Portals/ko

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< Portals
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호기심 많은 P-body/ko가 포탈건을 이용해 실험하고 장난치고 있습니다.
Momentum, a function of mass and velocity, is conserved between portals. In layman's terms: Speedy-thing goes in, speedy-thing comes out.
GLaDOS

포탈포탈시리즈에 있어서 주요한 게임 게임플레이 구조입니다. 포탈은 오직 휴대용 포탈 장비(간단하게 줄여 말해서 포탈건이라고 합니다.)를 이용해 평평한 표면에만 위치시킬 수 있습니다. 그리고 각 포탈 사이는 서로 한 쌍을 이루면서 작동하며 각 포탈을 이용해 양방향으로 이동할 수 있습니다.

개요

Portal and the single-player campaign of Portal 2, protagonist and test subject Chell can create blue (primary-fire) and orange (secondary-fire) portals with her version of the Portal Gun. In Portal 2's co-op campaign, each robot test subject possesses individual portal colors in order to differentiate them; Atlas creates cyan (primary) and purple (secondary) portals, whereas P-body creates yellow (primary) and red (secondary) portals.

Lone (unlinked) portals appear as solid-colored ovals, and paired (linked) portals appear as color-bordered ovals - with the rift forming into a mirrored view from the other portal. Portals are known for maintaining the mass and velocity of any object that passes through one portal and exits out the other. Portals are also capable of maintaining the flow of light and gravity, specifically the Excursion Funnels and Hard Light Bridges.

초기 출시당시 디자인

The portals have had several changes in design before the final release of Portal in October 10, 2007, as evident in some trailers and screenshots.[1] Even Earlier development screenshots from Portal revealed that the original colors for the portals were light blue (primary-fire) and purple (secondary-fire), with the portals more resembling like rifts ripped into a dimension than the simpler oval designs in the current series. Later, the purple color was replaced with red, akin to P-Body's secondary-fire in Portal 2. At some point, the developers decided to maintain the blue and orange color schemes previously used as portals in Narbacular Drop.

오류 또는 기술적 문제와 버그

  • 포탈 가속: A player is able to boost their momentum when traveling through two portals placed on the floor by using their primary or secondary fire key as they exit the primary or secondary portal, respectively. This is caused by the portals pushing the player away from a portal if the portal is re-placed somewhere else (or in this case, in the same place).

사진

포탈의 색상

초기출시 당시 디자인

References