Crusher
“ | Had a bit of a brain wave. There I was, smashing some steel plates together, and I thought, 'yes, it's deadly!' But what's missing? What's missing? And I thought lots of sharp bits welded onto the flat bits.
— Wheatley
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” |
The Crusher was first introduced in Portal 2, and is a derivative of Aperture Science's Panel technology. Crushers are an environmental hazard present in several test environments. If the player makes contact with a Crusher, they will be forced into the nearest hard surface and killed instantly. Crushers appear as large grey panels with a number of steel spikes firmly attached to them.
Crushers become more frequent during the final parts of the game (particularly in Chapter 9: The Part Where He Kills You), and also appear frequently in Co-op mode.
Function
Any object, including the player, will be perforated instantly upon contact with a Crusher. When active, a loud crunching noise is emitted in order to warn the player that they are approaching a Crusher, thereby allowing the player to avoid them.
In Co-op mode, if the player comes in contact with a Crusher while floating in an Excursion Funnel, the damage caused will be periodic until the player moves away or dies.
Trivia
- Crushers were originally intended to appear in Portal, but were removed in the early stages of game development due to the additional complexity they added to test chambers.[citation needed]
- Crushers appear in Portal: The Flash version, a 2D flash game released prior to Portal. Later, they appeared in the Portal: The Flash Version MapPack modification, and were eventually introduced into Portal: Still Alive.
- Crushers originally lacked spikes and were ordinary steel plates before Wheatley modified them, believing that there was something missing. This contradicts the Panels video however, as a spiked crusher is clearly visible in the last part of the video, and Cave Johnson states that they can be purchased from Aperture Science.
- An icon of a Crusher can be found in the Puzzle Creator's files.
See also