Obtaining Portal 2 achievements: Difference between revisions
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m Chapter 7 has Spheres and Chamber 16 in Chapter 8 has Repulsion Gel instead of goo. And Controls should be mentioned by the actions. Not by keyboard. And some grammie-checking. |
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{{Show achievement|Portal 2|Ship Overboard|Easy | {{Show achievement|Portal 2|Ship Overboard|Easy | ||
|At the start of 1970s Aperture, go to the top catwalk. | |At the start of 1970s Aperture, go to the top catwalk. Follow it to the room, and jump on the furniture in the corner to get to the doors. Step outside to receive the achievement. | ||
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{{Show achievement|Portal 2|Portrait of a Lady|Easy | {{Show achievement|Portal 2|Portrait of a Lady|Easy | ||
|Immediately after | |Immediately after [[Portal 2 Chapter 7 Enrichment Sphere 4|Enrichment Sphere 4 in Chapter 7]] is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Enrichment Sphere 5. Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait. | ||
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{{Show achievement|Portal 2|Stranger Than Friction|Story-related | {{Show achievement|Portal 2|Stranger Than Friction|Story-related | ||
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*'''Test Chamber 3''': The same as Test Chambers 1 and 2, but make sure you are in the first section of the chamber. | *'''Test Chamber 3''': The same as Test Chambers 1 and 2, but make sure you are in the first section of the chamber. | ||
*'''Test Chamber 4''': Pick up the turret behind the button and aim it at Wheatley. It will not shoot until you let go, setting it upright. | *'''Test Chamber 4''': Pick up the turret behind the button and aim it at Wheatley. It will not shoot until you let go, setting it upright. | ||
*'''Test Chamber 5''': There are two monitors in this chamber. They both are smashed by lifting a box in a funnel and flinging it, but the exit portals are in two different locations. | *'''Test Chamber 5''': There are two monitors in this chamber. They both are smashed by lifting a box in a funnel and flinging it, but the exit portals are in two different locations. The first is on the wall in which the funnel is being projected on, around the center (This will take experimentation.) The second is on the very right of the angled surface that you go through on your way to the exit. | ||
*'''Test Chamber 6''': Launch yourself on the Aerial Faith Plate. | *'''Test Chamber 6''': Launch yourself on the Aerial Faith Plate. | ||
*'''Test Chamber 11''': Burn him with the | *'''Test Chamber 11''': Burn him with the Discouragement beam and the Redirection cube. you will need to use the box to get the beam on a portal conductive surface, then use portals to get the beam to hit Wheatley. | ||
*'''Test Chamber 12''': When you are in the place where you would normally use the | *'''Test Chamber 12''': When you are in the place where you would normally use the cube to open the door, burn the monitor. | ||
*'''Test Chamber 15''': Do the same thing as Test Chambers 1, 2, and 3. | *'''Test Chamber 15''': Do the same thing as Test Chambers 1, 2, and 3. | ||
*'''Test Chamber 16''': (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in | *'''Test Chamber 16''': (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in [[Repulsion Gel]] (save before this) You must only coat '''two''' of the turrets, leaving one alive. (save now as well) Then, using one of the portal surfaces on each side of the turret platform, jump on the platform while pressing the crouch button to avoid bouncing on gel. Grab the one remaining turret, and use it to shoot Wheatley and earn the achievement. | ||
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{{Show achievement|Portal 2|Professor Portal|Hard | {{Show achievement|Portal 2|Professor Portal|Hard | ||
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{{Show achievement|Portal 2|Still Alive|Very Hard | {{Show achievement|Portal 2|Still Alive|Very Hard | ||
|Get through the excursion funnels course in one run... with no deaths. Watch out for test chambers: | |Get through the excursion funnels course in one run... with no deaths. Watch out for test chambers: | ||
*'''3''' | *'''3''' Voice chat, the timer, and a clear understanding of the course/practice are highly recommended. | ||
*'''6''' | *'''6''' Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice. | ||
*'''8''' | *'''8''' This is a trust test so do not fool around. It's easy if you try/practice. | ||
*'''9''' | *'''9''' Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... practice. Also, don't try to get Party of Three (see above). | ||
Practice on all of these | Practice on all of these stages! That cannot be stressed enough! | ||
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[[Category:Achievements]] | [[Category:Achievements]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
{{AchievementNav}} | {{AchievementNav}} | ||
Revision as of 08:36, 6 September 2012
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You Monster Reunite with GLaDOS Difficulty: Story-related How to obtain: This achievement will be obtained as soon as you wake up GLaDOS during the first chapter of the game. |
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High Five Celebrate your cooperative calibration success Difficulty: Very Easy How to obtain: Just complete the calibration course in co-op to get this achievement. |
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Narbacular Drop Place a portal under your co-op partner while they are gesturing Difficulty: Easy How to obtain: Self-explanatory. |
