Fire Suppression System: Difference between revisions
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{{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex - extinguishing.|sound=Announcer bb stalemate06.wav}} | {{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex - extinguishing.|sound=Announcer bb stalemate06.wav}} | ||
'''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9 Finale]]}}. The sprinkler system only | The '''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9, Finale]]}}. The sprinkler system's only appearance was in the {{Spoiler|Finale}} and {{Spoiler|does not appear nor function on any other parts of the facility}}. | ||
This mechanic is considered an obstacle {{Spoiler|due to the Mobility Gel erasing function.}} | This mechanic is considered an obstacle {{Spoiler|due to the Mobility Gel erasing function.}} | ||
== Overview == | == Overview == | ||
The fire suppression system (the "sprinkler") emits water {{Spoiler|that washes out presumably any kind of [[Gels|Gel]] and suppress or extinguish fires, this action is triggered when fire is detected in the facility, especially in the [[Central AI Chamber]] at the [[Stalemate Resolution Annex]].}} | |||
{{MechanicsNav}} | {{MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 06:09, 27 February 2022
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The Aperture Science Fire Suppression System or Sprinkler System (No official name is given), is a game mechanic introduced in Portal 2, precisely in Chapter 9, Finale. The sprinkler system's only appearance was in the Finale and does not appear nor function on any other parts of the facility.
This mechanic is considered an obstacle due to the Mobility Gel erasing function.
Overview
The fire suppression system (the "sprinkler") emits water that washes out presumably any kind of Gel and suppress or extinguish fires, this action is triggered when fire is detected in the facility, especially in the Central AI Chamber at the Stalemate Resolution Annex.