Heavy Duty Super-Colliding Super Button: Difference between revisions

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{{Quotation|'''GLaDOS'''|Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.|sound=GLaDOS_00_part2_entry-1.wav}}
{{Quotation|'''GLaDOS'''|Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.|sound=GLaDOS_00_part2_entry-1.wav}}
The '''Heavy Duty Super-Colliding Super Button''' is a game [[Mechanics|mechanic]] used throughout the ''Portal'' series.  It is used within [[Test Chambers]], it activates when either a player or [[Weighted Storage Cube]] is placed upon it.
The '''Heavy Duty Super-Colliding Super Button''' is a game [[Mechanics|mechanic]] used throughout the ''Portal'' series.  It is used within [[Test Chambers]], and is activated when either a player or [[Weighted Storage Cube]] is placed upon it.


== Uses ==
== Uses ==
These buttons come with a variety of uses that make itself obvious upon first use. Buttons can either control the flow of Excursion Funnels, open and close hatches, release [[Weighted Storage Cube]]'s, or even open and close the gate leading to the exit. It's up to the player to figure out how and when to use the button in order to proceed.  
Buttons are present in the virtually all test chambers and, when activated, trigger a variety of effects. Buttons can either control the flow of Excursion Funnels, open and close hatches, release [[Weighted Storage Cube]]s, or even open and close the gate leading to the exit. It's up to the player to figure out how and when to use the button, or buttons, in order to proceed.
== Bugs ==
== Bugs ==
<!---None reported as of yet. Is this even needed?--->
<!---None reported as of yet. Is this even needed?--->


== Trivia ==
== Trivia ==
<!---None reported as of yet. Is this even needed?--->
* At the beginning of Portal 2, cube- and button-based testing is revealed to be an integral part of [[Aperture Science]]'s testing methodology. This may be a tongue-in-cheek reference to the frequency with which similar game mechanics have been used since the creation of the earliest puzzle games.


== Gallery ==
== Gallery ==

Revision as of 00:15, 2 May 2011

Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.
GLaDOS

The Heavy Duty Super-Colliding Super Button is a game mechanic used throughout the Portal series. It is used within Test Chambers, and is activated when either a player or Weighted Storage Cube is placed upon it.

Uses

Buttons are present in the virtually all test chambers and, when activated, trigger a variety of effects. Buttons can either control the flow of Excursion Funnels, open and close hatches, release Weighted Storage Cubes, or even open and close the gate leading to the exit. It's up to the player to figure out how and when to use the button, or buttons, in order to proceed.

Bugs

Trivia

  • At the beginning of Portal 2, cube- and button-based testing is revealed to be an integral part of Aperture Science's testing methodology. This may be a tongue-in-cheek reference to the frequency with which similar game mechanics have been used since the creation of the earliest puzzle games.

Gallery

See also