Gels: Difference between revisions
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{{Quotation|'''Cave Johnson'''|We haven't entirely nailed down what element it is yet, but I'll tell you this: It's a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}} | {{Quotation|'''Cave Johnson'''|We haven't entirely nailed down what element it is yet, but I'll tell you this: It's a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}} | ||
'''Gels''' are a gameplay [[Mechanics|mechanic]] officially introduced in ''[[Portal 2]]''. They are paint-like liquids that impart different effects when applied to [[surfaces]] and objects. Gel cannot be applied to transparent surfaces (such as glass), and will pass through grating (also without painting it). | '''Gels''' are a gameplay [[Mechanics|mechanic]] officially introduced in ''[[Portal 2]]''. They are paint-like liquids that impart different effects when applied to [[surfaces]] and objects. Gel cannot be applied to transparent surfaces (such as glass), and will pass through grating (also without painting it). The only test elements that can be covered in gel are [[Cubes]] and [[Turrets]], and they cannot be covered in Conversion Gel. | ||
A surface or object can take on the properties of only the gel that coated it last. For example, a Repulsion Gel-covered cube that hits a drop of Propulsion Gel will become slippery but stop bouncing. | |||
== Gels == | == Gels == | ||
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{{main|Repulsion Gel}} | {{main|Repulsion Gel}} | ||
Repulsion Gel, also called Bounce Gel, is a light blue substance that provides repelling abilities. Any objects like the [[Storage Cube]]s and [[Turrets]] that hits a surface coated with the Repulsion Gel, will either bounce away from the gel patch or bounce erratically on its own upon being coated with it. Due to the effect, the height from which a test subject falls before landing on a gel-covered surface affects the height of a jump. Test subjects can also use the Gel to move back and forth between two parallel surfaces rather than merely be propelled up and down. | |||
{{Clr}} | {{Clr}} | ||
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{{main|Propulsion Gel}} | {{main|Propulsion Gel}} | ||
Propulsion Gel, also known as Speed Gel, is a light orange substance that greatly increases object velocity and reduces the friction of objects moving on the surface(s) it is applied to. Any objects covered in this gel have their friction reduced, causing objects to slide around across the floor easily. | |||
{{Clr}} | {{Clr}} | ||
[[File:ConversionGel.png|left|170px|border]] | [[File:ConversionGel.png|left|170px|border]] | ||
=== Conversion Gel === | === Conversion Gel === | ||
{{main|Conversion Gel}} | {{main|Conversion Gel}} | ||
A portal-conducting white substance {{spoiler text|made from | A portal-conducting white substance {{spoiler text|made from a fibrous moon rock powder}}. It enables test subjects to fire [[portals]] onto [[surfaces]] previously incapable of conducting portals. [[Weighted Cubes]] and [[Turrets]] cannot be coated in Conversion Gel, but any other wall, floor or ceiling materials are coverable. | ||
{{Clr}} | {{Clr}} | ||
[[File:CleansingGel.png|right|170px|border]] | [[File:CleansingGel.png|right|170px|border]] | ||
=== Cleansing Gel === | === Cleansing Gel === | ||
This gel may appear to be regular water with an ability to wash away other types of gels off of surfaces and any objects that have been coated. It is destroyed upon touching anything. It has no special properties in regard of the gameplay, and as such, does not affect any surfaces other than ones covered in other gels. | This gel may appear to be regular water with an ability to wash away other types of gels off of surfaces and any objects that have been coated. It is destroyed upon touching anything. It has no special properties in regard of the gameplay, and as such, does not affect any surfaces other than ones covered in other gels. | ||
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* Blue-painted physics objects are actually bouncy if the jump key (Default: {{Key|Space}}) is pressed on them. However, this is impractical and hard to pull off. | * Blue-painted physics objects are actually bouncy if the jump key (Default: {{Key|Space}}) is pressed on them. However, this is impractical and hard to pull off. | ||
== References == | == References == | ||
<references/> | <references/> | ||
{{Portal2MechanicsNav}} | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||