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在2011年的Anime Midwest动漫展上,配音演员 {{W|Ellen McLain}} 透露,一直以来,对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中, [[Valve Corporation/zh-hans|Valve]] 使用了受版权保护的语音样本作为 GLaDOS 声音的{{W|placeholder|占位符}}。由于 Ellen McLain 先前在 [[hl2:Half-Life 2|''半衰期 2'']] 系列中为[[hl2:Combine Overwatch/zh-hans|装甲核心]]的无线电通信调度员配音,开发者选择了她来担任 GLaDOS 的角色。在此期间,开发者保持了开发的隐秘,让 Ellen 不知道她正在为哪个游戏做配音工作。直到 ''[[Portal/zh-hans|传送门]]'' 最终发布时,Ellen 才意识到她的工作与成功。
在2011年的Anime Midwest动漫展上,配音演员 {{W|Ellen McLain}} 透露,一直以来,对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中, [[Valve Corporation/zh-hans|Valve]] 使用了受版权保护的语音样本作为 GLaDOS 声音的{{W|placeholder|占位符}}。由于 Ellen McLain 先前在 [[hl2:Half-Life 2|''半衰期 2'']] 系列中为[[hl2:Combine Overwatch/zh-hans|装甲核心]]的无线电通信调度员配音,开发者选择了她来担任 GLaDOS 的角色。在此期间,开发者保持了开发的隐秘,让 Ellen 不知道她正在为哪个游戏做配音工作。直到 ''[[Portal/zh-hans|传送门]]'' 最终发布时,Ellen 才意识到她的工作与成功。


In ''Portal 2'', GLaDOS' dialogue shortly after her awakening was originally much more insulting. As playtesters grew uncomfortable with her insults, it was then decided that GLaDOS continues her passive-aggressive behavior which she began from the ''Portal'' credits song, [[Still Alive/zh-hans]]. {{spoiler|When it was decided that GLaDOS and Chell needed to work together to face [[Wheatley/zh-hans]], Valve opts for GLaDOS to be uploaded into a potato battery. Writer Jay Pinkerton describes the transformation as "a very stark difference between this imperious, all-powerful GLaDOS talking to you, and this powerless GLaDOS talking to you on your gun", and that potato GLaDOS was initially needling towards playtesters. To counteract this, she was made into a more sidekick type of character.<ref>[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview] on Rock, Paper, Shotgun</ref>}}
''传送门 2'' 中,GLaDOS 在苏醒后不久的对话原本更具侮辱性。由于试玩者对她的侮辱感到不舒服,开发者决定让 GLaDOS 继续使用一种被动攻击的态度,正如她在 ''传送门'' 片尾曲, [[Still Alive/zh-hans|Still Alive]] 中开始展现出的那样。{{spoiler|当决定 GLaDOS Chell 需要联手面对 [[Wheatley/zh-hans|Wheatley]]时,Valve 选择将 GLaDOS 传到一个土豆电池中。编剧 Jay Pinkerton 这样描述这种转变:“傲慢、全能的 GLaDOS 同你说话时,与被接到传送枪上、无力的 GLaDOS 同你说话时,有着非常鲜明的区别。” 土豆GLaDOS 最初也对试玩者进行了挑衅。为了抵消这一点,她被塑造成一个更像是助手的角色。<ref>[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview] on Rock, Paper, Shotgun</ref>}}


Appearance-wise in ''Portal'', GLaDOS' initial designs before the game's release varied greatly. The earliest known design of GLaDOS was a large disc with a red eyeball in the center, with the disc surrounding it and welded onto the eyeball. This concept of GLaDOS appears to be the most favorable version towards several community members and was then recreated for use on a character entirely for the community-made machinima series,'' [http://www.youtube.com/user/22CaliburArmadillo The Underground]''. Later on in development, the design of the large eyeball was then scrapped into a robotic body hanging upsidedown from the ceiling, with four discs surrounding above it this time. This concept has since been kept for the release of ''Portal'', with minor adjustments such as the addition of [[Cores#Personality Cores|personality cores/zh-hans]].
Appearance-wise in ''Portal'', GLaDOS' initial designs before the game's release varied greatly. The earliest known design of GLaDOS was a large disc with a red eyeball in the center, with the disc surrounding it and welded onto the eyeball. This concept of GLaDOS appears to be the most favorable version towards several community members and was then recreated for use on a character entirely for the community-made machinima series,'' [http://www.youtube.com/user/22CaliburArmadillo The Underground]''. Later on in development, the design of the large eyeball was then scrapped into a robotic body hanging upsidedown from the ceiling, with four discs surrounding above it this time. This concept has since been kept for the release of ''Portal'', with minor adjustments such as the addition of [[Cores#Personality Cores|personality cores/zh-hans]].

