Obtaining Portal 2 achievements/fr: Difference between revisions

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{{Show achievement|Portal 2|You Monster|Very Easy
{{Show achievement|Portal 2|You Monster|Very Easy
| Ce succès est obtenu lorsque vous réveillez GLaDOS dans le premier chapitre du jeu.
| Ce succès est lié à l'histoire. Il est obtenu lorsque vous réveillez GLaDOS dans le premier chapitre du jeu.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|High Five|Very Easy
{{Show achievement|Portal 2|High Five|Very Easy
| Complétez simplement le parcours d’étalonnage en Coop pour obtenir le Succès.
| Ce succès est lié à l'histoire. Complétez simplement le parcours d’étalonnage en Coop pour obtenir le Succès.
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
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{{Show achievement|Portal 2|Undiscouraged|Easy
{{Show achievement|Portal 2|Undiscouraged|Easy
| Lors de votre premier test du second chapitre, vous allez faire face à un puzzle impliquant un [[Thermal Discouragement Beam/fr|Rayon thermodécourageant]]. Complétez le test pour recevoir le Succès.
| Ce succès est lié à l'histoire. Finissez la [[Portal 2 Chapter 2 Test Chamber 1/fr|salle de test 1 du chapitre 2]] à l'aide du [[Thermal Discouragement Beam/fr|Rayon thermodécourageant]].
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Drop Box|Easy
{{Show achievement|Portal 2|Drop Box|Easy
| Dans la [[Portal 2 Chapter 2 Test Chamber 6/fr|salle de test 6 du chapitre 2]], stand at the switch and place one portal on the right-hand sloped surface.  Place the other portal on the panel above the button and press the switch twice.  Alternatively, press the switch in Wheatley's very first test chamber.
| Dans la [[Portal 2 Chapter 2 Test Chamber 6/fr|salle de test 6 du chapitre 2]], ''stand at the switch and place one portal on the right-hand sloped surface.  Place the other portal on the panel above the button and press the switch twice.  Alternatively, press the switch in Wheatley's very first test chamber.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Preservation of Mass|Easy
{{Show achievement|Portal 2|Preservation of Mass|Easy
|Pour obtenir le Succès, vous devez ramener le Cube de Voyage à travers la porte de sortie de la salle de test 7. Pour faire ça, vous devez résoudre le test normalement, mais en atteignant la sortie, placez un portail de l'autre côté de la porte puis placer l'autre portail à un endroit accessible. Attrapez le cube qui attends sur le Gigaboutton et traversez vos portails pour atteindre l'autre côté de la porte et recevoir le Succès.
|Pour obtenir le Succès, vous devez ramener le Cube de Voyage à travers la porte de sortie de la [[Portal 2 Chapter 2 Test Chamber 7/fr|salle de test 7]]. Pour faire ça, vous devez résoudre le test normalement, mais en atteignant la sortie, placez un portail de l'autre côté de la porte puis placer l'autre portail à un endroit accessible. Attrapez le cube qui attends sur le Gigabouton et traversez vos portails pour atteindre l'autre côté de la porte et recevoir le Succès.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
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}}
{{Show achievement|Portal 2|SaBOTour| Easy
{{Show achievement|Portal 2|SaBOTour| Easy
| Half way throughout Test Chamber 21 you will be interrupted by Wheatley, who will offer you an escape route. The achievement will be obtained as soon as you begin your escape.
| Ce succès est lié à l'histoire. À mi-chemin de la [[Portal 2 Chapter 3 Test Chamber 21 (Escape)/fr|salle de test 21]], le test est interrompu par Wheatley qui vous ouvre une poste dérobée. Le Succès est débloqué quand vous commencez votre évasion.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Good Listener|Easy
{{Show achievement|Portal 2|Good Listener|Easy
| Pandant votre evasion, GLaDOS vous invite à entrer dans sa salle de test finale. Elle l'a même résolu pour vous. Entrez-y.
| Pendant votre évasion, GLaDOS vous invite à entrer dans sa salle de test finale. Elle l'a même résolu pour vous. Entrez-y.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|No Hard Feelings|Easy
{{Show achievement|Portal 2|No Hard Feelings|Easy
|During your escape, walk along two Turret Redemption Lines. On the second one is a mostly-intact turret, signposted by its laser.  Pick it up.
