Defective Turret: Difference between revisions

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:''Not to be confused with the [[Oracle Turret]].''
[[File:Portal2 Turret Defective.png|right|140px|The Defective Turret]]
[[File:Portal2 Turret Defective.png|right|140px|The Defective Turret]]
{{Quotation|'''''Defective Turret'''''|"It's my big chance! (clickclickclick) This is trouble."|}}
{{Quotation|'''''Defective Turret'''''|"It's my big chance! (clickclickclick) This is trouble."|}}
'''Defective Turrets''', also called "Crap Turrets" by [[Wheatley]], are damaged, ammo-less, unfinished, or faultily assembled [[Sentry Turret|Sentry Turrets]]. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice.
'''Defective Turrets''', also called "Crap Turrets" by [[Wheatley]], are damaged, ammo-less, unfinished, or faultily assembled [[Sentry Turret]]s. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice.
They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. They are first encountered in Chapter 5: The Escape.
They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. They are first encountered in Chapter 5: The Escape.


 
The Defective Turrets are voiced by {{w|Nolan North}}.


== Overview ==
== Overview ==
*They lack the outer white shell of normal [[Turret|turrets]], and their insides are visible. Additionally, their laser guide is off or broken, and their dialogue indicates they are blind, though they seem to notice [[Chell]] regardless. They also seem to be out of bullets, as when they fire, only a clicking sound is made. After a while, they bizarrely catch on fire and explode. Some even appear to have been assembled sideways, or are still in their boxes.
*They lack the outer white shell of normal [[turret]]s, and their insides are visible. Additionally, their laser guide is off or broken, and their dialogue indicates they are blind, though they seem to notice [[Chell]] regardless. They also seem to be out of bullets, as when they fire, only a clicking sound is made. After a while, they bizarrely catch on fire and explode. Some even appear to have been assembled sideways, or are still in their boxes.
 
*In Chapter 5 of [[Portal 2]], [[Chell]] sabotages the assembly lines by replacing the template [[turret]] with a defective one, causing all the fully functional [[Turret|turrets]] to be thrown out. This does not prevent fully-functional turrets from appearing later, so it's possible this problem was later rectified or did not affect the turrets which had already been built.


*When [[GLaDOS]] attempts to surround [[Chell]] with [[Turret|turrets]], she instead uses these because of the earlier sabotage. They simply stand around and click, then explode.
*{{spoiler|In Chapter 5 of [[Portal 2]], [[Chell]] sabotages the assembly lines by replacing the template [[turret]] with a defective one, causing all the fully functional [[turret]]s to be thrown out. This does not prevent fully-functional turrets from appearing later, so it's possible this problem was later rectified or did not affect the turrets which had already been built.}}


*[[Wheatley]] later repeats this error when he plans a perfectly good ambush for [[Chell]], but uses defective turrets instead of working ones, despite knowing of [[Chell|Chell's]] sabotage. Once again they explode harmlessly.
*{{spoiler|When [[GLaDOS]] attempts to surround [[Chell]] with [[turret]]s, she instead uses these because of the earlier sabotage. They simply stand around and click, then explode.}}


*They speak in a masculine voice rather than the feminine ones like the rest of the [[Turret|turrets]]. Their voices also seem to lack the robotic edge of the normal [[Turret|turrets]].
*{{spoiler|[[Wheatley]] later repeats this error when he plans a perfectly good ambush for [[Chell]], but uses defective turrets instead of working ones, despite knowing of [[Chell]]'s sabotage.}}


*They sometimes will ask other [[Turret|turrets]] for bullets, try to speak in a higher voice to imitate non-defective ones, and humorously shout "Blam! Blam! Blam! I'm not defective!" in a vain attempt to not get tossed out.
*They speak in a masculine voice rather than the feminine ones like the rest of the [[turret]]s. Their voices also seem to lack the robotic edge of the normal [[turret]]s.


*Certain defective turrets are in boxes. They do not shoot and blow up near instantly.
*They sometimes will ask other [[turret]]s for bullets, try to speak in a higher voice to imitate non-defective ones, and  humorously shout [[Media:Defective Turret sp_sabotage_factory_defect_postrange02.wav|"Blam! Blam blam blam! I'm not defective!"]] in a vain attempt to not get tossed out.


== Trivia ==
== Trivia ==
[[File:Turret Backwards.png|thumb|right|150px|Another type of Defective Turret]]
[[File:Turret Backwards.png|thumb|right|150px|Another type of Defective Turret]]
*These are not to be confused with the [[Oracle Turret]], which is fully assembled but says different lines in a different voice.
*These are not to be confused with the [[Oracle Turret]], which is fully assembled but more sentient than a fully functional sentry turret.


