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  • [[Image:Portal 2 Security Camera Clean.png|250px|La cámara de seguridad en ''Portal 2''|right]] No tienen ninguna importancia vital en [[Portal/es|Portal]] ni [[Portal 2/es|P
    2 KB (370 words) - 11:45, 16 February 2022
  • | free = no ...omotional image featuring a [[Turrets|Turret]], [[Cubes|Cube]], [[Security Camera]], a [[Portals|portal]] and [[Bendy|Bendies]].
    3 KB (436 words) - 01:40, 5 November 2022
  • | free = no ...амное изображение с [[Turrets/ru|турелью]], [[Cubes/ru|кубом]], [[Security Camera/ru|камерой слежения]], [[Portals/ru|порталом]] и н
    5 KB (145 words) - 07:26, 23 February 2020
  • | free = no ...agen promocional con [[Turrets/es|torreta]], [[Cubes/es|cubo]], [[Security Camera/es|cámara de seguridad]], un [[Portals/es|portal]] y los [[Bendy/es|Bendy]
    3 KB (483 words) - 11:47, 16 February 2022
  • ...throw the exit away to somewhere else as you land. Moving like this costs no steps. * Kill the third turret by firing a portal at the security camera behind it.
    7 KB (1,165 words) - 23:20, 30 October 2017
  • ...ecimento [[Aperture Science/pt-br|Aperture Science]]. Graças as [[Security Camera/pt-br|câmeras de segurança]] presas nas paredes em vários pontos das câ ...er facilmente reconfiguradas e recicladas para outra nova câmara de teste. No ''Portal 2'', essas câmaras pode ser rapidamente criadas por GLaDOS com o
    8 KB (1,191 words) - 19:25, 19 March 2016
  • ...a Gesture menu ({{key|Q}} [[Default keybinds|by default]]) on the vault's camera, and in the vault are the preserved humans that [[GLaDOS]] later uses as ex GLaDOS: I entered the security code, but the vault door remains locked. <br>
    10 KB (1,761 words) - 16:47, 21 December 2023
  • Rattmann no aparece en el juego en ninguna forma, en lugar de eso dejó deliberadamente Rattmann's graffiti work makes no appearances whatsoever during the course of the game's [[Cooperative Testin
    12 KB (1,832 words) - 10:02, 12 January 2023
  • Rattmann's graffiti work makes no appearances whatsoever during the course of the game's [[Cooperative Testin |File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.
    12 KB (1,833 words) - 10:02, 12 January 2023
  • Rattmann's graffiti work makes no appearances whatsoever during the course of the game's [[Cooperative Testin |File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.
    11 KB (1,783 words) - 10:02, 12 January 2023
  • ...series and the [[Aperture Science]] Enrichment Center. Via the [[Security Camera]]s fixed onto the walls of test chambers at various points, [[GLaDOS]] can ...ey are, so called, the [[Cave Johnson]] levels, which have a distinct look no other level design has. Its color use shifts more to the hues of green, yel
    11 KB (1,687 words) - 20:30, 19 April 2024
  • * {{Voice line|GLaDOS|generic security camera destroyed-2}} * {{Voice line|GLaDOS|generic security camera destroyed-3}}
    85 KB (10,745 words) - 02:09, 2 December 2021
  • ...dle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores i ...power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neur
    21 KB (3,386 words) - 06:27, 9 April 2024
  • *[[Media:GLaDOS generic security camera destroyed-2.wav|"為了確保所有授權活動的安全執行,請勿摧� *[[Media:GLaDOS generic security camera destroyed-3.wav|"為了您的安全,請勿摧毀生命測試設備。"]]
    97 KB (10,567 words) - 13:00, 15 June 2015
  • Rattmann's graffiti work makes no appearances whatsoever during the game's [[Cooperative Testing Initiative]] :''I had no choice, help me, Uncle Johnson,''<br />
    17 KB (2,635 words) - 21:24, 29 March 2023
  • ...GLaDOS 15_part1_into_the_fire-3.wav|"Rest assured that there is absolutely no chance of a dangerous equipment malfunction prior to your victory candescen *[[Media:GLaDOS 15_part1_Partyspeech-6.wav|"Make no further attempt to leave the testing area."]]
    92 KB (13,018 words) - 04:25, 13 June 2023