| ''During your escape, walk along two Turret Redemption Lines. On the second one is a mostly-intact turret, signposted by its laser.  Pick it up.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Scanned Alone|Easy
{{Show achievement|Portal 2|Scanned Alone|Easy
| Dans le chapitre 5, retirez la tourelle étalon du scanner de la salle de contrôle de l'usine de construction des tourelles et entrez dans le scanner.
| Dans le chapitre 5, retirez la tourelle étalon du scanner de la salle de contrôle de la chaîne de fabrication des tourelles et entrez dans le scanner.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Stalemate Associate|Easy
{{Show achievement|Portal 2|Stalemate Associate|Easy
| Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement.
| Ce succès est lié à l'histoire. Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Tater Tote|Easy
{{Show achievement|Portal 2|Tater Tote|Easy
| Ce succès est lié à l'histoire. Vers la fin du chapitre 6, vous retrouvez GLaDOS sous forme de patate. Ramassez-la.
| Ce succès est lié à l'histoire. Vers la fin du chapitre 6, vous retrouvez GLaDOS sous forme de patate. Ramassez-la simplement.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Vertically Unchallenged|Easy
{{Show achievement|Portal 2|Vertically Unchallenged|Easy
| Ce succès est lié à l'histoire. This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6.
| Ce succès est lié à l'histoire. Il est débloqué après la série de tests impliquant du [[Repulsion Gel/fr|Gel répulsif]] du chapitre 6.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Ship Overboard|Easy
{{Show achievement|Portal 2|Ship Overboard|Easy
|At the start of 1970s Aperture, go to the top catwalk.  Follow it to the room, and jump on the furniture in the corner to get to the doors.  Step outside to receive the achievement.
| ''At the start of 1970s Aperture, go to the top catwalk.  Follow it to the room, and jump on the furniture in the corner to get to the doors.  Step outside to receive the achievement.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Portrait of a Lady|Easy
{{Show achievement|Portal 2|Portrait of a Lady|Easy
|Immediately after Test Chamber 01 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Test Chamber 02.  Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait.
| ''Immediately after Test Chamber 01 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Test Chamber 02.  Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Stranger Than Friction|Easy
{{Show achievement|Portal 2|Stranger Than Friction|Easy
| Ce succès est lié à l'histoire. Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7.
| Ce succès est lié à l'histoire. Pareil au succès ''Les yeux bleus vont aux cieux'', ce succès est débloqué après la résolution des tests impliquant le [[Repulsive Gel/fr|Gel répulsif]] pendant le chapitre 7.
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|White Out|Easy
{{Show achievement|Portal 2|White Out|Easy
| Ce succès est lié à l'histoire. Complete the first [[Conversion Gel]] test.
| Ce succès est lié à l'histoire. Complètez le premier test au [[Conversion Gel/fr|Gel conversif]].
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
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{{Show achievement|Portal 2|You Made Your Point|Easy
{{Show achievement|Portal 2|You Made Your Point|Easy
|Enter Wheatley's very first test chamber (with the "moat area"), but don't press the switch and don't step on the button.
| ''Enter Wheatley's very first test chamber (with the "moat area"), but don't press the switch and don't step on the button.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
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}}
{{Show achievement|Portal 2|Air Show|Easy
{{Show achievement|Portal 2|Air Show|Easy
| During a long jump, gesture twice before you hit the ground. Alternatively, create an infinite fall by placing a portal on the ceiling and one on the ground beneath it or do the gestures in an Excursion Funnel.
| Pendant un long saut, exécutez deux gestes avant de toucher le sol. Vous pouvez également le réussir en gesticulant dans un [[Excursion Funnel/fr|Tunnel d'excursion]] ou pendant une chute infinie créée en plaçant un portail au sol et au plafond face à face.
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
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{{Show achievement|Portal 2|Can't Touch This|Easy
{{Show achievement|Portal 2|Can't Touch This|Easy
| Course 3, floor 6 of co-op is one place to get this achievement. Use the dance gesture while being protected from turrets by a hard light bridge.
| Vous pouvez obtenir ce succès à partir de la [[Portal 2 Co-op Course 3 Chamber 6/fr|salle 6 du parcours 3]] en coop. Exécutez le [[gestures/fr|geste]] de danser devant des tourelles en étant protégé d'elles par un [[hard light bridge/fr|pont de lumière tangible]].
