Test Chambers: Difference between revisions
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Test Chambers are a vital part of the Portal series. Thanks to the Security Cameras fixed onto the walls of Test Chambers at various points, GLaDOS can track a Test Subject's movements and progress. There are multiple Test Chambers throughout The Enrichment Centre. However, in Portal 2 they are instantly created by GLaDOS and Wheatley (using robotic arms carrying plates and combining them with other plates to form a ceiling, floor, and walls of a chamber) as one progresses through the tests. This new method of creation allows for an almost infinite amount of test chamber combinations within the Enrichment Centre. Upon entering a Test Chamber one acquires a bare (minimal) feeling, similar to a hospital with its sterile environment; this is due to the lighting used within chambers, and the colors of the plates as well.
Test Chamber Mechanics
Most Test Chambers will be composed with multiple mechanics and objects.
- Material Emancipation Grill
- Portals
- Heavy Duty Super-Colliding Super Button
- High Energy Pellet
- Unstationary Scaffold
- Victory Lift
- Vital Apparatus Vent
- Cube (Weighted Storage & Weighted Companion)
- Aerial Faith Plate
- Edgeless Safety Cube Recepticle
- Excursion Funnel
- Gels (Propulsion, Repulsion & Conversion)
- Hard Light Bridge
- Thermal Discouragement Beam
- Cube (Edgeless Safety & Discouragement Redirection)