Characters: Difference between revisions

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The ''Portal'' storyline is home to a number of richly detailed characters.  
The Portal storyline is home to a number of richly detailed characters.


== Characters ==
== Humans ==
Characters are listed in order of appearance.
{| width="100%" align="center"
| {{PortalCharacter|image=Chell.png|link=Chell|text=Chell}}
| {{PortalCharacter|image=Doug Rattmann.jpg|link=Doug Rattmann|text=Doug Rattmann}}
| {{PortalCharacter|image=Cave Johnson Painting 3.png|link=Cave Johnson|text=Cave Johnson}}
| {{PortalCharacter|image=Caroline.png|link=Caroline|text=Caroline}}
| {{PortalCharacter|image=Portal Tabletop Greg cropped.jpg|link=Greg|text=Greg}}
| {{PortalCharacter|image=Lab Rat Henry.jpg|link=Henry|text=Henry}}
|}


=== Chell ===
== Personality Constructs ==
{{main|Chell}}
{| width="100%" align="center"
Chell is the main protagonist and the character you control during the single player portions of both ''Portal'' and ''Portal 2''. She is notoriously tenacious, and is renowned for possessing a "never give up" or "never say die" attitude as highlighted in the [[Portal 2: Lab Rat|''Portal: Lab Rat'']] comic. Throughout both games she doesn't speak, but interacts silently with the world around her.
| {{PortalCharacter|image=GLaDOS_P2.png|link=GLaDOS|text=GLaDOS}}
| {{PortalCharacter|image=Portal2 Turret Standard.png|link=Turrets#Sentry Turret|text=Sentry Turret}}
| {{PortalCharacter|image=Portal2 Turret Defective.png|link=Defective Turret|text=Defective Turret}}
| {{PortalCharacter|image=Portal Tabletop Party Escort Bot cropped.png|link=Party Escort Bot|text=Party Escort Bot}}
|}


=== GLaDOS ===
=== Cooperative Testing Initiative ===
{{main|GLaDOS}}
{| width="100%" align="center"
GLaDOS (or Genetic Lifeform and Disk Operating System) is the primary antagonist throughout both ''Portal'' and ''Portal 2''. She is a sentient computer that was built to help oversee, and later fully control all aspects of the [[Aperture Science]] Enrichment Center. Witty and sarcastic, her tone and mode of speech is generally surprisingly human, but with the cold calculating precision only a computer can afford.
| {{PortalCharacter|image=Atlas.png|link=Atlas|text=Atlas}}
| {{PortalCharacter|image=P-body.png|link=P-body|text=P-body}}
|}


=== Doug Rattmann ===
== Cores ==
{{main|Doug Rattmann}}
=== ''Portal'' ===
Doug Rattmann is an ex-Aperture Science employee who has gone somewhat insane by lack of medication. He now roams the Aperture facility, setting up [[Doug Rattmann#Dens|dens]] as he travels {{spoiler|and helps Chell, most notably when he risks his own life to insure that Chell's [[Relaxation Vault]] had enough power to function.}}
{| width="100%" align="center"
| {{PortalCharacter|image=MoralityCore.png|link=Morality Core|text=Morality Sphere}}
| {{PortalCharacter|image=CuriousityCore.png|link=Curiosity Core|text=Curiosity Sphere}}
| {{PortalCharacter|image=LogicCore.png|link=Intelligence Core|text=Intelligence Sphere}}
| {{PortalCharacter|image=AngerCore.png|link=Anger Core|text=Anger Sphere}}
|}


=== Weighted Companion Cube ===
=== ''Portal 2'' ===
{{main|Weighted Companion Cube}}
{| width="100%" align="center"
The Weighted Companion Cube is a variant of the [[Weighted Storage Cube]]. It is presented to the player in a late test chamber in ''Portal'', and serves as both protector and assistant throughout the level. In the sequel, the Companion Cube has been upgraded, like much of [[Aperture Science]]'s equipment, most notably with the addition of soft music which plays whenever it is held.
| {{PortalCharacter|image=Wheatley.png|link=Wheatley|text=Wheatley}}
| {{PortalCharacter|image=SpaceCore.png|link=Space Sphere|text=Space Sphere}}
| {{PortalCharacter|image=AdventureCore.png|link=Adventure Sphere|text=Adventure Sphere}}
| {{PortalCharacter|image=FactCore.png|link=Fact Sphere|text=Fact Sphere}}
|}


