Obtaining Portal Stories: Mel achievements: Difference between revisions

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{{Show achievement|Portal Stories: Mel|Welcome to Aperture|Story-related
=== Easy ===
| The achievement unlocks after [[Portal Stories: Mel Intro|exiting the tram]].}}
==== Testing the Waters ====
{{Show achievement|Portal Stories: Mel|Long Term Relaxation|Story-related
| The achievement unlocks after [[Portal Stories: Mel Garden Chapter 2|waking up from extended relaxation]].}}
{{Show achievement|Portal Stories: Mel|Voices from Above|Story-related
| The achievement unlocks after AEGIS activates in the [[Portal Stories: Mel Ramp|Ramp]] test.}}
{{Show achievement|Portal Stories: Mel|Firefighting 101|Story-related
| The achievement unlocks after putting out the fire in the [[Portal Stories: Mel Fire Storm|maintenance areas]].}}
{{Show achievement|Portal Stories: Mel|Back on Track|Story-related
| The achievement unlocks after entering [[Portal Stories: Mel Chapter 3 Chamber 01|Virgil's testing track]].}}
{{Show achievement|Portal Stories: Mel|Deja Vu|Story-related
| The achievement unlocks after completing the [[Portal Stories: Mel Chapter 3 Chamber 04 and Transition|work-in-progress]] test three times.}}
{{Show achievement|Portal Stories: Mel|Organic Complications|Story-related
| N/A.}}
{{Show achievement|Portal Stories: Mel|Back Off Track|Story-related
| The achievement unlocks after leaving the [[Portal Stories: Mel Destroyed|destroyed test chamber]].}}
{{Show achievement|Portal Stories: Mel|Welcome to my Domain|Story-related
| The achievement unlocks after entering [[Portal Stories: Mel Core Access|AEGIS' chamber]].}}
{{Show achievement|Portal Stories: Mel|Story Shutdown|Story-related
| The achievement unlocks after [[Portal Stories: Mel Finale|defeating AEGIS]] in Story Mode.}}
{{Show achievement|Portal Stories: Mel|System Shutdown|Story-related
| The achievement unlocks after [[Portal Stories: Mel Finale|defeating AEGIS]] in Advanced Mode.}}
{{Show achievement|Portal Stories: Mel|Persistent|Easy
| {{Spoiler|Check every locked door in the [[Portal Stories: Mel Intro|train station and the Aperture Innovators building]].}} }}
{{Show achievement|Portal Stories: Mel|Testing the Waters|Easy
{{Show achievement|Portal Stories: Mel|Testing the Waters|Easy
| {{Spoiler|Jump into the body of water in front of the [[Portal Stories: Mel Garden|extended relaxation building]].}} }}
| {{Spoiler|Jump into the body of water in front of the [[Portal Stories: Mel Garden|extended relaxation building]].}} }}
{{Show achievement|Portal Stories: Mel|Beyond Your Range of Hearing|Easy
==== Electrocution ====
| {{Spoiler|After [[Portal Stories: Mel Junk Yard|finding Virgil]], repeatedly press the use key while Virgil is talking.}} }}
{{Show achievement|Portal Stories: Mel|Electrocution|Easy
{{Show achievement|Portal Stories: Mel|Electrocution|Easy
| {{Spoiler|Jump into electrified water.}} }}
| {{Spoiler|Jump into electrified water, for example at the end of [[Portal Stories: Mel Junk Yard]].}} }}
{{Show achievement|Portal Stories: Mel|Under The Stairs|Easy
==== Ignorant ====
| {{Spoiler|N/A.}} }}
{{Show achievement|Portal Stories: Mel|Ignorant|Easy
{{Show achievement|Portal Stories: Mel|Ignorant|Easy
| {{Spoiler|An elevator will appear in [[Portal Stories: Mel Chapter 3 Chamber 04 and Transition|Test Chamber 04]]. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close.}} }}
| {{Spoiler|An elevator will appear in [[Portal Stories: Mel Test Chamber 4|Test Chamber 4]]. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close.}} }}
==== Forever Alone ====
{{Show achievement|Portal Stories: Mel|Forever Alone|Easy
{{Show achievement|Portal Stories: Mel|Forever Alone|Easy
| {{Spoiler|N/A.}} }}
| {{Spoiler| Look for a companion cube lying around  in some wreckage between 2 chambers at [[Portal Stories: Mel TB Over Goo|TB Over Goo]] and pick it up. It is easy to see.}} }}
==== Determined ====
{{Show achievement|Portal Stories: Mel|Determined|Easy
{{Show achievement|Portal Stories: Mel|Determined|Easy
| {{Spoiler|Solve the [[Portal Stories: Mel Destroyed| destroyed test chamber]].}} }}
| {{Spoiler|Solve the "broken" test chamber at the start of [[Portal Stories: Mel Factory|Factory]].}} }}
==== Burned in Goo ====
{{Show achievement|Portal Stories: Mel|Burned in Goo|Easy
{{Show achievement|Portal Stories: Mel|Burned in Goo|Easy
| {{Spoiler|N/A.}} }}
| {{Spoiler| Get burned (by a laser) while standing in water. This is possible in [[Portal Stories: Mel Factory|Factory]] (the one where the exit leads to a dead end, right before leaving the test tracks).}} }}
==== Crushed ====
{{Show achievement|Portal Stories: Mel|Crushed|Easy
{{Show achievement|Portal Stories: Mel|Crushed|Easy
| {{Spoiler| Get crushed in the door in the [[Portal Stories: Mel Factory|Weighted Storage Cube quality testing area]].}} }}
| {{Spoiler| Get crushed in the door in the Weighted Storage Cube quality testing area in [[Portal Stories: Mel Factory|Factory]].}} }}
==== Into Darkness ====
{{Show achievement|Portal Stories: Mel|Into Darkness|Easy
{{Show achievement|Portal Stories: Mel|Into Darkness|Easy
| {{Spoiler|N/A.}} }}
| {{Spoiler| Fall into the hole in the floor that Virgil warns you against in [[Portal Stories: Mel Factory|Factory]].}} }}
{{Show achievement|Portal Stories: Mel|2056|Easy
==== Shot ====
| {{Spoiler|N/A.}} }}
{{Show achievement|Portal Stories: Mel|Shot|Easy
{{Show achievement|Portal Stories: Mel|Shot|Easy
| {{Spoiler|Get shot on the [[Portal Stories: Mel Core Access|live fire range near AEGIS' lair]].}} }}
| {{Spoiler|Get shot on the [[Portal Stories: Mel Core Access|live fire range near AEGIS' lair]], or the live fire range in [[Portal Stories: Mel Past Power|Past Power]] .}} }}
 
