Gels: Difference between revisions

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== Trivia ==
== Trivia ==
* The gel mechanic is a borrowed concept from ''[[TAG: The Power of Paint]]''.
* The gel mechanic is a borrowed concept from ''[[TAG: The Power of Paint]]''.
** A fourth gel, "[[Adhesion Gel]]", was also borrowed from ''TAG'' and was tested within ''Portal 2''. It would have allowed players to "stick to a surface so you can walk up a wall like Fred Astaire in ''Royal Wedding''"<ref>Chapter 8, page 2 of ''[[Portal 2 - The Final Hours]]''.</ref>; however, it was removed early on during development due to making play-testers motion-sick.<ref>Chapter 8, page 4 of ''Portal 2 - The Final Hours''.</ref> Its emitter is still in the game's files, however, but does not have any sticky properties or a texture.<ref>Sticky gel in-game test [http://www.youtube.com/watch?v=U-A1s67wK2Q]</ref>
** A fourth gel, "[[Adhesion Gel]]", was also borrowed from ''TAG'' and was tested within ''Portal 2''. It would have allowed players to "stick to a surface so you can walk up a wall like Fred Astaire in ''Royal Wedding''"<ref>Chapter 8, page 2 of ''[[Portal 2 - The Final Hours]]''.</ref>; however, it was removed early on during development due to making play-testers motion-sick.<ref>Chapter 8, page 4 of ''Portal 2 - The Final Hours''.</ref> Its emitter is still in the game's files, however, but does not have any sticky properties or a texture.<ref>Sticky gel in-game test [http://www.youtube.com/watch?v=U-A1s67wK2Q]</ref>


* Repulsion Gel was [[Aperture Science]]'s first attempt at creating dietetic pudding substitute.
* Repulsion Gel was [[Aperture Science]]'s first attempt at creating dietetic pudding substitute.


* Blue-painted physics objects are actually bouncy if the jump key (Default: spacebar) is pressed on them. However, this is impractical and hard to pull off.
* Blue-painted physics objects are actually bouncy if the jump key (Default: {{Key|Space}}) is pressed on them. However, this is impractical and hard to pull off.


== See also ==
== See also ==