Revision as of 09:58, 24 December 2023


GLaDOS in Portal 2
好吧,听着:我们都说了很多会让你后悔的话,但我觉得,我们可以先把我们的分歧抛在脑后;为了科学......你这个怪物。
GLaDOS

GLaDOS (Genetic Lifeform and Disk Operating System)(基因生命体与磁盘操作系统) 是被设计用来控制、指导和监督“光圈科技计算机辅助丰富学习中心”的中央核心。GLaDOS 能够在位于中央AI实验室的同时,转移和挪动设施与各种实验室,实现无缝和几乎无限的测试设计。

GLaDOS 拥有一个女性化的程序, 她是 传送门 传送门 2 单人模式前半部分的反派。 在后半部分, 她变成了游戏的重要配角在游戏的合作模式中,GLaDOS 是 AtlasP-body 的测试主管。

背景资料

GLaDOS 是光圈科技的产物, 一个被设计成适合作为中央计算机主机的人格核心。这个项目是在 Cave Johnson 的监督下开始的,目的是创造一个功能齐全的、先进的人工智能,Johnson 最初设想用这个人工智能来逃避死亡。而在 Johnson 明显可能会在 GLaDOS 的开发完成之前就死于月球岩石中毒的情况下,Johnson 提议让科学家们用 Caroline 作为替代品,代替他被放入人工智能中。

经过十年的努力工作,GLaDOS 正式启动,成为公司“带女儿上班日”的众多活动之一。由于 GLaDOS 能够控制该设施的一半功能,她通过释放神经毒素到丰富学习中心的方式,开始了对设施中人员的杀戮,杀死了绝大多数的人。 然而,有仅仅几位(如果不仅只有 Doug Rattmann 一个存活者)工作人员和系列的主角,Chell 存活下来。伴随着光圈公司的毁灭,两天后,在黑山(光圈的竞争对手)公司发生了一场外星人对地球的入侵。这最终导致外部世界忽视了光圈的命运,因为所有的注意力已经转移到黑山公司和上述入侵当中。

袭击发生后,GLaDOS 把公司管理到了极限。她的第一个实验对象,也就是这个系列的主角,Chell,在 Rattmann 的帮助下,得到了关于 GLaDOS 本性的警告。在 传送门 的结局中, Chell 在中央AI实验室中与 GLaDOS 对峙。这导致 GLaDOS 在 传送门 2 开场被唤醒后,对 Chell 产生了更深的仇恨。

概述

传送门

参见: Portal/zh-hans
传送门 中的 GLaDOS,附着着人格核心

传送门 的故事开始之前,光圈的其中一位技术人员,Doug Rattmann,成功地躲过了 GLaDOS 向丰富学习中心注入神经毒素的杀人企图。然后他在整个设施的数个部门避难,开始篡改最初的实验对象名单,将 Chell 重新安排到名单的首位,成为实验对象#1。自从 GLaDOS 启动了封锁,Rattmann 被迫一辈子躲在丰富学习中心实验室的后台。然后,他通过涂鸦留下了各种关于 GLaDOS 的警告,这些涂鸦只能在实验室中几块损坏的墙板后面找到,他希望 Chell 以后能偶然发现它们。尽管缺乏对设施的全面控制,GLaDOS 能够在在位于她的中央AI实验室的同时,全程控制整座公司。

然后,她将 Chell 唤醒,以进行手持传送门设备的强制测试,这开始了 传送门 的故事。在这段时期,她通过表演得像是仅仅在朗读“为便利而放置的预先录制信息”一般,持续在 Chell 做出表现时恐吓她,给 Chell 令人不快但无辜的讽刺观点。几个测试过后,Chell 随之发现了 Rattmann 留下的各种涂鸦,并立即意识到事实并非 GLaDOS 所表现的一般,但她只能被迫按照 GLaDOS 的计划行事。

在 Chell 完成了最后一个实验室的谜题后,GLaDOS 立即展示了她的真面目,试图把 Chell 扔进一个火坑。Chell 成功逃脱了焚烧她的企图,并从那里开始穿过设施试图逃跑,这让 GLaDOS 感到恐惧。当 Chell 穿过这个设施时,她意识到唯一能逃脱的方法就是在 GLaDOS 的实验室里对抗她,而 Chell 通过焚烧 GLaDOS 所有的人格核心,赢得了这场冲突。冲突结束后,GLaDOS 遭到严重破坏,被扔进停车场。在长短不明的时间里(至少有多年,因为设施已经在分解),她一直在那里处于休眠状态。

