BSO de Portal
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La banda sonora de Portal está incluida en la banda sonora de la Orange Box del 21 de diciembre de 2007. En ella también aparecen canciones de Half-Life 2: Episodio Uno y Dos, así como Team Fortress 2. La primera mitad de la BSO (que se escucha en las cámaras de pruebas) está compuesta por Kelly Bailey. La segunda mitad (que suena en las zonas detrás de las escenas, como zonas con grafitis y cañerías, oficinas, lugares de mantenimiento y la cámara de IA central) está compuesta por Mike Morasky.[1]
La BSO de Orange Box se puede comprar en Amazon y en iTunes. Las canciones de Portal están en .mp3 dentro de los archivos de Portal (portal content.gcf) bajo el directorio \portal\sound\music\.
Lista de canciones
1. Subject Name Here - 1:44 A pulsing track riddled with high pitched beeps. Suena al conseguir el segundo rayo de portal para la pistola, en la cámara de pruebas 11. El título de la canción se menciona en la cámara de pruebas 06. Compuesta por Kelly Bailey.
2. Taste of Blood - 3:06 Una canción nostálgica con toques melancólicos que suena en la cámara de pruebas 02, cuando el jugador encuentra la pistola de portales por primera vez, que solo dispara portales azules. El título de la canción se menciona en dicha cámara de pruebas. Compuesta por Kelly Bailey.
3. Android Hell - 3:45 A soaring ambient synth track that plays first in Test Chamber 13, and again in the large room of Test Chamber 18 containing turrets. The "android hell" line is heard during Test Chamber 16. Composed by Kelly Bailey.
4. Self Esteem Fund - 3:30 Arguably the most melancholic song on the soundtrack, this lamenting track plays in Test Chambers 10 and 14. The "self-esteem fund" line is heard during Test Chamber 15. Composed by Kelly Bailey.
5. Procedural Jiggle Bone - 4:34 A wobbly, otherworldly ambient synth track that plays on Portal's main menu and during Test Chambers 08 and 19. Composed by Kelly Bailey.
6. No Cake For You - 4:05 A slightly creepy, hopeless track that plays in Test Chamber 16's Ratman den. Throughout the track, high-pitched radio transmission-like beeps and rhythmic, water-like synth bells can be heard. Composed by Mike Morasky.
7. 4000 Degrees Kelvin - 1:01 A dramatic, chaotic track that plays GLaDOS attempts to incinerate the player by lowering them into the fire pit on the Unstationary Scaffold at the end of Test Chamber 19. Composed by Kelly Bailey.
8. Stop What You Are Doing - 4:00 A creepy ambient track that plays during the protagonists' escape as they traverse through the dilapidated maintenance areas and offices of the Enrichment Center. Composed by Mike Morasky.
9. Party Escort - 4:21 A soft, synth-filled ambient track that plays during the protagonist's first encounter with the Rocket Turret. Composed by Mike Morasky.
- The high-pitched ringing heard throughout the song may represent the Rocket Turret's aiming laser. This, however, is unconfirmed by Morasky.
10. You're Not a Good Person - 1:24 An intense percussive track that plays during the turret ambush towards the end of the protagonist's escape. Composed by Mike Morasky.
11. You Can't Escape, You Know - 6:24 Plays during the final battle with GLaDOS, as neurotoxin flows into the Central AI Chamber. Composed by Mike Morasky.
12. Still Alive - 3:05 The acclaimed end credits theme of Portal, written by Jonathan Coulton and sung by Ellen McLain as GLaDOS.
La banda sonora también incluye una remezcla de Still Alive cantada por J.C, que no aparece en el juego.