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9 July 2026

  • 11:5111:51, 9 July 2026 Portal 2 Chapter 5 Neurotoxin Generator/es (hist | edit) [3,552 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Capítulo 5 de Portal 2: Generador de neurotoxinas}} {{stub}} {{Test Chamber Infobox | title = Capítulo 5 de Portal 2: Generador de neurotoxinas | valve-title= Sabotaje de neurotoxinas | map = sp_a2_bts5.bsp | screenshot = Portal 2 Neurotoxin Generator.png | previous = Capítulo 5 de Portal 2: Centro de control de torretas | next = Capítulo 5 de Portal 2: Tube Ride }} Es el nivel 33 del juego y se desarrolla en el genera...")
  • 11:4211:42, 9 July 2026 Neurotoxin/es (hist | edit) [4,062 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Neurotoxina}} thumb|300px|Tanque de almacenamiento de neurotoxinas. {{Quotation|''GLaDOS'''|sound=GLaDOS_jailbreak06 es.wav|Do you hear that? That's the sound of the neurotoxin emitters emitting neurotoxin.}} La '''neurotoxina''', humorísticamente llamada '''neurotoxina mortal''' por GLaDOS, es un agente químico que aparece en ''Portal'' y ''Portal 2''. Fabric...")
  • 09:0509:05, 9 July 2026 Central AI Chamber/es (hist | edit) [10,592 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Cámara central de IA}} {{see also|Portal GLaDOS' Chamber/es|l1=Guía para la ''cámara de GLaDOS'' en Portal|Portal 2 Chapter 1 Her Chamber/es|l2=Guía para la reactivación de GLaDOS en Portal 2|Portal 2 Chapter 5 GLaDOS' Lair/es|l3=Guía para la transferencia de núcleo en Portal 2|Portal 2 Chapter 9 Finale/es|l4=Guía para el final de Portal 2}} {{SpoilerHeavy}} La '''cámara central de IA''' es una gran bahía donde está el Cores/es#Núcleo centra...")
  • 08:0608:06, 9 July 2026 Stalemate Resolution Annex/es (hist | edit) [1,432 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Anexo de resolución de conflictos}} thumb|200px|right|Anexo de resolución de conflictos en [[Portal 27es|Portal 2.]] {{Quotation|'''Locutor'''|«...unless a stalemate associate is present to press the stalemate resolution button.»|sound=Announcer_gladosbattle18 es.wav}} {{Quotation|'''Locutor'''|«Stalemate Resolution Associate: Please press the Stalemate Resolution Button.»|sound=Announcer_bb_stalemate07 es.wav}...")
  • 07:2407:24, 9 July 2026 Fire Suppression System/es (hist | edit) [1,138 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Sistema de extinción de incendios}} {{Quotation|'''Locutor'''|Fuego detectado en anexo de resolución de conflictos. Apagando.|sound=Announcer bb stalemate06 es.wav}} El '''sistema de extinción de incendios de Aperture Science''' o '''sistema de aspersores''' ''(sin nombre oficial en el juego)'', es una mecánica {{Spoiler|introducida en Portal 2, en concreto en el capítulo 9, Final}}. El sistema de asper...")
  • 06:3806:38, 9 July 2026 Victory Lift/es (hist | edit) [1,601 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Ascensor de la victoria}} right|300px|thumb|Ascensor de la victoria en ''Portal''. {{Quotation|'''GLaDOS'''|Muy, muy bien. Encontrará un ascensor como premio por su victoria en la cámara principal.|sound=GLaDOS 09_part1_success-1 es.wav}} El '''ascensor de la victoria''', también llamado '''plataforma de pistones''' en el creador de puzles de Portal 2, es una mecánica de juego introducid...")