=== Medium ===
==== Persistent ====
{{Show achievement|Portal Stories: Mel|Persistent|Medium
| {{Spoiler|Check every locked door in the [[Portal Stories: Mel Intro|train station and the Aperture Innovators building]].}} }}
==== Curious ====
{{Show achievement|Portal Stories: Mel|Curious|Medium
{{Show achievement|Portal Stories: Mel|Curious|Medium
| {{Spoiler|N/A.}} }}
| {{Spoiler|Check every one of the windowed doors in one of the earliest levels.}} }}
==== 2056 ====
{{Show achievement|Portal Stories: Mel|2056|Medium
| {{Spoiler| Enter the room boarded-up with sheets of wood and corrugated material.}} }}
==== Under The Stairs ====
{{Show achievement|Portal Stories: Mel|Under The Stairs|Medium
| {{Spoiler| In [[Portal Stories: Mel Test Chamber 1]] in the first test room, obtain access to the area behind the stairs. It will open automatically when both cubes are brought behind the emancipation grill. Shoot a portal under the tallest panel (there is a grating).}} }}
==== Beyond Your Range of Hearing ====
{{Show achievement|Portal Stories: Mel|Beyond Your Range of Hearing|Medium
| {{Spoiler|After [[Portal Stories: Mel Junk Yard|finding Virgil]], repeatedly press the use key while Virgil is talking.}} }}
==== You Shouldn't Be Here ====
{{Show achievement|Portal Stories: Mel|You Shouldn't Be Here|Medium
{{Show achievement|Portal Stories: Mel|You Shouldn't Be Here|Medium
| {{Spoiler|N/A.}} }}
| {{Spoiler|In the final area of [[Portal Stories: Mel Past Power|Past Power]] where you see the Exit sign, shoot a portal to the tipped over panel at the bottom of a tower and make your way up the catwalk.}} }}
==== Single Rainbow ====
{{Show achievement|Portal Stories: Mel|Single Rainbow|Medium
{{Show achievement|Portal Stories: Mel|Single Rainbow|Medium
| {{Spoiler|N/A.}} }}
| {{Spoiler|In the starting area of [[Portal Stories: Mel Two Of A Kind|Two of a Kind]], after you make your way up to the button to get the second cube, shoot a portal through the small crack formed by a panel slightly off the wall.}} }}
==== In The Vents ====
{{Show achievement|Portal Stories: Mel|In The Vents|Medium
{{Show achievement|Portal Stories: Mel|In The Vents|Medium
| {{Spoiler|N/A.}} }}
| {{Spoiler|In the office area of [[Portal Stories: Mel Factory|Factory]] shoot a portal on the portal-able surface on the ceiling of one of the rooms.}} }}