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Gesticul-8 Perform all 8 gestures of your own volition in co-op Difficulty: Easy How to obtain: Once you get all the gestures, simply perform them. |
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Good Listener Take GLaDOS' escape advice Difficulty: Easy How to obtain: As you escape, GLaDOS invites you to enter the final test chamber. She's even solved it for you. Do it. |
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Tater Tote Carry science forward Difficulty: Story-related How to obtain: Near the end of Chapter 6 you will reunite with GLaDOS in her potato form. Simply pick her up to receive the achievement. |
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Vertically Unchallenged Master the Repulsion Gel Difficulty: Story-related How to obtain: This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6. |
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Portrait of a Lady Find a hidden portrait Difficulty: Easy How to obtain: Immediately after Enrichment Sphere 4 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Enrichment Sphere 5. Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait. |
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White Out Complete the first Conversion Gel test Difficulty: Story-related How to obtain: Complete the first Conversion Gel test. |
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You Saved Science Complete all test chambers in all courses of co-op Difficulty: Easy How to obtain: Complete the Co-op campaign. |
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Dual Pit Experiment Do the same test twice Difficulty: Story-related How to obtain: Complete Wheatley's very first test chamber twice. |
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The Part Where He Kills You This is that part Difficulty: Story-related How to obtain: Given at the start of Chapter 9. |
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Pit Boss Show that pit who's boss Difficulty: Easy How to obtain: At the start of Chapter 9, when Wheatley asks you to come back, go back. Then do as he says. |
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Tunnel of Funnel Master the Excursion Funnel Difficulty: Story-related How to obtain: Complete Chapter 8 Test Chamber 15. |
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Lunacy That just happened Difficulty: Story-related How to obtain: Complete the Single-player campaign. |
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Rock Portal Scissors Win 3 co-op games of rock-paper-scissors in a row Difficulty: Easy How to obtain: After unlocking the Rock Paper Scissors Gesture, just keep on using the gesture with your partner over and over again until you get the achievement. |
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You Saved Science Complete all test chambers in all courses of co-op Difficulty: Easy How to obtain: Complete the Co-op campaign. |
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Team Building Complete all test chambers in the Team Building co-op course Difficulty: Easy How to obtain: Finish all 6 stages in course 1 of co-op mode. |
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Confidence Building Complete all test chambers in the Mass and Velocity co-op course Difficulty: Easy How to obtain: Finish all 8 stages in course 2 of co-op mode. |
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Bridge Building Complete all test chambers in the Hard-Light Surfaces co-op course Difficulty: Easy How to obtain: Finish all 8 stages in course 3 of co-op mode. |
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Friends List With Benefits While playing co-op, hug 3 different people on your friends list Difficulty: Easy How to obtain: Self-explanatory. |
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Talent Show Never lose a cube in Chamber 6 of the Mobility Gels co-op course Difficulty: Medium How to obtain: Self-explanatory, but make sure you and your partner know what you're doing. |
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Door Prize Examine all the vitrified test chamber doors Difficulty: Medium How to obtain: There are three sets of three vitrified doors in Chapter 6. The first set is on the upper catwalk in the lake area, immediately after the hatch. The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o'-clock position. The third set is in the room above the control room where you find potato GLaDOS. Walk into the room from the top catwalk. Jump on the furniture in the back-left corner and go through the doors. |
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Final Transmission Find the hidden signal in one of the Rat Man's dens Difficulty: Medium How to obtain: When at the switch near the exit of Test Chamber 6, hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens—taking the radio in here will get you this achievement. |
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Overclocker Complete Test Chamber 10 in 70 seconds Difficulty: Medium How to obtain: Self-explanatory. |
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Smash TV Break 11 test chamber monitors Difficulty: Hard How to obtain: In these test chambers, Wheatley's TV monitors are able to be smashed in the following ways: (this must be done in one run.)
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Schrodinger's Catch Catch a blue-painted box before it touches the ground Difficulty: Hard How to obtain: On Chapter 6, Enrichment Sphere 3 save the game before dropping Repulsion Gel on the cube. Release the gel and try and catch the cube; if it hits the ground, load the earlier save. |
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