8 July 2026

7 July 2026

  • 10:4010:40, 7 July 2026 Panels (video)/es (hist | edit) [2,222 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Paneles (vídeo)}} '''Paneles''' es el título del primer vídeo donde Valve promociona Portal 2 el 24 de marzo de 2011. El vídeo se muestra como vídeo de inversión de Aperture, combinando con animaciones de Aperture Science prerrenderizadas para mostrar los principales usos de los paneles de Aperture Science. {{youtube|0qcED35LL8I|hd=on|widths=960,720,512,384}} == Transcripción == {|...")
  • 10:1610:16, 7 July 2026 Portal: Prelude/es (hist | edit) [5,595 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Portal: Prelude}} {{community mod}} {{Game infobox | modpage = portal-prelude | game-name-override = Portal: Prelude | boxart-image = Mod Portal Prelude Splash.png | developer = * Nicolas "NykO18" Grevet * Jérémy "Capitaine Mousse" Barbe * Marc "Moroes" Bidoul | engine = Motor Source | released = Microsoft Windows *Internacional: 9/10/2008 | modes = Un jugador | genre = Puzle/plataformas en primera persona | ratings = N/D | requirem...")

3 July 2026

  • 11:4111:41, 3 July 2026 Portal: The Flash Version MapPack/es (hist | edit) [2,690 bytes] Ryo (talk | contribs) (Created page with "{{needimage|Could do with some pictures of the chambers}} {{stub}} {{Game infobox | modurl = http://portalmaps.wecreatestuff.com/ | boxart-image = Portal_fvmp.jpg | developer = * We Create Stuff | engine = Motor Source | released = Microsoft Windows *Internacional: 4 de mayo de 2008 | modes = Un jugador | genre = Plataformas y puzles en primera persona | ratings = N/D | requirements = * Procesador: Intel Pentium 4 3000 MHz * Tarjeta gráfica: Compa...")
  • 11:2511:25, 3 July 2026 Portal: The Flash Version/es (hist | edit) [13,042 bytes] Ryo (talk | contribs) (Created page with "{{Portal: The Flash Version}} {{Game infobox | game-name-override = [https://portal.wecreatestuff.com/play.html Portal: The Flash Version] | boxart-image = portaltheflashversion.png|300px | developer = We Create Stuff | publisher = We Create Stuff | distributor = * We Create Stuff * Armor Games * Newgrounds | engine = Adobe Flash | modes = Un jugador | genre = Puzles de plataformas en 2D | ratings = * 88 en Armor games * 4,5 / 5 en Newgrounds | platforms = * Cualquier eq...")
  • 10:2410:24, 3 July 2026 Electricity Field/es (hist | edit) [1,197 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Campo eléctrico}} {{stub}} thumb|Un campo eléctrico. El '''campo eléctrico''' es un circuito capaz de electrocutar y matar a un jugador cuando entra en funcionamiento. Se activa y desactiva periódicamente, forzando al jugador a esperar hasta que sea seguro atravesarlo. Se introdujo en Portal: The Flash Version y posteriormente apareció en los mapas de desafíos y retos de Portal: Still Ali...")

