Cubes: Difference between revisions

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[[File:ESC.png|left|100px]]
[[File:ESC.png|left|100px]]


The '''Edgeless Safety Cube''' was officially introduced in ''Portal 2'', where it is used only in the [[Cooperative Testing Initiative|co-op]] campaign. However, it also appears once in the single-player campaign as garbage, it's appearance mirroring this, even in Cooperative Mode where they are most likely newly made. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes.
The '''Edgeless Safety Cube''' was officially introduced in ''Portal 2'', where it is used only in the [[Cooperative Testing Initiative|co-op]] campaign. However, it also appears once in the single-player campaign as garbage. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes.


The Edgeless Safety Cube did have an appearance in a ''Portal'' Challenge Map, however it was unnamed and also did not have an accompanying receptacle, thus is not widely considered to have its first appearence until ''Portal 2''.
The Edgeless Safety Cube did have an appearance in a ''Portal'' Challenge Map, however it was unnamed and also did not have an accompanying receptacle, thus is not widely considered to have its first appearence until ''Portal 2''.

Revision as of 23:39, 11 July 2012

If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.
GLaDOS
Portal1 StorageCube.png

Cubes are common testing elements throughout the Portal series.

Cubes

Weighted Storage Cube

Portal2 StorageCube.png

The Weighted Storage Cube was first introduced in Portal, and remains prevalent in Portal 2. In Portal 2 however, the cube is given a blue ring in the center instead of a blue cross, and can turn yellow when placed upon a Super Button.

Weighted Companion Cube

Companion Cube.png
Main article: Weighted Companion Cube

The Weighted Companion Cube was first introduced in Portal, and remains prevalent in Portal 2. Similar to the Weighted Storage Cube, the Companion Cube possesses a different design in Portal 2. The Cube functions in the same way as a Weighted Storage Cube, being differentiated to encourage test subjects to feel attached to the Cube. A feature to the new Companion Cube in Portal 2 is that it is able to sing.

Edgeless Safety Cube

ESC.png

The Edgeless Safety Cube was officially introduced in Portal 2, where it is used only in the co-op campaign. However, it also appears once in the single-player campaign as garbage. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes.

The Edgeless Safety Cube did have an appearance in a Portal Challenge Map, however it was unnamed and also did not have an accompanying receptacle, thus is not widely considered to have its first appearence until Portal 2.

Discouragement Redirection Cube

Portal2 ReflectionCube.png
Main article: Discouragement Redirection Cube

The Discouragement Redirection Cube was introduced in Portal 2. Its main purpose is to redirect the Thermal Discouragement Beam to other places or through portals if necessary. However, the cube has a second use as a Weighted Storage Cube, as it can be used to activate the Heavy-Duty Super Button.

Scalable Cube

Scalable Cube.png

The Scalable Cube is exclusively featured in the Portal 2 Sixense DLC test chambers. The only way to scale the Cube is with the Razer Hydra Controllers, a feature supported by the Portal Gun in the DLC. The size of the Cube changes simultaneously with its mass. The Scalable Cube can be used to build bridges between gaps or to crush Turrets.

Frankenturret

Portal2 MonsterTurret b.png
Main article: Turrets

Frankenturrets are bizarre Sentry Turret-Weighted Storage Cube hybrids created by Wheatley in order to complete test chambers when he had no test subjects. They are present in the single-player chapters, The Itch and The Part Where He Kills You.

Frankenturrets do not speak, and instead emits incomprehensible chirping sounds. They act as Wheatley's replacement for Storage Cubes, their only difference being that Frankenturrets will hop around aimlessly while not placed on a button. When picked up by Chell, they retract their legs inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up.

Receptacles

Heavy Duty Super Button

Portal 2 Heavy Duty Super-Colliding Super Button.png
Main article: Super Button

The Heavy Duty Super Button is a receptacle that can be triggered by the weights of player characters, Weighted Storage Cubes, Edgeless Safety Cubes, and Frankenturrets. The button was introduced in Portal and remained prevalent in Portal 2.

An older prototype variant from the 50-70s era of the Super Buttons can be seen in the Portal 2 single-player chapters The Fall and The Reunion.

Weighted Storage Cube Receptacle

Weighted Storage Cube Receptacle.png

Weighted Storage Cube Receptacles, as obvious by its name, serves as a receptacle only for the Weighted Storage Cubes. This receptacle is only present in the co-op campaign of Portal 2.

The Storage Cube must be placed securely inside the receptacle in order for test subjects to proceed. Although its appearance is similar to the Super Button, it cannot be activated by the weight of test subjects or any other objects being placed upon it.

Edgeless Safety Cube Receptacle

Edgeless Safety Cube Receptacle.png
Main article: Edgeless Safety Cube Receptacle

The Edgeless Safety Cube Receptacle is a receptacle for the Edgeless Safety Cube, introduced in Portal 2. The Cube must be placed securely inside the receptacle in order for the player to proceed.

Edgeless Safety Cubes and their receptacles only appear as testing elements in the game's cooperative campaign.

Related achievements

Portal

Fratricide
Fratricide
Do whatever it takes to survive.

Portal 2

Drop Box
Drop Box
Place a cube on a button without touching the cube
Preservation of Mass
Preservation of Mass
Break the rules in Test Chamber 07
Schrodinger's Catch
Schrodinger's Catch
Catch a blue-painted box before it touches the ground
Iron Grip
Iron Grip
Never lose a cube in Chamber 6 of the Mass and Velocity co-op course
Party of Three
Party of Three
Find the hidden companion cube in co-op test chamber
Talent Show
Talent Show
Never lose a cube in Chamber 6 of the Mobility Gels co-op course

Gallery

Portal

See also: Portal

Portal 2

See also: Portal 2