Turrets: Difference between revisions
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Rocket Turret's usage, Prima Donna Turrets in Chapter 6 (and capitalising the letters) and Hover Turret's laser's appearance |
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The '''Rocket Turret''' is a unique enemy seen at the end of ''[[Portal]]''. It appears as a raw [[Cores|personality core]] outfitted with a rocket launcher. Upon activation, it will slowly lock onto [[Chell]] and emit a sound before firing a rocket. Unlike Sentry turrets, it cannot be disabled or destroyed by the player. {{Spoiler|It plays a vital role in the battle with [[GLaDOS]], as rockets need to be sent through [[portals]] in order to hit her, causing [[Cores#Personality Cores|personality cores]] to detach from her.}} | The '''Rocket Turret''' is a unique enemy seen at the end of ''[[Portal]]''. It appears as a raw [[Cores|personality core]] outfitted with a rocket launcher. Upon activation, it will slowly lock onto [[Chell]] and emit a sound before firing a rocket. Unlike Sentry turrets, it cannot be disabled or destroyed by the player. {{Spoiler|It plays a vital role in the battle with [[GLaDOS]], as rockets need to be sent through [[portals]] in order to hit her, causing [[Cores#Personality Cores|personality cores]] to detach from her.}} | ||
Rockets can also be redirected by Chell to shatter the observation windows throughout the offices of the Enrichment Center. | Rockets can also be redirected by Chell to shatter the observation windows and other glass-made objects including a [[Pneumatic Diversity Vent]] throughout the offices and maintenance areas of the Enrichment Center. | ||
Rocket Turrets used to play a major role in [[Portal 2]]{{Citation needed}}, but were later cut. | Rocket Turrets used to play a major role in [[Portal 2]]{{Citation needed}}, but were later cut. | ||
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[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]] | [[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]] | ||
'''Defective Turrets''', referred to as "Crap Turrets" by [[Wheatley]], are incomplete, | '''Defective Turrets''', referred to as "Crap Turrets" by [[Wheatley]], are incomplete, wrongly assembled and ammo-less versions of the Sentry Turrets introduced in ''[[Portal 2]]''. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent. | ||
They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. {{spoiler|They are first encountered in chapter 5, ''The Escape''.}} | They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. {{spoiler|They are first encountered in chapter 5, ''The Escape''.}} | ||
In the game's [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the ''Mobility Gels'' testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and | In the game's [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the ''Mobility Gels'' testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possess the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it "needs to protect the humans".}} | ||
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* | *In chapter 6 (''The Fall''), broken Prima Donna Turrets can be found destroyed and burning on large piles along normal Sentry Turrets. | ||
=== Animal King Turret === | === Animal King Turret === | ||
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[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]] | [[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]] | ||
{{main|Hover Turret}} | {{main|Hover Turret}} | ||
The '''Hover Turret''' is an unused Turret found within the game files of ''Portal 2''. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam | The '''Hover Turret''' is an unused Turret found within the game files of ''Portal 2''. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue, similarly to the Rocket Turret's targeting laser, and is able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam its laser does not provide a barrier for the player's movement, nor does it interact with game mechanics. The Hover Turret can be spawned within ''Portal 2'' via the cheat command <code>ent_create npc_hover_turret</code>. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the <code>noclip</code> command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left. | ||
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