Mechanics: Difference between revisions
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Testing mechanics are what make up the meat of the puzzles in the ''Portal'' series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers. | |||
==Devices== | |||
*[[Handheld Portal Device]] | == Devices == | ||
==Cubes== | * [[Handheld Portal Device]] | ||
* [[Advanced Knee Replacement]] | |||
* [[Long Fall Boots]] | |||
* [[Paint Gun]] | |||
== Structures == | |||
* [[Test Chambers]] | |||
* [[Chamberlock]]s | |||
* [[Emergency Intelligence Incinerator]] | |||
* [[Material Emancipation Grill]] | |||
* [[Unstationary Scaffold]] | |||
* [[Victory Lift]] | |||
* [[Aerial Faith Plate]] | |||
* [[Crusher]] | |||
* [[Panels]] | |||
* [[Excursion Funnel]] | |||
* [[Hard Light Bridge]] | |||
* [[Thermal Discouragement Beam]] | |||
* [[Electricity Field]] | |||
* [[Hydromagnetic Cube Stability Unit]] | |||
== Cubes == | |||
{{Main|Cubes}} | {{Main|Cubes}} | ||
*[[Weighted Storage Cube]] | * [[Weighted Storage Cube]] | ||
*[[Weighted Companion Cube]] | * [[Weighted Companion Cube]] | ||
*[[Discouragement Redirection Cube]] | * [[Discouragement Redirection Cube]] | ||
*[[Edgeless Safety Cube]] | * [[Edgeless Safety Cube]] | ||
==Buttons== | * [[Frankenturret]] | ||
*[[Heavy Duty Super-Colliding Super Button]] | * [[Scalable Cube]] | ||
*[[ | * [[Cubes#Contraption Cube|Contraption Cube]] | ||
*[[Edgeless Safety Cube Receptacle]] | |||
*[[Weighted Storage Cube Receptacle]] | == Buttons == | ||
==Gels== | * [[Heavy Duty Super-Colliding Super Button]] | ||
* [[Pedestal Button]] | |||
* [[Circuit Breaker]] | |||
* [[Edgeless Safety Cube Receptacle]] | |||
* [[Weighted Storage Cube Receptacle]] | |||
* [[Cubes#Contraption Cube Receptacle|Contraption Cube Receptacle]] | |||
== Gels == | |||
{{Main|Gels}} | {{Main|Gels}} | ||
*[[Propulsion Gel]] | * [[Propulsion Gel]] | ||
*[[Repulsion Gel]] | * [[Repulsion Gel]] | ||
*[[Conversion Gel]] | * [[Conversion Gel]] | ||
*[[ | * [[Cleansing Gel]] | ||
==Hazards== | |||
*[[ | == Hazards == | ||
* [[Crusher]] | |||
* [[High Energy Pellet]] | |||
* [[Thermal Discouragement Beam]] | |||
* [[Goo]] | |||
* [[Turret]] | |||
* [[Piston]] | |||
* [[Laser Field]] | |||
* [[Shredder]] | |||
* [[Rocket Turret]] | |||
* [[Bomb]] | |||
* [[Neurotoxin]] | |||
== Tubes == | |||
{{Main|Tubes}} | |||
* [[Vital Apparatus Vent]] | |||
* [[Pneumatic Diversity Vent]] | |||
== Scrapped == | |||
{{Main|Unused content}} | |||
* Glass Futbol | |||
* Exploding Futbol | |||
* Futbol Spawner | |||
* Futbol Receptacle | |||
* [[Adhesion Gel]] | |||
* [[Reflection Gel]] | |||
* [[Hover Turret]] | |||
* Paint Gun | |||
{{MechanicsNav}} | {{MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Latest revision as of 04:58, 9 April 2023
Testing mechanics are what make up the meat of the puzzles in the Portal series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.
Devices
Structures
- Test Chambers
- Chamberlocks
- Emergency Intelligence Incinerator
- Material Emancipation Grill
- Unstationary Scaffold
- Victory Lift
- Aerial Faith Plate
- Crusher
- Panels
- Excursion Funnel
- Hard Light Bridge
- Thermal Discouragement Beam
- Electricity Field
- Hydromagnetic Cube Stability Unit
Cubes
Main article: Cubes
- Weighted Storage Cube
- Weighted Companion Cube
- Discouragement Redirection Cube
- Edgeless Safety Cube
- Frankenturret
- Scalable Cube
- Contraption Cube
Buttons
- Heavy Duty Super-Colliding Super Button
- Pedestal Button
- Circuit Breaker
- Edgeless Safety Cube Receptacle
- Weighted Storage Cube Receptacle
- Contraption Cube Receptacle
Gels
Main article: Gels
Hazards
- Crusher
- High Energy Pellet
- Thermal Discouragement Beam
- Goo
- Turret
- Piston
- Laser Field
- Shredder
- Rocket Turret
- Bomb
- Neurotoxin
Tubes
Main article: Tubes
Scrapped
Main article: Unused content
- Glass Futbol
- Exploding Futbol
- Futbol Spawner
- Futbol Receptacle
- Adhesion Gel
- Reflection Gel
- Hover Turret
- Paint Gun