Pedestal Button: Difference between revisions

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[[Pedestal Button]]s are a game [[Mechanics|mechanic]] used within the ''Portal'' series. They can be found very frequently throughout [[Test Chambers]] and are primarily used to allow the player to trigger or toggle a particular function. They can be activated with the "Use" key (default: {{key|E}}).
{{Quotation|'''GLaDOS'''|Press the button again.|sound=GLaDOS_faithplategarbage06.wav}}
 
'''Pedestal Buttons''' are a game [[Mechanics|mechanic]] used within the ''Portal'' series. They can be found very frequently throughout [[Test Chambers]] and are primarily used to allow the player to trigger or toggle a particular function. They can be activated with the "Use" key (default: {{key|E}}).


In the bonus maps of [[Portal: Still Alive]], pedestal buttons connected to cube droppers have a special skin, pictured below.
In the bonus maps of [[Portal: Still Alive]], pedestal buttons connected to cube droppers have a special skin, pictured below.
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|File:Still alive button.PNG|''[[Portal: Still Alive]]'''s [[Cubes|cube]] [[Material Emancipation Grill|fizzler]] variation of the Pedestal Button, only used in bonus chambers
|File:Still alive button.PNG|''[[Portal: Still Alive]]'''s [[Cubes|cube]] [[Material Emancipation Grill|fizzler]] variation of the Pedestal Button, only used in bonus chambers
}}
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== Quotes ==
{{Quotation|'''GLaDOS'''|Press the button again.|sound=GLaDOS_faithplategarbage06.wav}}


== Trivia ==
== Trivia ==
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{{MechanicsNav}}
{{MechanicsNav}}
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[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 21:01, 8 May 2023

Pedestal Buttons are a game mechanic used within the Portal series. They can be found very frequently throughout Test Chambers and are primarily used to allow the player to trigger or toggle a particular function. They can be activated with the "Use" key (default: E).

In the bonus maps of Portal: Still Alive, pedestal buttons connected to cube droppers have a special skin, pictured below.

Uses

Pedestal Buttons are used for multiple purposes to initiate a particular action. More common uses include the dropping of a Cube (and fizzling of the previous cube if present), activating a Gel pipeline or opening a door. They can also be timer-based, where the action (for example, extending a platform) is only activated for a specific length of time.

Gallery

Quotes

Press the button again.
GLaDOS

Trivia

  • Unlike floor buttons, the lights on the sides of pedestal buttons do not change color when the button is active.