Portal 2 Chapter 2 Test Chamber 7: Difference between revisions

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{{Test Chamber Infobox
{{Test Chamber Infobox
   | title      = Chapter 2 - Test Chamber 07
   | title      = Portal 2 Chapter 2 Test Chamber 7
  | valve-title= Pit Flings
   | map        = sp_a2_pit_flings.bsp
   | map        = sp_a2_pit_flings.bsp
  | dirty      = 1
   | number    = 07
   | number    = 07
   | total      = 22
   | total      = 22
Line 21: Line 23:
}}
}}


== Hazards ==
This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level requires the player to utilize their knowledge of the [[Thermal Discouragement Beam]], [[Button]]s and momentum in order to successfully solve the Test Chamber. This level is also unique in that it features a damaged [[Emancipation Grid]], which allows the player to unlock the "Preservation of Mass" achievement. The [[Weighted Companion Cube]] is also introduced here.
 
== Contents ==
 
=== Mechanics ===
* [[Weighted Companion Cube]]
* [[Vital Apparatus Vent]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Panels]]
* [[Flinging]]
* Track Platform
* Laser Receptacle
 
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
* [[Wheatley]]
 
=== Hazards ===
*[[Thermal Discouragement Beam]]
*[[Thermal Discouragement Beam]]
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Test Chamber 07 (GLaDOS)''


== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
*Proceed to the chamber, jump over the Thermal Discouragement Beam and pick up the [[Companion Cube]].
*Look up and wait for the second companion cube to fall. When it does, pick it up and block the beam with it (it will fizzle).
*Wait for the third cube to fall and take it to the beam to block it. Lift on the opposite side of the entrance will descend.
*Get on the lift and place a portal under the cube and other one on the wall to get the beam connected again.
*Wait for the lift to get to the top.
*Place a portal on the angled panels further away and walk over there. Place the other portal under the cube, so it'll come out near you.
*Pick up the cube and jump through the portal on the floor. Place the cube on the [[Heavy Duty Super-Colliding Super Button|button]].
*Place a portal on the other angled panels on the far-left corner and then place the other portal on the floor.
*Jump through the portal on the floor and go to the [[chamberlock]].
}}


== Video walkthrough ==
== Video walkthrough ==
{{walkthrough}}
{{walkthrough}}
== Trivia ==
* Use the Companion Cube to block the beam then run to the wall by the victory lift and you can pull Wheatley from the wall.
** He will not activate the button nor talk to you, but he can be used to block the beam if dropped face down.
* Placing the companion cube on the button after collecting Wheatley and using momentum to fling yourself to the exit will cause GLaDOS to say: [[Media:GLaDOS sp_a2_pit_flings_future_starter01.wav|"Uh oh. You're stranded. Let's see if the cube will try to help you escape. Actually, so that we're not here all day, I'll just cut to the chase: It won't. Any feelings you think it has for you are simply byproducts of your sad, empty life."]].
** She will then fizzle the cube on the button thus releasing a further cube form the Vital Apparatus Vent and say: [[Media:GLaDOS sp_a2_pit_flings_future_starter02.wav|"Anyway, here's a new cube for you to project your deranged loneliness onto."]] This can happen without grabbing Wheatley if you take the cube past the broken emancipation grill, leave it in,  jump off of the platform where the exit door is, and place both portals on a nearby wall.
* If you place a portal on the wall past the broken [[Material Emancipation Grill]], you can then retrieve the Companion Cube. However, when you near the [[Chamberlock]], GLaDOS will fizzle the cube and say [[Media:GLaDOS sp_a2_pit_flings06.wav|"I think that one was about to say 'I love you.' They ARE sentient, of course. We just have a LOT of them."]]


== Related achievements ==
== Related achievements ==
{{Show achievement|Portal 2|Preservation of Mass|width=50%}}
{{Show achievement|Portal 2|Preservation of Mass|width=50%}}
== Music ==
{{main|Portal 2 soundtrack}}
{{Track|Love as a Construct}}
== Gallery ==
{{Gallery
|width=192
|height=108
|lines=3
|File:Portal 2 Chapter 2 Test Chamber 7 exit hammer.png|alt1=The exit of the [[Test Chamber]] seen in Hammer|The exit of the [[Test Chamber]] seen in Hammer.
}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal 2 chambers]]

Latest revision as of 21:42, 9 September 2022


Portal 2 Chapter 2 Test Chamber 7
sp_a2_pit_flings.bsp Pit Flings

Chamber number 0.pngChamber number 7.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 7.pngChamber progress slash.pngChamber progress 2.pngChamber progress 2.png


Portal 2 Chapter 2 Test Chamber 07.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon water hazard.pngChamber icon fling enter on.png
Chamber icon fling exit on.pngChamber icon laser sensor on.pngChamber icon laser redirection.pngChamber icon turret hazard.pngChamber icon dirty water.png

This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level requires the player to utilize their knowledge of the Thermal Discouragement Beam, Buttons and momentum in order to successfully solve the Test Chamber. This level is also unique in that it features a damaged Emancipation Grid, which allows the player to unlock the "Preservation of Mass" achievement. The Weighted Companion Cube is also introduced here.

Contents

Mechanics

Characters

Hazards

Locations

  • Aperture Science Enrichment Center
  • Test Chamber 07 (GLaDOS)

Walkthrough

  • Proceed to the chamber, jump over the Thermal Discouragement Beam and pick up the Companion Cube.
  • Look up and wait for the second companion cube to fall. When it does, pick it up and block the beam with it (it will fizzle).
  • Wait for the third cube to fall and take it to the beam to block it. Lift on the opposite side of the entrance will descend.
  • Get on the lift and place a portal under the cube and other one on the wall to get the beam connected again.
  • Wait for the lift to get to the top.
  • Place a portal on the angled panels further away and walk over there. Place the other portal under the cube, so it'll come out near you.
  • Pick up the cube and jump through the portal on the floor. Place the cube on the button.
  • Place a portal on the other angled panels on the far-left corner and then place the other portal on the floor.
  • Jump through the portal on the floor and go to the chamberlock.

Video walkthrough

Download Download demo file

Trivia

  • Use the Companion Cube to block the beam then run to the wall by the victory lift and you can pull Wheatley from the wall.
    • He will not activate the button nor talk to you, but he can be used to block the beam if dropped face down.

Related achievements

Preservation of Mass
Preservation of Mass
Break the rules in Test Chamber 07

Music

Main article: Portal 2 soundtrack

Love as a Construct by Aperture Science Psychoacoustics Laboratory [4:57] | Download Download | Play icon.png Play

Gallery