Test Chambers: Difference between revisions
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'''Test Chambers''' are a vital part of the Portal series. They are how [[GLaDOS]] can track Test Subject's movements/progress thanks to the [[Security Cameras]] fixed onto the walls of Test Chambers at various points. There are multiple Test Chambers throughout The Enrichment Centre. {{Spoiler text|However, in Portal 2, they are almost created as | '''Test Chambers''' are a vital part of the Portal series. They are how [[GLaDOS]] can track Test Subject's movements/progress thanks to the [[Security Cameras]] fixed onto the walls of Test Chambers at various points. There are multiple Test Chambers throughout The Enrichment Centre. {{Spoiler text|However, in Portal 2, they are almost created as you progress through the chambers by GLaDOS/Wheatley using robotic arms carrying plates which combined with other plates form the ceiling, walls and floor of the chamber. This new method of creation allows for an almost infinite combinations of test chambers within the Enrichment Centre}}. A Test Chamber upon entering one has a bare, minimal feel to it, similar to a hospital with its sterile environment; this is due to the lighting used within chambers, and the colours of the plates as well. | ||
== Test Chamber Mechanics == | == Test Chamber Mechanics == | ||
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== List of Test Chambers == | == List of Test Chambers == | ||
===Portal 1 Test Chambers=== | |||
===Portal: Still Alive Test Chambers=== | |||
===Portal 2 Test Chambers=== |
Revision as of 00:12, 27 April 2011
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Test Chambers are a vital part of the Portal series. They are how GLaDOS can track Test Subject's movements/progress thanks to the Security Cameras fixed onto the walls of Test Chambers at various points. There are multiple Test Chambers throughout The Enrichment Centre. However, in Portal 2, they are almost created as you progress through the chambers by GLaDOS/Wheatley using robotic arms carrying plates which combined with other plates form the ceiling, walls and floor of the chamber. This new method of creation allows for an almost infinite combinations of test chambers within the Enrichment Centre. A Test Chamber upon entering one has a bare, minimal feel to it, similar to a hospital with its sterile environment; this is due to the lighting used within chambers, and the colours of the plates as well.
Test Chamber Mechanics
Most Test Chambers will be comprised of one or more mechanics and objects:
- Material Emancipation Grill
- Portals
- Heavy Duty Super-Colliding Super Button
- High Energy Pellet
- Unstationary Scaffold
- Victory Lift
- Vital Apparatus Vent
- Cube (Weighted Storage & Weighted Companion)
- Aerial Faith Plate
- Edgeless Safety Cube Recepticle
- Excursion Funnel
- Gels (Propulsion, Repulsion & Conversion)
- Hard Light Bridge
- Thermal Discouragement Beam
- Cube (Edgeless Safety & Discouragement Redirection)