Goo: Difference between revisions

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[[File:P2 sp goo.jpg|right|230px|thumb|Goo as it appears in ''[[Portal 2]]''.]]
[[File:P2 sp goo.jpg|right|230px|thumb|Goo as it appears in ''[[Portal 2]]''.]]
{{Quotation|'''GLaDOS'''|For this next test, the humans originally requested helmets to avoid brain injuries.I ran the numbers. Making the goo deadly was more cost effective.|sound=GLaDOS mp_coop_catapult_201.wav}}
{{Quotation|'''GLaDOS'''|The subtext of that acid pit is acid. The content of the pit is also acid. I'll let you fully absorb it.|sound=GLaDOS_dlc1_mp_coop_art_death_acid01.wav}}


The '''Goo''',<ref>[https://plus.google.com/u/0/102090447927900488343/posts/cYPbCtbkkuh Name according to Valve employee, Steve Kalning]</ref> also known as '''Toxic Water''', '''Acid''', and '''Hazard Liquid''', is a common environmental hazard in both ''[[Portal]]'' and ''[[Portal 2]]''.
The '''Goo''',<ref>[https://plus.google.com/u/0/102090447927900488343/posts/cYPbCtbkkuh Name according to Valve employee, Steve Kalning]<sup><nowiki>[</nowiki>[[W:WP:LINKROT|Deprecated Link]]<nowiki>]</nowiki></sup></ref> also known as '''Toxic Water''', '''Acid''', '''Hazard Liquid''', and '''Deadly Goo''', is a common environmental hazard in both ''[[Portal]]'' and ''[[Portal 2]]''.


== Overview ==
== Overview ==
Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their [[portals]].
Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their [[portals]].


Objects that have fallen into the goo are irretrievable. In such cases where testing elements like the [[cubes]] are needed to solve a test, a replacement will be issued immediately if the first one was dropped into the goo. On some occasions during ''[[Portal 2]]'', objects in the goo can be heard [[Material Emancipation Grill|fizzling]] immediately after falling in.
Almost all objects that have fallen into the goo are irretrievable, with the only exception being radios because they are light enough to float on it. In such cases where testing elements like [[cubes]] are needed to solve a test, a replacement may be issued immediately if the first one was dropped into the goo (unless the [[Vital Apparatus Vent|dropper]] is activated by a button, in which case you may have to press the button again). On some occasions during ''[[Portal 2]]'', objects in the goo can be heard and seen [[Material Emancipation Grill|fizzling]] immediately after falling in, while in most, they will simply be deleted soon after they fall out of sight and are not being held on to.


Appearance-wise in ''[[Portal]]'', the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. Any contact with the goo will result in continuous damage that would eventually result in killing [[Chell]] within a few seconds upon contact. As of ''Portal 2'', the goo appears to be mainly brown, often with smoke swirling around its presence like in ''Portal''.
Appearance-wise in ''[[Portal]]'', the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. As of ''Portal 2'', the goo appears to be mainly brown, often with smoke swirling around its presence like in ''Portal''.
 
Any contact with the goo will result in continuous damage that will eventually result in killing [[Chell]], [[P-body]], [[Atlas]], [[Bendy]] or whoever you are playing as within a few seconds upon contact.


== Gallery ==
== Gallery ==
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|File:Portal Test Chamber 08.png|The goo as seen in Test Chamber 08 of ''[[Portal]]''.
|File:Portal Test Chamber 08.png|The goo as seen in Test Chamber 08 of ''[[Portal]]''.
}}
}}
== Closed Captions ==
* When [[Atlas]], [[P-body]] or [[Chell]]<!--Confirm--> die
*# Water Splash
*# Explosion
== Trivia ==
* Using cheats to fire a rocket into the goo results in an [[hl2:Isaac Kleiner|Isaac Kleiner]] voice line ("Oh, fiddlesticks. What now?") from Half Life 2 playing. This voice line is a fallback sound used by Valve to indicate a nonexistent or missing sound file.


== References ==
== References ==

Latest revision as of 08:50, 27 March 2024

Goo as it appears in Portal 2.
The subtext of that acid pit is acid. The content of the pit is also acid. I'll let you fully absorb it.
GLaDOS

The Goo,[1] also known as Toxic Water, Acid, Hazard Liquid, and Deadly Goo, is a common environmental hazard in both Portal and Portal 2.

Overview

Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their portals.

Almost all objects that have fallen into the goo are irretrievable, with the only exception being radios because they are light enough to float on it. In such cases where testing elements like cubes are needed to solve a test, a replacement may be issued immediately if the first one was dropped into the goo (unless the dropper is activated by a button, in which case you may have to press the button again). On some occasions during Portal 2, objects in the goo can be heard and seen fizzling immediately after falling in, while in most, they will simply be deleted soon after they fall out of sight and are not being held on to.

Appearance-wise in Portal, the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. As of Portal 2, the goo appears to be mainly brown, often with smoke swirling around its presence like in Portal.

Any contact with the goo will result in continuous damage that will eventually result in killing Chell, P-body, Atlas, Bendy or whoever you are playing as within a few seconds upon contact.

Gallery

Closed Captions

Trivia

  • Using cheats to fire a rocket into the goo results in an Isaac Kleiner voice line ("Oh, fiddlesticks. What now?") from Half Life 2 playing. This voice line is a fallback sound used by Valve to indicate a nonexistent or missing sound file.

References