| "Você está usando este software de tradução incorretamente. Por favor, consulte o manual - Wheatley" Esta página está no processo de tradução para português do Brasil. Se você pode falar português do Brasil, escreva na página de discussão ou fale com aqueles que contribuíram para esta página (para isto veja o histórico da página).
|
“ |
These next tests require cooperation. Consequently, they have never been solved by a human. That's where you come in. You don't know pride; you don't know fear. You don't know anything. You'll be perfect.
— GLaDOS
|
” |
A Iniciativa de Testes Cooperativos, ou simplesmente cooperativo, é um modo de jogo multijogador e uma campanha para Portal 2 pela qual dois jogadores podem se juntar e participar de percursos de teste criados especialmente para o modo cooperativo.
Visão geral
Os jogadores tomam a forma de dois robôs cobaias construídos pela GLaDOS, Atlas; um robô azul pequeno e com formato arredondado, P-body; robô laranja alto e com formato de amendoim. Cada robô vem equipado com sua Dispositivo de Portal Manual com cores diferentes de portais. Os portais são capazes de manter o fluxo das coisas, mesmo se ele entrar em um portal do outro robô, o que será essencial em algumas câmaras de teste.
There are five official testing courses, each with a number of test chambers within, which will test both the robots' ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.
For the last chambers of each courses, excluding the fifth, the bots are instructed by GLaDOS to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the Hub.
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots' progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots' stands within range of GLaDOS' monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the Reassembly Machine. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.
Percursos
Percurso Um: Contrução de Equipes
This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and pinging, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple "Look" ping, to a "Timer" ping that can be used to coordinate timed events effectively.
Percurso Dois: Massa e Velocidade
After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.
Percurso Três: Superfícies de Luz Sólida
This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into a water hazard.
Percurso Quatro: Funis de Excursão
This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.
Percurso Cinco: Géis de Mobilidade
This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in the explain the purpose of the testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.
Percursos adicionais
Arte Terapia
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been millions of years since they were last reassembled. As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an "art exhibit". Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the central core.
Interestingly, the sixth course was initially going to consist of advanced test chambers during Portal 2's development, months before the game was released. However, this was scrapped and was removed from the final game. The Peer Review DLC to Portal 2 instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the "sixth course".
Galeria
| Atlas em primeira pessoa.
|
| P-body em primeira pessoa.
|
| Os dois portais do P-body
|
| Atlas no Roll Cage. O P-body está atrás da frigideira do Atlas, também com um Roll Cage.
|
| Os primeiros modelos com olhos vermelhos.
|
|
Conquistas relacionadas
Portal 2
|
Vocês Salvaram a Ciência Complete todas as câmaras de teste em todos os percursos cooperativos
|
|
Construção de Equipes Complete todas as câmaras de teste no percurso cooperativo Construção de Equipes
|
|
Tríplice Coroa Resolva 3 câmaras cooperativas no percurso Massa e Velocidade em menos de 60 segundos cada
|
|
Ainda Vivos Complete o Percurso 4 sem que você ou seu parceiro cooperativo morra
|
|
Pedra, Portal e Tesoura Vença 3 partidas consecutivas de "pedra, papel e tesoura" no modo cooperativo
|
|
Professor Portal Após completar o modo cooperativo, complete o Percurso de Calibração online com um amigo que está jogando pela primeira vez
|
|
Sociedade de Proteção aos Portais Complete a Câmara 3 no percurso cooperativo Superfícies de Luz Sólida usando um total de 5 portais
|
|
Festa a Três Encontre o cubo companheiro escondido na câmara de testes cooperativa
|
|
Construção de Obstáculos Complete todas as câmaras de teste no percurso cooperativo Funis de Excursão
|
|
Narbacular Drop Coloque um portal embaixo de seu parceiro cooperativo enquanto ele estiver gesticulando
|
|
Passa ou Repassa Nunca perca um cubo na Câmara 6 do percurso cooperativo Massa e Velocidade
|
|
|
|
Toca Aqui Celebre seu sucesso na calibração cooperativa
|
|
8-do bem? Faça todos os 8 gestos por vontade própria no modo cooperativo
|
|
Lista de Amigos Coloridos Enquanto joga no modo cooperativo, abrace 3 pessoas diferentes que estão na sua lista de amigos
|
|
1, 2, 3, Pim Entre em 4 portais diferentes sem tocar o chão no modo cooperativo
|
|
Pediu tá Pedido Faça o seu parceiro cooperativo cair na gosma enquanto ele gesticula ao remover a ponte na qual ele está
|
|
Construção de Confiança Complete todas as câmaras de teste no percurso cooperativo Massa e Velocidade
|
|
Ai Se Eu Te Pego Dance em frente de uma torreta bloqueada por uma ponte de luz sólida no modo cooperativo
|
|
Construção de Pontes Complete todas as câmaras de teste no percurso cooperativo Superfícies de Luz Sólida
|
|
Procurando Encrenca Provoque a GLaDOS em frente de uma câmera em cada um dos cinco percursos cooperativos
|
|
Show Aéreo Faça 2 gestos aéreos antes de tocar o chão no modo cooperativo
|
|
Veja também