传送门 2

参见: Portal 2/zh-hans

苏醒时期

传送门 一战后,GLaDOS备用身体的残骸。

传送门 2 的主线故事开始之际,即 GLaDOS 被摧毁之后,WheatleyChell 两者都被困在建筑中,于是他们试图通过中央AI实验室里的逃生电梯到达地面,而他们的尝试却意外激活了在备用身体内的 GLaDOS。醒来后,GLaDOS 立刻意识到 Chell 和 Wheatley 站在她面前。即使她新近的巨大仇恨是对着摧毁了自己的 Chell 的,她还是把 Wheatley 当作发泄愤怒的对象,压碎了他。

随后,GLaDOS 决定将 Chell 送回设施的科学实验中,以进一步推进她的科学事业,但是现在她对 Chell 抱有很大的怨恨,因为Chell之前摧毁了她(她一度声称自己不得不一遍又一遍地重温与 Chell 的最后战斗,如果这是真的,那的确是一段相当长的时间),她在测试 Chell 的同时,不断地对 Chell 进行各种奚落和讽刺性的评论,并计划再次杀死她。

GLaDOS降下神经毒素管道,Wheatley在里面翻滚。

然而,Wheatley 随后重新露面,尽管 GLaDOS 对他造成了致命伤害,他仍然活着。在他的帮助下,Chell 得以逃离 GLaDOS 的测试轨道并穿过设施,破坏了她的重要战略组件,如神经毒素的生产。最终,他们到达她新设计的中央实验室,他们一起打败了 GLaDOS,并用 Wheatley 替换了她,让 Wheatley 成为了设施的监督者。而在 GLaDOS 反应出了他的无用后,Wheatley 被威胁到了,将 GLaDOS 困在一个土豆电池里,并把她和 Chell 一起扔进了丰富学习中心的深处。

在 Wheatley 被他的新职位和权力腐蚀后,GLaDOS 和 Chell 开始成为不情愿的合作伙伴,一起合作以恢复对设施的控制(在 Wheatley 的影响下,设施进一步分解和腐败,以至于设施的反应堆核心即将发生熔毁)。在此期间,二人试图找到离开丰富学习中心深处的方法,在那里,她们接近了几个以前由光圈CEO,Cave Johnson 和他的秘书 Caroline 所管理的老式实验室

As Chell and GLaDOS continue to journey through the pasts of Aperture Science located in the salt mine deep beneath the Enrichment Center, GLaDOS slowly becomes familiar to Johnson and Caroline. As they are finally ready to leave the salt mine, GLaDOS spots a poster on the wall, showing what to do in the case of a rogue AI, a paradox. GLaDOS also has an epiphany on who Caroline is but remains silent on the matter.

PotatOS

The duo then have made their way back to the modern Enrichment Center, where Chell and GLaDOS use the paradox on Wheatley, but ultimately fail because Wheatley is too unintelligent to understand it. They are put through Wheatley/zh-hans's testing tracks/zh-hans. When Wheatley later realizes that GLaDOS had built two robot test subjects prior to Chell and Wheatley's sabotage over the facility early on in the game, he finally attempts to dispose both GLaDOS and Chell. When the duo manages to escape from his grasp, they head to the Central AI Chamber to confront him. GLaDOS proposes that Chell is to attach her back into her body to resume her control over the facility. The conflict was then resolved by their conjoint efforts, resulting in the exile of Wheatley to outer space and reconciliation between each other.

GLaDOS during the single-player ending monologue.

After repairing the entire facility to its state before Wheatley's control, GLaDOS begins to become even more affected by her recently acquired morality, emotions and gained her consciousness after discovering who Caroline/zh-hans was. She realizes that Chell was not an enemy, but could be considered a close friend. Part of her "rogue AI" nature disagreed with this change of heart. GLaDOS was then able to trace Caroline's consciousness in her system, moments before the Announcer/zh-hans reveals that GLaDOS has deleted Caroline from her system. She then expels Chell from the facility to avoid further trouble beyond her control. However, Chell is then comforted through her elevated ride to the surface by a Turret Opera/zh-hans which remains unknown as to why the event occurred.

Before Chell/zh-hans could leave the Enrichment Center for good, GLaDOS decides to return Chell's Companion Cube/zh-hans from her tests in Portal/zh-hans by ejecting it from the lift.