*If the player grabs one before moving the template turret and switches them instantaneously, the template turret exploding will cause the defective turret to become slightly misaligned. Despite this, the system still functions correctly.
*If the player grabs one before moving the template turret and switches them instantaneously, the template turret exploding will cause the defective turret to become slightly misaligned. Despite this, the system still functions correctly.
Line 30: Line 28:
*The turrets appearing in Course 5 of Cooperative Testing Initiative look like defective turrets but work and speak properly. This, possibly, means that defective turrets are built by broken 20th century machines, as Course 5 is set in the old Enrichment Center.
*The turrets appearing in Course 5 of Cooperative Testing Initiative look like defective turrets but work and speak properly. This, possibly, means that defective turrets are built by broken 20th century machines, as Course 5 is set in the old Enrichment Center.


*Hacking a functioning turret into the game and placing it in the Master Turret Booth will cause it to change its model to a defective turret.
*Console commanding a normal sentry turret to spawn in the chamber and placing it in the Master Turret Booth will cause it to change its model to a defective turret.
== Bugs ==
*Defective turrets use regular turret's scrap pieces when exploding, as seen if too many are caught when being flung away by the template/response testing machine.


== Related achievements ==
== Related achievements ==
=== Portal 2 ===
=== Portal 2 ===
{{Show achievement|Portal 2|Scanned Alone}}
{{Show achievement|Portal 2|Scanned Alone}}
{{Show achievement|Portal 2|Pturretdactyl}}
{{Show achievement|Portal 2|No Hard Feelings}}


== See also ==
== See also ==
* [[Turret]]
* [[Turret]]
* [[Defective Turret voice lines]]
* [[Defective Turret voice lines]]
{{CharactersNav}}

Latest revision as of 04:57, 13 June 2023

Not to be confused with the Oracle Turret.
The Defective Turret
"It's my big chance! (clickclickclick) This is trouble."
Defective Turret

Defective Turrets, also called "Crap Turrets" by Wheatley, are damaged, ammo-less, unfinished, or faultily assembled Sentry Turrets. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice. They are harmless to Chell, many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. They are first encountered in Chapter 5: The Escape.

The Defective Turrets are voiced by Nolan North.

Overview

  • They lack the outer white shell of normal turrets, and their insides are visible. Additionally, their laser guide is off or broken, and their dialogue indicates they are blind, though they seem to notice Chell regardless. They also seem to be out of bullets, as when they fire, only a clicking sound is made. After a while, they bizarrely catch on fire and explode. Some even appear to have been assembled sideways, or are still in their boxes.
  • In Chapter 5 of Portal 2, Chell sabotages the assembly lines by replacing the template turret with a defective one, causing all the fully functional turrets to be thrown out. This does not prevent fully-functional turrets from appearing later, so it's possible this problem was later rectified or did not affect the turrets which had already been built.
  • When GLaDOS attempts to surround Chell with turrets, she instead uses these because of the earlier sabotage. They simply stand around and click, then explode.
  • Wheatley later repeats this error when he plans a perfectly good ambush for Chell, but uses defective turrets instead of working ones, despite knowing of Chell's sabotage.
  • They speak in a masculine voice rather than the feminine ones like the rest of the turrets. Their voices also seem to lack the robotic edge of the normal turrets.

Trivia

Another type of Defective Turret
  • These are not to be confused with the Oracle Turret, which is fully assembled but more sentient than a fully functional sentry turret.
  • If the player grabs one before moving the template turret and switches them instantaneously, the template turret exploding will cause the defective turret to become slightly misaligned. Despite this, the system still functions correctly.
  • The turrets appearing in Course 5 of Cooperative Testing Initiative look like defective turrets but work and speak properly. This, possibly, means that defective turrets are built by broken 20th century machines, as Course 5 is set in the old Enrichment Center.
  • Console commanding a normal sentry turret to spawn in the chamber and placing it in the Master Turret Booth will cause it to change its model to a defective turret.

Bugs

  • Defective turrets use regular turret's scrap pieces when exploding, as seen if too many are caught when being flung away by the template/response testing machine.

Related achievements

Portal 2

Scanned Alone
Scanned Alone
Stand in a defective turret detector
Pturretdactyl
Pturretdactyl
Use an Aerial Faith Plate to launch a turret
No Hard Feelings
No Hard Feelings
Save a turret from redemption

See also