Mechanics: Difference between revisions

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Testing mechanics are what makes up the meat of the puzzles in [[Portal]] and [[Portal 2]]. The different devices, structures, cubes, gels, and hazards are placed strategically around the Test Chambers.
Testing mechanics are what make up the meat of the puzzles in the ''Portal'' series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.
 
== Devices ==
== Devices ==
* [[Handheld Portal Device]]
* [[Handheld Portal Device]]
* [[Advanced Knee Replacement]]
* [[Advanced Knee Replacement]]
* [[Long Fall Boots]]
* [[Long Fall Boots]]
* [[Paint Gun]]


== Structures ==
== Structures ==
* [[Test Chambers]]
* [[Chamberlock]]s
* [[Emergency Intelligence Incinerator]]
* [[Emergency Intelligence Incinerator]]
* [[Material Emancipation Grill]]
* [[Material Emancipation Grill]]
* [[Unstationary Scaffold]]
* [[Unstationary Scaffold]]
* [[Victory Lift]]
* [[Victory Lift]]
* [[Vital Apparatus Vent]]
* [[Pneumatic Diversity Vent]]
* [[Aerial Faith Plate]]
* [[Aerial Faith Plate]]
* [[Crusher]]s
* [[Crusher]]
* [[Panels]]
* [[Panels]]
* [[Excursion Funnel]]
* [[Excursion Funnel]]
* [[Hard Light Bridge]]
* [[Hard Light Bridge]]
* [[Thermal Discouragement Beam]]
* [[Thermal Discouragement Beam]]
* [[Electricity Field]]
* [[Hydromagnetic Cube Stability Unit]]


== Cubes ==
== Cubes ==
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* [[Discouragement Redirection Cube]]
* [[Discouragement Redirection Cube]]
* [[Edgeless Safety Cube]]
* [[Edgeless Safety Cube]]
* [[Frankenturret]]
* [[Scalable Cube]]
* [[Cubes#Contraption Cube|Contraption Cube]]


== Buttons ==
== Buttons ==
* [[Heavy Duty Super-Colliding Super Button]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Switch]]
* [[Pedestal Button]]
* [[Circuit Breaker]]
* [[Circuit Breaker]]
* [[Edgeless Safety Cube Receptacle]]
* [[Edgeless Safety Cube Receptacle]]
* [[Weighted Storage Cube Receptacle]]
* [[Weighted Storage Cube Receptacle]]
* [[Cubes#Contraption Cube Receptacle|Contraption Cube Receptacle]]


== Gels ==
== Gels ==
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* [[Repulsion Gel]]
* [[Repulsion Gel]]
* [[Conversion Gel]]
* [[Conversion Gel]]
* [[Water]]
* [[Cleansing Gel]]


== Hazards ==
== Hazards ==
* [[Crushers]]
* [[Crusher]]
* [[High Energy Pellet]]
* [[Thermal Discouragement Beam]]
* [[Thermal Discouragement Beam]]
* [[Goo]]
* [[Goo]]
* [[Turrets]]
* [[Turret]]
* [[Piston]]
* [[Laser Field]]
* [[Shredder]]
* [[Rocket Turret]]
* [[Bomb]]
* [[Neurotoxin]]
 
== Tubes ==
{{Main|Tubes}}
* [[Vital Apparatus Vent]]
* [[Pneumatic Diversity Vent]]
 
== Scrapped ==
{{Main|Unused content}}
* Glass Futbol
* Exploding Futbol
* Futbol Spawner
* Futbol Receptacle
* [[Adhesion Gel]]
* [[Reflection Gel]]
* [[Hover Turret]]
* Paint Gun
 


{{MechanicsNav}}
{{MechanicsNav}}
[[Category:Mechanics| ]]
[[Category:Mechanics]]

Latest revision as of 04:58, 9 April 2023

Testing mechanics are what make up the meat of the puzzles in the Portal series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.

Devices

Structures

Cubes

Main article: Cubes

Buttons

Gels

Main article: Gels

Hazards

Tubes

Main article: Tubes

Scrapped

Main article: Unused content