30 June 2026

29 June 2026

26 June 2026

25 June 2026

12 June 2026

  • 11:1411:14, 12 June 2026 Portal soundtrack/es (hist | edit) [5,339 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:BSO de Portal}} La '''banda sonora''' de '''''Portal''''' está incluida en la ''banda sonora de la Orange Box'' del 21 de diciembre de 2007. En ella también aparecen canciones de ''{{w|es:Half-Life 2: Episode One|Half-Life 2: Episodio Uno}}'' y ''{{w|es:Half-Life 2: Episode Two|Dos}}'', así como ''{{w|es:Team Fortress 2|Team Fortress 2}}''. La primera mitad de la BSO (que se escucha en las cámaras de...")
  • 11:0211:02, 12 June 2026 Portal developer commentary/es (hist | edit) [35,891 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Comentarios de desarrolladores de Portal}} '''Comentarios de desarrolladores''' de ''Portal''. Los '''comentarios de desarrolladores''' son grabaciones de audio de comentarios sobre la creación de Portal, que se pueden encontrar cuando el sujeto de pruebas completa todas las pruebas y acaba el juego. == Modo de comentarios de desarrolladores == El '''modo de comentarios de desarrolladores''' es un...")
  • 10:5510:55, 12 June 2026 Strafing/es (hist | edit) [395 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Estrafear}} {{stub}} '''Estrafear''' consiste en moverse lateralmente en la dirección a la que se mira. En la saga ''Portal'' es un movimiento útil porque permite moverse con rapidez y esquivar torretas. También se puede ganar control en el aire si se coordina de forma adecuada, haciendo más efectiva la transición entre portales cuando se domina la técnica.")
  • 10:5210:52, 12 June 2026 Default keybinds/es (hist | edit) [2,121 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Teclas por defecto}} {{stub}} Esta lista recoge los controles por defecto para '''PC''' de Portal 1 y 2. Todas las teclas pueden modificarse en las opciones del juego y desde la consola del desarrollador. === Movimiento === {| class="wikitable grid" style="text-align: left" ! class="header" | Acción ! class="header" | Tecla |- | Moverse hacia delante | {{Key|W}} |- | Moverse hacia atrás | {{key|A}} |- | Moverse a la izquierda (estrafe)...")
  • 10:4110:41, 12 June 2026 Turrets (video)/es (hist | edit) [2,985 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Torretas (vídeo)}} '''Torretas''' es el título de un vídeo lanzado por Valve el 5 de abril de 2011 para promocionar Portal 2. El vídeo se desarrolla eb Aperture y combina animaciones de Aperture Science e imágenes prerrenderizadas para mostrar la versión de venta al público de las torretas centinela de Aperture Science. {{youtube|6i-nMWgBUp0|hd=on|widths=960,720,...")

