Mechanics: Difference between revisions
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== Structures == | == Structures == | ||
* [[Test Chambers]] | |||
* [[Chamberlock]]s | * [[Chamberlock]]s | ||
* [[Emergency Intelligence Incinerator]] | * [[Emergency Intelligence Incinerator]] | ||
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* [[Hard Light Bridge]] | * [[Hard Light Bridge]] | ||
* [[Thermal Discouragement Beam]] | * [[Thermal Discouragement Beam]] | ||
== Cubes == | == Cubes == | ||
{{Main|Cubes}} | {{Main|Cubes}} |
Revision as of 08:46, 21 August 2015
Testing mechanics are what makes up the meat of the puzzles in the Portal series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.
Devices
Structures
- Test Chambers
- Chamberlocks
- Emergency Intelligence Incinerator
- Material Emancipation Grill
- Unstationary Scaffold
- Victory Lift
- Aerial Faith Plate
- Crusher
- Panels
- Excursion Funnel
- Hard Light Bridge
- Thermal Discouragement Beam
Cubes
Main article: Cubes
- Weighted Storage Cube
- Weighted Companion Cube
- Discouragement Redirection Cube
- Edgeless Safety Cube
- Antique Cube
- Frankenturret
Buttons
- Heavy Duty Super-Colliding Super Button
- Switch
- Circuit Breaker
- Edgeless Safety Cube Receptacle
- Weighted Storage Cube Receptacle
Gels
Main article: Gels
Hazards
- Crusher
- High Energy Pellet
- Thermal Discouragement Beam
- Goo
- Turret
- Piston
- Laser Field
- Shredders
- Rocket Turrets
- Bombs
Tubes
Main article: Tubes
Scrapped
- Glass futbol
- Exploding futbol
- Futbol spawner
- Futbol receptacle
- Adhesion Gel
- Reflective Gel
- Hover Turret
- Paint gun