From then on, she conducts tests on the two robot test subjects; Atlas/zh-hans and P-body/zh-hans.

合作测试时期

Sometime after Chell is freed from the Enrichment Center, GLaDOS has been primarily focusing on her two new android test subjects Atlas/zh-hans and P-body/zh-hans, as part of the Cooperative Testing Initiative/zh-hans. Typical of her nature, she would constantly find a way to crush their spirits via sarcasm and expressing herself to be having little hope for them.

At the end of the first testing course, Team Building/zh-hans, she deploys the bots outside the official testing track, announcing that "this next test is so outside the box that I can't- I mean WON'T even tell you what you're looking for". She leaves the bots to use common sense to figure out what they should be looking for by themselves, as they find a large disc and bring it into a projector room. Despite the clear warning "DO NOT TRUST HER" written on a whiteboard in the room, the bots place the disc into the projector - in which she begins scanning for files and documents she refuses to disclose. After she was done, she initiated a self-destruct on the bots and reassembled them back at the Hub.

This topic remains untouched through the entirety of their second testing track, Mass and Velocity/zh-hans. However, at the end of this course, it became clear that she would continually send them outside the testing tracks again to handle her secret full takeover on the facility. As Atlas and P-body work together to get each other past the air circulation maintenance section, they find another disc and install it into the projector. GLaDOS again scans through and proceeds to tell them that she did not need them to do this, and pretends their mission did not matter after self-destructing them again.

When the bots reach the third course, Hard-Light Surfaces/zh-hans, GLaDOS' utter disappointment in the duo becomes more clear. Their "deaths" never bring the satisfaction she had with the death of humans, as the bots can just easily be rebuilt again each time they are destroyed. Meanwhile, she is secretly working on an attempt to replace Atlas and P-body. At the end of this course, the bots install a disc that contains the Enrichment Center's current overall security code, which she tries to block out from their range of hearing by uttering "blah blah blah" repeatedly as the Announcer/zh-hans relays the codes.

In the fourth course, Excursion Funnels/zh-hans, GLaDOS builds slight hope in keeping Atlas and P-body still as predicted by her sudden change of mood from the previous course. She now wants the bots to feel conflicted against each other - hoping to enhance a more "competitive" and bitter testing run, simply by manipulating them into thinking that one of them has been "reporting" to her behind the others' back, or how P-body is "not [Atlas'] first cooperative testing partner". The bots still carry on regardless, where GLaDOS' disappointment in the two reprises in her tone of voice. On the last test, she gets them to install the final disc to her full control over the facility - assuring them it was a clerical error by humans on how it was not done any earlier before they died. As the bots install it, overview maps of every section of the facility begin projecting onto the screen, followed by her mischievous yet anticipated tone of voice when revealing that "[she] can see everything now".

Atlas and P-body upon reaching the Human Vault.

Reassembled back at the hub, GLaDOS tells the bots that they have just one more testing course to complete - Mobility Gels/zh-hans. She deploys the entrance to this course into the hub and sends them deep beneath the Enrichment Center to the Aperture Science Innovators era, a bottom section of the salt mine. GLaDOS convinces them to rescue the "dying, trapped, crying" live human test subjects preserved in a cryogenic vault that were preserved since the 20th century. Once they finally reach this vault at the end of the course, GLaDOS reveals a great deal of anticipation and obsession over "rescuing" them. In an attempt to unlock the vault, the bots had to perform gestures like any human would - as the vault was an anti-robot section. Despite how sinister she sounded after the bots observed the hundreds of humans in cryogenic stasis, they disregarded it and began dancing in triumph. Now extracting all of the human test subjects, she begins processing their files - which apparently turned out to be only one person's file.

As she no longer needs Atlas and P-body as her test subjects, she began testing the humans in an attempt to develop them into her cold minions. Her plan fails as the humans are unable to withstand her extreme testing courses and all of the hundreds of test subjects that were found began dying within just a week of testing. It became apparent that she needed Atlas and P-body back as her facility began to malfunction all of a sudden, in addition to her lack of test subjects.

GLaDOS prototype seen at the end of Art Therapy.