4 June 2026

  • 12:5612:56, 4 June 2026 HTC Vive/es (hist | edit) [575 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:HTC Vive}} {{OtherWikis | ''{{w|es:HTC Vive}}'' en {{w|es:Main Page|Wikipedia}} | [https://www.htcvive.com/ Web oficial de ''HTC Vive''] | [http://store.steampowered.com/app/358040/ ''HTC Vive'' en Steam] }} '''''HTC Vive''''' es un periférico de {{w|es:Realidad virtual|realidad virtual}} desarrollado por {{w|es:HTC|HTC}} y Valve, lanzado el 5 de abril de 2016. Con sus mandos, permite a los usuarios explorar entornos 3D y manipula...")
  • 12:5412:54, 4 June 2026 Want You Gone/es (hist | edit) [4,838 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Want you gone}} {{SpoilerHeavy}} '''«Want You Gone»''' es la canción de los créditos de ''Portal 2''. {{spoiler text|Se reproduce tras abandonar Aperture Science y recibir el cubo. La aparición de letras en pantalla es igual que en «Still Alive».}} === Vídeo === {{youtube|ZNYjKDrnv4E|audio=yes}} == Canción == {{Track|Want You Gone}} == Letras == {{Spoiler| <code>Well here...")
  • 12:2212:22, 4 June 2026 Voice actor/es (hist | edit) [2,006 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Actores de doblaje}} Esta es la lista de los actores de doblaje de Portal y Portal 2. {| class="wikitable grid" style="text-align:center;margin-bottom: 10px" ! class="header" | Actor ! class="header" | Personaje(s) |- | style="background:#FFFFFF;" height=150 | 150px<br />[http://www.imdb.com/name/nm1655889/ Ellen McLain] | style="text-align:left;"| * GLaDOS * Torretas ** Turrets/es#Prima Donna...")
  • 12:0512:05, 4 June 2026 Still Alive (song)/es (hist | edit) [4,654 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Canción «Still Alive»}} {{Other uses|this=la canción de la BSO de Portal|Still Alive}} {{SpoilerHeavy}} ''Still Alive'' es la canción que suena al final de Portal{{spoiler text| tras acabar con GLaDOS y destruir las instalaciones}}. == Vídeo == {{youtube|VuLktUzq23c|audio=yes}} == Canción == {{Track|Still Alive}} == Letra == <code>{{Spoiler| This was a triumph. <br> I'm...")
  • 09:3709:37, 4 June 2026 Moondust/es (hist | edit) [2,749 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Moondust}} {{Game infobox | appid = 887260 | free = yes | game-name-override = [https://store.steampowered.com/app/887260/Moondust_Knuckles_Tech_Demos Moondust: Knuckles Tech Demo] | boxart-image = Moondust header.jpg|300px | developer = Valve Corporation | publisher = * Valve Corporation | engine = Unity | released = * Microsoft Windows ** 21 de junio de 2018 | modes = Un jugador | genre = Realidad v...")
  • 09:2309:23, 4 June 2026 Aperture Hand Lab/es (hist | edit) [5,053 bytes] Ryo (talk | contribs) (Created page with "{{Quotation|'''Página de la tienda de Steam'''|These Aren't Your Daddy's Hands.}} {{Game infobox | appid = 868020 | free = yes | game-name-override = Aperture Hand Lab | boxart-image = Aperture Hand Lab header.jpg | developer = Cloudhead Games S. L. | publisher = * Valve Corporation | released = * Microsoft Windows ** 25 de junio de 2019 | modes = Un jugador | genre = Realidad virtual | ratings = | requirements = *R...")
  • 05:5405:54, 4 June 2026 February 28, 2022 Patch (Portal)/es (hist | edit) [540 bytes] Ryo (talk | contribs) (Created page with "{{Patch layout | game = portal | before = {{patch name|12|8|2014|portal}} | day = 28 | month = february | year = 2022 | after = {{patch name|4|13|2022|portal}} | source-title = Actualización de Portal | source = https://steamcommunity.com/games/Portal/announcements/detail/3124939525320036855 | notes = === Portal === * Se realizaron verificaciones de mandos e interfaz para Steam Deck. * Se integraron todas las act...")
  • 05:5105:51, 4 June 2026 January 31, 2022 Patch/es (hist | edit) [882 bytes] Ryo (talk | contribs) (Created page with "{{Patch layout | source = https://steamcommunity.com/games/portal2/announcements/detail/4513171669137090239 | source-title = Actualización de Portal 2 | before = {{patch name|june|2|2021}} | day = 31 | month = january | year = 2022 | after = {{patch name|2|1|2022}} | notes = === Portal 2 / Herramientas autorizadas === * Se mejoró la interfaz para ajustarse a Steam Deck. * Se mejoró el rendimiento con los mandos. * Se m...")
  • 05:4805:48, 4 June 2026 Steam Deck/es (hist | edit) [941 bytes] Ryo (talk | contribs) (Created page with "{{DISPLAYTITLE:Steam Deck}} {{OtherWikis | ''{{w|es:Steam Deck|Steam Deck}}'' en {{w|es:Main Page|Wikipedia}} | [https://steamdeck.com/ ''Steam Deck''] en la web oficial | [https://store.steampowered.com/steamdeck ''Steam Deck'' en Steam] }} '''''Steam Deck''''' es el nombre de un dispositivo de videojuegos portátil desarrollado por Valve Corporation y publicado el 25 de febrero de 2022. Se desarrolla en un sistema de Valve basado en Linux, lla...")

3 June 2026

2 June 2026

  • 11:4711:47, 2 June 2026 February 5, 2025 Patch/zh-hans (hist | edit) [384 bytes] Zorsen Dreeman (talk | contribs) (Created page with "{{Patch layout | before = {{Patch name|1|20|2025}} | day = 5 | month = february | year = 2025 | after = | source-title = Portal 2 - Update | source = https://store.steampowered.com/news/app/620/view/539971003577532592 | notes = === 传送门 2 === * 修复了导致Linux客户端崩溃的兼容性问题。 }}")

1 June 2026

29 May 2026

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