=== Story-related ===
==== Welcome to Aperture ====
{{Show achievement|Portal Stories: Mel|Welcome to Aperture|Story-related
| {{Spoiler|The achievement unlocks after [[Portal Stories: Mel Intro|exiting the tram]].}} }}
==== Long Term Relaxation ====
{{Show achievement|Portal Stories: Mel|Long Term Relaxation|Story-related
| {{Spoiler|The achievement unlocks after [[Portal Stories: Mel Garden Chapter 2|waking up from extended relaxation]].}} }}
==== Voices from Above ====
{{Show achievement|Portal Stories: Mel|Voices from Above|Story-related
| {{Spoiler|The achievement unlocks after AEGIS activates in [[Portal Stories: Mel Ramp|Ramp]] }} }}
==== Firefighting 101 ====
{{Show achievement|Portal Stories: Mel|Firefighting 101|Story-related
| {{Spoiler|The achievement unlocks after putting out the fire in the [[Portal Stories: Mel Fire Storm|maintenance areas]].}} }}
==== Back on Track ====
{{Show achievement|Portal Stories: Mel|Back on Track|Story-related
| {{Spoiler|The achievement unlocks after entering [[Portal Stories: Mel Test Chamber 1|Virgil's testing track]].}} }}
==== Deja Vu ====
{{Show achievement|Portal Stories: Mel|Deja Vu|Story-related
| {{Spoiler|The achievement unlocks after completing the [[Portal Stories: Mel Test Chamber 4|work-in-progress]] test three times.}} }}
==== Organic Complications ====
{{Show achievement|Portal Stories: Mel|Organic Complications|Story-related
| {{Spoiler|Occurs in the chamber [[Portal Stories: Mel Overgrown|Overgrown]]. You may either press the button or wait for Virgil's dialogue to finish.}} }}
==== Back Off Track ====
{{Show achievement|Portal Stories: Mel|Back Off Track|Story-related
| {{Spoiler|The achievement will unlock after either completing or escaping the broken testing track at the start of [[Portal Stories: Mel Factory|Factory]].}} }}
==== Welcome to my Domai ====
{{Show achievement|Portal Stories: Mel|Welcome to my Domain|Story-related
| {{Spoiler|The achievement unlocks after entering [[Portal Stories: Mel Finale|AEGIS' chamber]].}} }}
==== Story Shutdown ====
{{Show achievement|Portal Stories: Mel|Story Shutdown|Story-related
| {{Spoiler|The achievement unlocks after [[Portal Stories: Mel Finale|defeating AEGIS]] in Story Mode.}} }}
==== System Shutdown ====
{{Show achievement|Portal Stories: Mel|System Shutdown|Story-related
| {{Spoiler|The achievement unlocks after [[Portal Stories: Mel Finale|defeating AEGIS]] in Advanced Mode.}} }}
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Latest revision as of 09:55, 11 May 2023

Easy

Testing the Waters

Testing the Waters
Testing the Waters
Super Drowning Skills
Difficulty: Easy
How to obtain: Jump into the body of water in front of the extended relaxation building.

Electrocution

Electrocution
Electrocution
Get electrocuted
Difficulty: Easy
How to obtain: Jump into electrified water, for example at the end of Portal Stories: Mel Junk Yard.

Ignorant

Ignorant
Ignorant
Ignore good advice
Difficulty: Easy
How to obtain: An elevator will appear in Test Chamber 4. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close.

Forever Alone

Forever Alone
Forever Alone
Try to bring the cube with you
Difficulty: Easy
How to obtain: Look for a companion cube lying around in some wreckage between 2 chambers at TB Over Goo and pick it up. It is easy to see.

Determined

Determined
Determined
Solve the broken test
Difficulty: Easy
How to obtain: Solve the "broken" test chamber at the start of Factory.

Burned in Goo

Burned in Goo
Burned in Goo
Get burned whilst in the goo
Difficulty: Easy
How to obtain: Get burned (by a laser) while standing in water. This is possible in Factory (the one where the exit leads to a dead end, right before leaving the test tracks).

