)
* Skeptical / Nervous Core
* Snuggle Core
* Soup Core
* Spider Core
* Supervillain Core
* Tracer Core
* Useful Core (that is not a Gateway to Hell)
 
}} <!-- End columns template. -->
 
These cores use a model similar to the original ''Portal''&apos;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.
{{Clr}}
{{Clr}}
==LEGO Dimensions==
Cores act as collectibles in this game, requiring certain characters to do tasks to find them.
An "Amorality Sphere" is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in "The End is Tri," where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}
Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of "slacking off". The core's eye is also square-shaped compared to other core eyes.


== Trivia ==
== Trivia ==
* The bomb model used in ''Portal 2'' is named 'personality_sphere_angry' within the game files, suggesting the Anger core was to make an appearance in the sequel.
* The bomb model used in ''Portal 2'' is named 'personality_sphere_angry' within the game files, suggesting the Anger core was to make an appearance in the sequel.
** The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.


:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.
* In early screenshots released prior to the ''Portal 2'' E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to ''[[Portal]]'', the Cores from then to the retail version have a wider range of emotions.


* In early screenshots released prior to the ''Portal 2'' E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to ''[[Portal]]'', the Cores from then to the retail version have a wider range of emotions.
* [[Poker Night 2]] features a bounty price by GLaDOS called the "Paranoia Core," who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.
 
* Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.
 
* Personality cores that serve basic tasks are surprisingly nice and polite, including {{Sentry Turrets|sentry turrets}}, the [[Oracle Turret]], and {{Frankenturret|frankenturrets}}, proved by their voice lines, proof being that one of them refers to Chell as "lady".
** But free-thinking cores (such as Wheatley, [[Adventure Core]]) do not.


*  The morality core has one dot on each side, and it's the first core to be detached and incinerated. The curiosity core has two dots (although on only one side), and it's the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.


== Gallery ==
== Gallery ==
{{Gallery
{{Gallery
|lines=1
|lines=2
|height=150
|height=150
|width=175
|width=175
Line 133: Line 214:
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:PPN2.png|The Paranoia Core in ''[[Poker Night 2]]''.
|File:PPN2.png|The Paranoia Core, a bounty prize, in ''[[Poker Night 2]]''.
}}
}}


== See also ==
== See also ==
* [[Core voice lines]]
* [[Core voice lines]]
* [[The Underground]], a Machinima series about corrupt cores


{{CharactersNav}}
{{CharactersNav}}

Revision as of 12:20, 4 February 2022

Rick, the Adventure Sphere


さっき私から落ちていったものを見ましたか?あれは何だったのですか?驚くことではありませんが... 今まで見たことがありません。
GLaDOS

コア(別称スフィア人格コア/スフィアアパチャー・サイエンス人工人格装置とも)は人工知能を搭載させる為に開発された装置で、それ自身が感情表現をするのが特徴です。コアは基本的に球状装置、入力装置の2種類に分けられます。球状コアは標準型であり、人格コア単体や Atlas 等のロボットの本体として使用されます。それに対し入力型コアは楕円形状でタレットP-Body などの本体に使用されます。アパチャー・サイエンス社のコンピューター支援型改良センター内において、手足のない球状コアは基本的に管理レールに取り付けられています。

コアの球状の外見は、 Portal の終盤や Portal 2 のシングルプレイヤーモードの終盤で存分に見ることができます。

Function

Developed by Aperture Science technicians, GLaDOS is the earliest known personality core - specifically designed for becoming the Enrichment Center's overseer. The next cores developed were given the purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with neurotoxin) by integrating with her subconscious and altering her personality.

Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as Atlas (enclosed core design), P-body (core inputs), and turrets (also core inputs).

After the events of Portal, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown, although it could be inferred that if the cores are inhabited by once humans (like GLaDOS) corruption could be caused by the human going insane from being trapped within an AI).

Personality cores

As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. These were later reactivated after the destruction of GLaDOS in Portal.

During the conflict with GLaDOS in Portal, whenever Chell would drop a personality core into the incinerator, not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include her references to cake, and her moral values, which resulted in a much stronger desire to kill Chell.

The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in Portal 2 also have eyelids.

Central Core

もっと詳しく: GLaDOS
GLaDOS, a central core.

The central core is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.

A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.

During the events of Portal 2, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.

GLaDOS, who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white "body", black "face", and a yellow "eye". Her "eye" appears to contain her identity, made clear when it was stuck into a potato during the events of Portal 2.

Morality Core

もっと詳しく: Morality Core
Morality Core

The morality core is one of the more important cores attached on GLaDOS in Portal. It is a core with a purple "eye" and two dots just beneath it. It was installed onto GLaDOS sometime before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with neurotoxin.

It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her rocket turret once the core was incinerated.

It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin. Unlike other cores, and much like Chell, the morality core is mute. The disposal of this core is reflected in GLaDOS' apathetic attitude and utter disregard for life at the end of Portal and prevalent in Portal 2, though how much of this was under the core's control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: Caroline.

Curiosity core

もっと詳しく: Curiosity Core
Curiosity core
Hey, look at THAT thing! No, that other thing.
— The curiosity core

The second core attached to GLaDOS is the curiosity core. It is the core with an orange "eye" and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.

