Fire Suppression System: Difference between revisions
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{{Needimage|Add images when the suppression system is sprinkling}} | {{Needimage|Add images when the suppression system is sprinkling}} | ||
{{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex | {{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex - extinguishing.|sound=Announcer bb stalemate06.wav}} | ||
'''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9 Finale]]}}. The sprinkler system only appeared and function on {{Spoiler|Finale}} and {{Spoiler|does not function on any other parts of the facility}}. | '''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9 Finale]]}}. The sprinkler system only appeared and function on {{Spoiler|Finale}} and {{Spoiler|does not function on any other parts of the facility}}. |
Revision as of 15:24, 26 February 2022
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Aperture Science Fire Suppression System or Sprinkler System (No official name is given), is a game mechanic introduced in Portal 2, precisely in Chapter 9 Finale. The sprinkler system only appeared and function on Finale and does not function on any other parts of the facility.
This mechanic is considered an obstacle due to the Mobility Gel erasing function.
Overview
The Fire Suppression system (or usually called "Sprinkler") emits water that washes out any kind of Mobility Gels and suppress or extinguish fires, this function works when fire is detected in the facility, especially the Central AI Chamber in the Stalemate Resolution Annex.