Crushed

Crushed
Crushed
Get crushed in the door
Difficulty: Easy
How to obtain: Get crushed in the door in the Weighted Storage Cube quality testing area in Factory.

Into Darkness

Into Darkness
Into Darkness
Mind your Step
Difficulty: Easy
How to obtain: Fall into the hole in the floor that Virgil warns you against in Factory.

Shot

Shot
Shot
Get shot on the turret range
Difficulty: Easy
How to obtain: Get shot on the live fire range near AEGIS' lair, or the live fire range in Past Power .

Medium

Persistent

Persistent
Persistent
Check that all doors have been locked for the night
Difficulty: Medium
How to obtain: Check every locked door in the train station and the Aperture Innovators building.

Curious

Curious
Curious
Find all the Vitrified door messages
Difficulty: Medium
How to obtain: Check every one of the windowed doors in one of the earliest levels.

2056

2056
2056
MAKE IT STOP
Difficulty: Medium
How to obtain: Enter the room boarded-up with sheets of wood and corrugated material.

Under The Stairs

Under the Stairs
Under the Stairs
Find the radio under the stairs
Difficulty: Medium
How to obtain: In Portal Stories: Mel Test Chamber 1 in the first test room, obtain access to the area behind the stairs. It will open automatically when both cubes are brought behind the emancipation grill. Shoot a portal under the tallest panel (there is a grating).

Beyond Your Range of Hearing

Beyond your Range of Hearing
Beyond your Range of Hearing
Refuse to Listen
Difficulty: Medium
How to obtain: After finding Virgil, repeatedly press the use key while Virgil is talking.

You Shouldn't Be Here

You Shouldn't be Here
You Shouldn't be Here
Experience a Deeply Unimpactful Moment
Difficulty: Medium
How to obtain: In the final area of Past Power where you see the Exit sign, shoot a portal to the tipped over panel at the bottom of a tower and make your way up the catwalk.

Single Rainbow

Single Rainbow
Single Rainbow
Not even all the way!
Difficulty: Medium
How to obtain: In the starting area of Two of a Kind, after you make your way up to the button to get the second cube, shoot a portal through the small crack formed by a panel slightly off the wall.

In The Vents

In the Vents
In the Vents
Get into the vents
Difficulty: Medium
How to obtain: In the office area of Factory shoot a portal on the portal-able surface on the ceiling of one of the rooms.

Story-related

Welcome to Aperture

Welcome to Aperture
Welcome to Aperture
Enter the main lobby of Aperture Science Innovators
Difficulty: Story-related
How to obtain: The achievement unlocks after exiting the tram.

Long Term Relaxation

Long-Term Relaxation
Long-Term Relaxation
Oversleep
Difficulty: Story-related
How to obtain: The achievement unlocks after waking up from extended relaxation.

Voices from Above

Voices from Above
Voices from Above
Who is that?
Difficulty: Story-related
How to obtain: The achievement unlocks after AEGIS activates in Ramp

Firefighting 101

Firefighting 101
Firefighting 101
Discover a new way to turn down the heat
Difficulty: Story-related
How to obtain: The achievement unlocks after putting out the fire in the maintenance areas.

Back on Track

Back on Track
Back on Track
Enter Virgil's testing track
Difficulty: Story-related
How to obtain: The achievement unlocks after entering Virgil's testing track.

Deja Vu

Deja-Vu
Deja-Vu
Solve the same test three times!
Difficulty: Story-related
How to obtain: The achievement unlocks after completing the work-in-progress test three times.

Organic Complications

Organic Complications
Organic Complications
Hide from AEGIS
Difficulty: Story-related
How to obtain: Occurs in the chamber Overgrown. You may either press the button or wait for Virgil's dialogue to finish.

Back Off Track

Back off Track
Back off Track
Get off the track again
Difficulty: Story-related
How to obtain: The achievement will unlock after either completing or escaping the broken testing track at the start of Factory.

Welcome to my Domai

Welcome to my Domain
Welcome to my Domain
Reach AEGIS's Domain
Difficulty: Story-related
How to obtain: The achievement unlocks after entering AEGIS' chamber.

Story Shutdown

Story Shutdown
Story Shutdown
Shutdown AEGIS in Story Mode
Difficulty: Story-related
How to obtain: The achievement unlocks after defeating AEGIS in Story Mode.

System Shutdown

System Shutdown
System Shutdown
Shut down AEGIS
Difficulty: Story-related
How to obtain: The achievement unlocks after defeating AEGIS in Advanced Mode.