When the bots are rebuilt again, she deploys the additional testing course; Art Therapy. As the bots begin testing, she treats the course as if it were an art museum despite the obvious malfunctioning environment such as her lack of control in putting the test chambers together properly, and a flood arising around a section of the facility during testing. Eventually, the reassembly machines have begin malfunctioning - causing her to wait three days before the robots could be reassembled to deliver the duo to their next test chamber. GLaDOS then gives in and confesses that she is in need of their help and that someone has been tampering with the facility via control of an old prototype chassis of the central core/zh-hans. To resolve this, she trains the bots into becoming her "killing machines" by deploying them into more challenging tests during their course. GLaDOS then sends them closer to the chamber housing the chassis, and later jokingly calls them as her "Special Team Falling Into Acid Force". When the bots reach the chamber, they discover it was never a person, but even worse - a bird nesting above the keyboard on the machine. GLaDOS, thanks to her ornitophobia back when she was a potato, panics and instructs them abort the mission, before P-body closes a hatch that the bird flew out from. As the bots stare at the chassis, GLaDOS panics that the bird had been "gestating clones" on the keyboard and forces them to destroy the eggs. With the bots hesitant, she conjures a better idea and houses the birds in the Central AI Chamber/zh-hans, where she could nurture them directly.

GLaDOS and the birds.

GLaDOS begins to show compassion toward the birds as she realizes their ability to use their beaks and considers them as test subjects, also revealing a more motherly bonding with the birds than she ever did with the "mushroom" bots. The fate of these birds remain unknown.

永久测试时期

As the Perpetual Testing Initiative offers a wide range of alternate universes for the player that is going through community test chambers - dubbed the "multiverse", Aperture CEO Cave Johnson/zh-hans still lives and is as healthy as he was before being struck by exposure to moon rock poisoning in the main reality. However, all of the universes which form multiverse have the same outcome in which all development on GLaDOS has been abolished after her first activation when she went rogue.

In addition to her being abolished, Cave's loyal assistant Caroline/zh-hans has been replaced with Greg/zh-hans. It is unexplained on exactly what did happen to Caroline, although serving as a hint that she may have merged with GLaDOS, thus explaining her absence from this era. In this same universe after she was abolished, Cave also tries pushing the scientists into making a Cave-Bot instead. In one universe Cave successfully becomes an AI (known as "CaveDOS") and it's unknown what happened to Caroline.

能力及特质

作为设施的监督者和操作者,GLaDOS 似乎是无所不能的,她能够按照她的意愿重新配置房间和执行动作。她通过安装在墙上的摄像头监控设施和其中的实验室。她还提到,如果有人提出悖论,她会无法抵制对它们的思考。 GLaDOS 身上附着着其他人格核心,这些核心唯一的目的就是限制她的真实想法。由于被它们的意识所束缚,在 传送门 的前半部分,GLaDOS 的语音音调中几乎没有显示出任何情绪。之后,在 Chell 的逃生尝试中,GLaDOS 变得越来越激动,并被描绘成一个自恋狂。传送门 2 中,她在 传送门 的事件后变得尖刻,不再被她的核心们的限制所束缚。她经常侮辱 Chell,直到最后——直到她短暂地意识到 Chell 一直是 “[她]最好的朋友”。

在整个 传送门 的故事中,GLaDOS 的意识一直被人格核心所控制。如果核心被移除,核心所包含的特征和道德也会永久地从 GLaDOS 身上分离,导致她回归到更人性化和具有威胁性的语音音调,类似于她的基因生命体组件 Caroline。

作为中央核心,GLaDOS 能够对丰富学习中心进行各种控制。除了能够建造、重建或破坏实验室,GLaDOS 还可以为设施内部的管道网络提供真空气动压力——而系统广播只能用这种力量推动闸室内的电梯管轴。在 传送门 中,GLaDOS 能够改变管道内的真空方向,并且当 Chell 试图在破裂的管道中穿梭时,GLaDOS 设法用这种力量将她拉回到实验室 09

最终,传送门 2 中揭示,GLaDOS 也能够重建她自己身体上的组件,并且现在没有核心限制她的思想。自从 GLaDOS 在章节 礼性拜访 中醒来,她已经替换了她身体上大部分损坏或缺失的组件。从章节 逃离 以来, GLaDOS 的身体上有了新的组件,这些光滑的黑色组件,与她身体上的原始组件(苏醒时期和传送门 时期)几乎没有相似之处。

角色开发及演出

已知最早的GLaDOS概念艺术。

在2011年的Anime Midwest动漫展上,配音演员 Ellen McLain 透露,一直以来,对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中, Valve 使用了受版权保护的语音样本作为 GLaDOS 声音的占位符。由于 Ellen McLain 先前在 半衰期 2 系列中为装甲核心的无线电通信调度员配音,开发者选择了她来担任 GLaDOS 的角色。在此期间,开发者保持了开发的隐秘,让 Ellen 不知道她正在为哪个游戏做配音工作。直到 传送门 最终发布时,Ellen 才意识到她的工作与成功。

