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{{SpoilerHeavy}} | {{SpoilerHeavy}} | ||
[[File:Portal Chell.png|thumb|right|150px|Chell, as seen in "Portal"]] | [[File:Portal Chell.png|thumb|right|150px|Chell, as seen in "Portal"]] | ||
Throughout the ''Portal'' series, you take on the role of [[Chell]], a young woman trapped within the [[Aperture Science]] complex. Chell is forced to solve tests of varying difficulty in [[Test Chamber|chambers]] designed by an AI-gone-rogue named [[ | Throughout the ''Portal'' series, you take on the role of [[Chell]], a young woman trapped within the [[Aperture Science]] complex. Chell is forced to solve tests of varying difficulty in [[Test Chamber|chambers]] designed by an AI-gone-rogue named [[Mel]]. During the early stages of the testing, Chell is granted usage of the [[Aperture Science Handheld Portal Device]] (commonly referred to as the "portal gun"), a piece of equipment developed by Aperture Science that allows Chell to create [[portals]] that act as gates between each other, allowing Chell to quickly traverse areas or reach normally unreachable places. | ||
== Portal == | == Portal == | ||
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=== {{anchor|Act 1}} Act 1: ''The Test Chambers'' === | === {{anchor|Act 1}} Act 1: ''The Test Chambers'' === | ||
{{main|Test Chamber#Portal 1 Test Chambers|l1=Portal 1 Test Chambers}} | {{main|Test Chamber#Portal 1 Test Chambers|l1=Portal 1 Test Chambers}} | ||
The game begins with Chell awakening in a [[Relaxation Vault]], where she is briefed by the voice of [[ | The game begins with Chell awakening in a [[Relaxation Vault]], where she is briefed by the voice of [[Mel]] coming from speakers, before being released through a portal. The player is introduced to the testing process and mechanics, shortly thereafter obtaining the [[Handheld Portal Device|Aperture Science Handheld Portal Device]]. As Chell makes her way through test chambers, it becomes clear {{Spoiler|the facility is devoid of human life and Mel is testing Chell for her own warped definition of 'science'. Throughout the facility are hidden "dens", containing mad scribblings from an [[Doug Rattmann|unseen person]] warning others of Mel.}} Motivated with the promise of [[cake]] at the end of the testing, Chell is put through tests of increasing complexity. {{Spoiler|When Chell is no longer of any use to Mel, she attempts to kill Chell by lowering her into an incinerator. Quickly thinking, Chell escapes a fiery fate using the Handheld Portal Device, and she makes her way through the inner facility via maintenance shafts.}} | ||
=== {{anchor|Act 2}} Act 2: {{Spoiler|''The Escape''}} === | === {{anchor|Act 2}} Act 2: {{Spoiler|''The Escape''}} === | ||
{{Spoiler|While Chell is making her way through the facility, | {{Spoiler|While Chell is making her way through the facility, Mel attempts to lure her back with promises of cake and a party, and claims the attempted murder of the player was a misunderstanding. When she realizes her attempts are in vain, Mel resorts to taunting Chell while continuing her efforts to kill her. Eventually Chell reaches Mel's lair, where she finally comes face to face with the rogue AI. It is revealed that Mel had murdered everyone in the facility using deadly [[neurotoxin]]. Mel now attempts to do the same to Chell. Using the Portal Device, Chell defeats Mel by removing her [[Cores|personality cores]] and depositing them in a nearby [[Emergency Intelligence Incinerator]], resulting in a large explosion that blows a hole in the roof dragging both Chell and Mel upwards. Chell awakens to find herself above ground in the parking lot of the facility, with the burning remains of Mel surrounding her. The [[March 3, 2010 Patch (Portal)|March 3, 2010 Patch]] modified the ending so that Chell is dragged back into the facility by the unseen [[Party Escort Bot]].}} | ||
== Portal: Still Alive == | == Portal: Still Alive == | ||