Intelligence Core

もっと詳しく: Intelligence Core
Intelligence core
Fish shaped volatile organic compounds and sediment shaped sediment.
— The intelligence core

GLaDOS' third core, the intelligence core, (referred to as the "crazy core" in the subtitles), has a blue "eye" with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, which is the cake shown before the end credits of Portal. GLaDOS does not make references to Cake in Portal 2, and it is presumed that this is because the core was destroyed in Portal.

Anger Core

Anger core
もっと詳しく: Anger Core
*Snarl* *Gnash* *Growl*
— The anger core

The last core attached to GLaDOS is the anger core. It has a red "eye" with eight dots beneath it. It is also referred to as the "emotion core" and the "aggressive core". Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve's game Left 4 Dead, which featured the same actor, Mike Patton, as the infected.) Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In Portal 2, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.

Intelligence Dampening Core

もっと詳しく: Wheatley
Wheatley
One minute ago. Less than one minute ago you solved this puzzle. Now you're having problems.
Wheatley

The final antagonist of the single-player campaign in Portal 2, Wheatley, also known as the Intelligence Dampening Sphere, is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of Portal.

It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.

It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".

Corrupted cores

Corrupted cores! We're in luck.
GLaDOS

Due to technical difficulties over time, a core may be detected as a corrupted core and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.

During the fight against Wheatley in Portal 2, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.

All three Corrupted Cores are voiced by Nolan North. Each of their corruption levels is 25%, as indicated according to the Announcer when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.

GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then "reinstalled" at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley's behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, "crazy" or "insane" by human standards, and even paranoid and homicidal.

Space Core

もっと詳しく: Space Sphere
Space Sphere
SPAAACE!!!
— The Space Sphere

The Space Sphere is one of three active, corrupted cores.(referred to as core 1 in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon. The Final Hours of Portal 2 reveals Valve's inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.

Adventure Core

もっと詳しく: Adventure Sphere
Rick, the Adventure Sphere
Do you have a gun? 'Cause I should really have a gun. What is that thing you're holding?
— The Adventure Sphere

The second corrupted core, the Adventure Sphere (or as he calls himself, Rick) speaks like a stereotypical tough guy. Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a "lady break" while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.

Fact Core

もっと詳しく: Fact Sphere
Fact Sphere
In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.
— The Fact Sphere

The Fact Sphere is the third corrupted core.(Referred to as core 3 in subtitles.)It constantly states several random, twisted, and not entirely true "facts" related to history, the current situation, as well as subjective facts about how amazing and handsome it is. The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.

Other cores

The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores.

Party Escort Bot

もっと詳しく: Party Escort Bot
Party Escort Bot.
"Thank you for assuming the party escort submission position."
Party Escort Bot

During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS' instructions to "place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides" which was described as the "party escort submission position", it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and "escort her to the party".

Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for "assuming the party escort submission position".

The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.

SteamVR / The Lab

Virtual Reality Assistance and Education Core

The Virtual Reality Assistance and Education Core.
Oh! You're here! Welcome to virtual reality, or VR.
Virtual Reality Assistance and Education Core

The Virtual Reality Assistance and Education Core is introduced in the SteamVR tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two Bendies driving a golf cart.

The Lab introduced several new personality constructs sent to the player for calibration, voiced by Laura Bailey, Steve Blum, Phil LaMarr, Nolan North, Justin Roiland, Pendleton Ward, and Wally Wingert. They are:

  • Auction Core
  • Big News Core (that ran to get here)
  • Boring Hard-Boiled Core (Wilson)
  • Butter Core
  • By-The-Book Core
  • Calibration Core
  • Climate Change Awareness Core
  • Comfortable Core (that just feels right)
  • Convict Core
  • Emergency Preparedness Core
  • Executive Core
  • Fruit Punch Core
  • Heavy Core
  • Horror Story Core
  • Investigation Core
  • Magic Core
  • Mourning Core
  • Pilot Core
  • Plague Core
  • Respect Core
  • Retirement Core
  • Reverse Psychology Core
  • Rhythm Core
  • Rookie Core (Kelv)
  • Salesman Core (Trevor, from the Work From Home Core Group)
  • Skeptical / Nervous Core
  • Snuggle Core
  • Soup Core
  • Spider Core
  • Supervillain Core
  • Tracer Core
  • Useful Core (that is not a Gateway to Hell)

These cores use a model similar to the original Portal's with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.

LEGO Dimensions

Cores act as collectibles in this game, requiring certain characters to do tasks to find them.

An "Amorality Sphere" is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. It makes its appearance in "The End is Tri," where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.

Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of "slacking off". The core's eye is also square-shaped compared to other core eyes.

Trivia

  • The bomb model used in Portal 2 is named 'personality_sphere_angry' within the game files, suggesting the Anger core was to make an appearance in the sequel.
    • The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.
  • In early screenshots released prior to the Portal 2 E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to Portal, the Cores from then to the retail version have a wider range of emotions.
  • Poker Night 2 features a bounty price by GLaDOS called the "Paranoia Core," who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.
  • Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.
  • The morality core has one dot on each side, and it's the first core to be detached and incinerated. The curiosity core has two dots (although on only one side), and it's the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.

Gallery

See also