Goo: Difference between revisions
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Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their [[portals]]. | Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their [[portals]]. | ||
Objects that have fallen into the goo are irretrievable. In such cases where testing elements like the [[cubes]] are needed to solve a test, a replacement will be issued immediately if the first one was dropped into the goo. On some occasions during ''[[Portal 2]]'', objects in the goo can be heard and seen [[Material Emancipation Grill|fizzling]] immediately after falling in, while in most, they will simply be deleted soon after they fall out of sight and are not being held on to | Objects that have fallen into the goo are irretrievable. In such cases where testing elements like the [[cubes]] are needed to solve a test, a replacement will be issued immediately if the first one was dropped into the goo. On some occasions during ''[[Portal 2]]'', objects in the goo can be heard and seen [[Material Emancipation Grill|fizzling]] immediately after falling in, while in most, they will simply be deleted soon after they fall out of sight and are not being held on to. | ||
Appearance-wise in ''[[Portal]]'', the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. Any contact with the goo will result in continuous damage that would eventually result in killing [[Chell]], [[P-body]], [[Atlas]], [[Bendy]] or whoever you are playing as within a few seconds upon contact | Appearance-wise in ''[[Portal]]'', the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. As of ''Portal 2'', the goo appears to be mainly brown, often with smoke swirling around its presence like in ''Portal''. | ||
Any contact with the goo will result in continuous damage that would eventually result in killing [[Chell]], [[P-body]], [[Atlas]], [[Bendy]] or whoever you are playing as within a few seconds upon contact. | |||
== Gallery == | == Gallery == |
Revision as of 21:26, 11 October 2020
“ | The subtext of that acid pit is acid. The content of the pit is also acid. I'll let you fully absorb it.
— GLaDOS
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” |
The Goo,[1] also known as Toxic Water, Acid, Hazard Liquid, and Deadly Goo, is a common environmental hazard in both Portal and Portal 2.
Overview
Goo is usually present within testing chambers in order to provide a penalty for failure, and to ensure that test subjects are precise with their movements and positioning of their portals.
Objects that have fallen into the goo are irretrievable. In such cases where testing elements like the cubes are needed to solve a test, a replacement will be issued immediately if the first one was dropped into the goo. On some occasions during Portal 2, objects in the goo can be heard and seen fizzling immediately after falling in, while in most, they will simply be deleted soon after they fall out of sight and are not being held on to.
Appearance-wise in Portal, the goo appears as a mixture of red, green, and brown-colored liquid with a swirled appearance. As of Portal 2, the goo appears to be mainly brown, often with smoke swirling around its presence like in Portal.
Any contact with the goo will result in continuous damage that would eventually result in killing Chell, P-body, Atlas, Bendy or whoever you are playing as within a few seconds upon contact.
Gallery
Portal | |||||||||
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References