Bendy: Difference between revisions

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(That's a glitch of the Puzzle Creator (software), not Bendy (character). Characters don't have bugs)
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{{spoiler|As of the [[Perpetual Testing Initiative|Perpetual Testing Initiative]] DLC, community created test chambers are now shifted into an alternate universe whereby [[Cave Johnson]] still lives and resumes responsibility as CEO, and the construction of [[GLaDOS]] was abolished. In addition, this allows community created test chambers to be randomly chosen by the game for which of Cave's dialogues will be spoken through each player's testing queue.}}
{{spoiler|As of the [[Perpetual Testing Initiative|Perpetual Testing Initiative]] DLC, community created test chambers are now shifted into an alternate universe whereby [[Cave Johnson]] still lives and resumes responsibility as CEO, and the construction of [[GLaDOS]] was abolished. In addition, this allows community created test chambers to be randomly chosen by the game for which of Cave's dialogues will be spoken through each player's testing queue.}}
== Known glitches ==
* There are rare occasions in which the player assumes the character model of [[Chell]] while testing a map before it is published.


== See also ==
== See also ==

Revision as of 22:40, 10 May 2012

Bendy as seen in Portal 2.

A nickname given to the stick figures seen in the Investment Opportunity virals, Bendy is a playable test subject in the various alternate universes of the Aperture Science Enrichment Center throughout the Perpetual Testing Initiative in Portal 2.

Overview

Bendy is a recurring silent stick figure since the first promotional trailer for Portal. It is used by Aperture Science as a representation of either test subjects or staff via the Investment Opportunity virals, and other informational screenings.

As of the Perpetual Testing Initiative DLC, community created test chambers are now shifted into an alternate universe whereby Cave Johnson still lives and resumes responsibility as CEO, and the construction of GLaDOS was abolished. In addition, this allows community created test chambers to be randomly chosen by the game for which of Cave's dialogues will be spoken through each player's testing queue.

See also