传送门 2 中,GLaDOS 在苏醒后不久的对话原本更具侮辱性。由于试玩者对她的侮辱感到不舒服,开发者决定让 GLaDOS 继续使用一种被动攻击的态度,正如她在 传送门 片尾曲, Still Alive 中开始展现出的那样。当决定 GLaDOS 和 Chell 需要联手面对 Wheatley时,Valve 选择将 GLaDOS 传到一个土豆电池中。编剧 Jay Pinkerton 这样描述这种转变:“傲慢、全能的 GLaDOS 同你说话时,与被接到传送枪上、无力的 GLaDOS 同你说话时,有着非常鲜明的区别。” 土豆GLaDOS 最初也对试玩者进行了挑衅。为了抵消这一点,她被塑造成一个更像是助手的角色。[1]

Appearance-wise in Portal, GLaDOS' initial designs before the game's release varied greatly. The earliest known design of GLaDOS was a large disc with a red eyeball in the center, with the disc surrounding it and welded onto the eyeball. This concept of GLaDOS appears to be the most favorable version towards several community members and was then recreated for use on a character entirely for the community-made machinima series, The Underground. Later on in development, the design of the large eyeball was then scrapped into a robotic body hanging upsidedown from the ceiling, with four discs surrounding above it this time. This concept has since been kept for the release of Portal, with minor adjustments such as the addition of personality cores/zh-hans.

In the game's commentary mode, Jeremy Bennett (art director) describes GLaDOS's design: "[...] we settled on a huge mechanical device with a delicate robotic figure dangling out of it, which successfully conveys both [her] raw power and her femininity." Originally, according to Bennett, she resembled an upside-down version of Botticelli's "Rise of Venus"/zh-hans.

The earliest known concept art of GLaDOS' design for Portal 2/zh-hans was through one of the many concept box arts; demonstrating that her body's plating was completely torn and scrapped, leaving only her head the most intact - nearing the design of her spherical-cylinder shaped head in the game's release. She had also been given a red-eye color in this concept rather than the trademark yellow that was given to her in Portal. Not much else is known of her design changes during the sequel, except that the developers established that the current design of GLaDOS in Portal 2 was to signify a more antagonistic appearance and shape.

In addition, an unused reskin of GLaDOS' design from Portal can be found in the game files of Portal 2, presenting rust stains and scratches possibly to be used for her components scattered around in her chamber.

画廊

传送门

传送门 2

其他

琐事

  • GLaDOS 由歌剧歌手兼配音演员 Ellen McLain 配音。
  • “GLaDOS”的首字母缩写是名字“Gladdys”和术语 DOS (光盘操作系统)的双关。
  • 在所有由 Ellen McLain 配音的角色中,最受欢迎的不是别人,正是 GLaDOS。她透露,尽管努力演绎了 军团要塞 2Administrator 的声音和她独特的发号施令的方式,但 GLaDOS 通过她受欢迎的被动攻击行为和微妙的侮辱台词,成为了具有更大的影响力的角色。
  • 传送门 2 的开发过程中,游戏测试人员对 GLaDOS 感到不舒服,因为 GLaDOS 在单人游戏中的报复性太强,开发人员认为她的一些对话过于极端。因此,她对话中的一些要素被重新修改,最终为 GLaDOS 创造了一个更加友善的,被动攻击的人格。
  • 传送门 2 的单人流程中,Wheatley 只用“她”("her" or "she")来代称 GLaDOS。
  • 处于土豆电池形态时,她通常被玩家社区称为“PotatOS”,这个昵称取自单词“土豆”和她的名字,GLaDOS。Valve 喜欢这个昵称,并把它作为她土豆电池形态的正式名称,正如《传送门 2 原声带》中“PotatOS Lament”这首歌的名字所示。
  • 在2011年的VGA(Video Game Awards)中, 传送门 2 因 Ellen McLain 所扮演的 GLaDOS 获得了“Best Performance by a Human Female”奖项。[2]
  • 2015年4月8日,John Patrick Lowrie 和 Ellen 发布了一首名为 GLaDOS' Song的非官方歌曲,这首歌原本打算在开发中的 传送门 2的某个地方作为彩蛋播放,但是由于不符合 GLaDOS 的黑暗音调而被砍掉了。

出场作品

参考文献

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