=== Wheatley ===
== Others ==
{{main|Wheatley}}
{| width="100%" align="center"
Wheatley is a sentient personality core that has helped to maintain [[Aperture Science]]. {{Spoiler|Wheatley is described by GLaDOS as a core designed to make poor decisions, and was created in order to make GLaDOS less intelligent and thereby more controllable.}} He begins ''Portal 2'' as your companion and guide through the early parts of the game, and attempts to help the player escape from GLaDOS. {{Spoiler|Later, after replacing GLaDOS as the entity primarily in control of Aperture Science, he is corrupted by its power and assumes a more malevolent personality.}}
| {{PortalCharacter|image=Unknownweapon.png|link=Announcer|text=Announcer}}
| {{PortalCharacter|image=Portal2 CompanionCube.png|link=Weighted Companion Cube|text=Companion Cube}}
| {{PortalCharacter|image=Hoopy the Hoop.png|link=Hoopy the Hoop|text=Hoopy the Hoop}}
| {{PortalCharacter|image=Portal2 Crow.png|link=Bird|text=The Bird}}
|}


=== Cave Johnson ===
=== Minor Personnel ===
{{main|Cave Johnson}}
{| width="100%" align="center"
At some point in his career as a successful shower curtain salesman, and after winning the Idaho award for potato science, Cave Johnson decided to embark upon a venture into science. He then bought a large salt mine to base all of his scientific testing. As a result, he founded and developed [[Aperture Science|Aperture Science Innovations]], a testing ground for inventions of a scientific nature. Now presumed deceased, recordings of his voice remain in order to guide test subjects through the many test chambers that can be found throughout Aperture Science.
| {{PortalCharacter|image=Unknownweapon.png|link=Bob the Janitor|text=Bob}}
| {{PortalCharacter|image=Unknownweapon.png|link=Jerry|text=Jerry}}
| {{PortalCharacter|image=Bendy.png|link=Bendy|text=Bendy}}
|}


=== Caroline ===
== Scrapped Characters ==
{{main|Caroline}}
{| width="100%" align="center"
Caroline was [[Cave Johnson]]'s assistant. {{Spoiler text|At the time of Cave's death, her consciousness was transferred into the core system to become GLaDOS.}}
| {{PortalCharacter|image=Betty.png|link=Betty|text=Betty}}
 
| {{PortalCharacter|image=Mel.png|link=Mel|text=Mel}}
=== Atlas ===
| {{PortalCharacter|image=Walking_Turret.jpeg|link=Walking Turret|text=Walking Turret}}
{{main|Atlas}}
| {{PortalCharacter|image=Portal 2 Hover Turret Diversity Vent.png|link=Hover Turret|text=Hover Turret}}
Atlas is a sentient robot designed by GLaDOS from the remains of a knowledge core for the purposes of [[co-op|cooperative testing]] with his partner [[P-body]]. His eye, and markings on his body are blue, while he fires blue and purple portals from his [[Aperture Science Handheld Portal Device]]. Though incapable of human speech, he is presented as a somewhat nervous masculine robot.
|}
 
=== P-body ===
{{main|P-body}}
P-body is a sentient robot designed by [[GLaDOS]] from the remains of a turret for the purposes of [[co-op|cooperative testing]] with his partner [[Atlas]]. His eye, and markings on her body are orange, while he fires orange and red portals from his [[Aperture Science Handheld Portal Device]]. Though incapable of human speech, P-body is presented as inquisitive and confident, though slightly feminine robot.
 
=== Announcer ===
{{main|Announcer}}
The Announcer guides the player through the facility early on in ''Portal 2'' {{Spoiler|and initiates stalemates when core computers become corrupted}}.


== Minor Test Subjects ==
The following list is Easter Eggs, not notable test subjects
{| width="100%" align="center"
| {{PortalCharacter|image=Achievement Tests Like Chicken.jpg|link=Test Subject 042|text=Test Subject 042}}
| {{PortalCharacter|image=Unknownweapon.png|link=Test Subject 234|text=Test Subject 234}}
|}


{{CharactersNav}}
{{CharactersNav}}

Latest revision as of 04:44, 13 June 2023

The Portal storyline is home to a number of richly detailed characters.

Humans

Personality Constructs

Cooperative Testing Initiative

Cores

Portal

Portal 2

Others

Minor Personnel

Scrapped Characters

Minor Test Subjects

The following list is Easter Eggs, not notable test subjects