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Four Ring Circus|Easy
{{Show achievement|Portal 2|Four Ring Circus|Easy
| Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you'll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear.
| ''Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you'll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear.''
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
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}}
{{Show achievement|Portal 2|Party of Three|Easy
{{Show achievement|Portal 2|Party of Three|Easy
|{{Spoiler|In the final area of the excursion funnel section of co-op mode, you will be outside the official testing track.}} In one of the many times you and your partner are floating through a funnel, if you look straight to your left, (on the same wall where your partner shoots Hard Light Bridges) you will see a portal conductive surface that you would not normally pay attention to. Shoot a portal there so that the funnel is coming out of it and you float through the funnel. If you look to your left you will see a companion cube behind doors that will open. You will then hit a spike wall and die, so don't try this while attempting Still Alive.
| ''{{Spoiler|In the final area of the excursion funnel section of co-op mode, you will be outside the official testing track.}} In one of the many times you and your partner are floating through a funnel, if you look straight to your left, (on the same wall where your partner shoots Hard Light Bridges) you will see a portal conductive surface that you would not normally pay attention to. Shoot a portal there so that the funnel is coming out of it and you float through the funnel. If you look to your left you will see a companion cube behind doors that will open. You will then hit a spike wall and die, so don't try this while attempting Still Alive.''
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Talent Show|Medium
{{Show achievement|Portal 2|Talent Show|Medium
|Self-explanatory, but make sure you and your partner know what you're doing.
| Explicite. Mais soyez sûrs de ce que vous et votre partenaire faites.
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Triple Crown|Medium
{{Show achievement|Portal 2|Triple Crown|Medium
| For this achievement you need to complete 3 of the 8 stages of the Course 2 in under 60 seconds. You do not need to do them in a row or in any specific order. Stages 1, 2 and 4 are very easy to complete within that time. Make a plan with your partner on who does what on the stages and practice the stages you and your partner find easy. Then make your attempt on the achievement.
| Pour obtenir ce succès, vous devez complèter 3 des 8 salles de test du second parcours coop en moins de 60 secondes chacune. Vous n'avez pas besoin de les faire en une seule fois ou dans un ordre spécifique. Les niveaux 1, 2 et 4 sont très faciles à compléter dans les temps. Entrainez vous avec votre partenaire à savoir qui fait quoi dans chacun des niveaux que vous trouvez les plus faciles. Lancez-vous alors dans la complétion de ce succès.
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Door Prize|Medium
{{Show achievement|Portal 2|Door Prize|Medium
|There are three sets of three {{W|vitrification|vitrified}} doors in Chapter 6. The first set is on the upper catwalk in the lake area, immediately after the hatch.  The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o'-clock position.  The third set is in the room above the control room where you find potato GLaDOS.  Walk into the room from the top catwalk.  Jump on the furniture in the back-left corner and go through the doors.
| Il y a 3 séries de portes {{W:fr|vitrification|vitrifiées}} dans le chapitre 6. ''The first set is on the upper catwalk in the lake area, immediately after the hatch.  The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o'-clock position.  The third set is in the room above the control room where you find potato GLaDOS.  Walk into the room from the top catwalk.  Jump on the furniture in the back-left corner and go through the doors.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Final Transmission|Medium
{{Show achievement|Portal 2|Final Transmission|Medium
|When at the switch near the exit of [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]], hit the switch and wait for all the trash to fall.  Retrieve the radio from wherever it landed and go back to the switch.  On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is.  Portal back to the start of the chamber with the radio.  Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens&mdash;taking the radio in here will get you this achievement.
| ''When at the switch near the exit of [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]], hit the switch and wait for all the trash to fall.  Retrieve the radio from wherever it landed and go back to the switch.  On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is.  Portal back to the start of the chamber with the radio.  Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens&mdash;taking the radio in here will get you this achievement.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
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{{Show achievement|Portal 2|Iron Grip|Medium
{{Show achievement|Portal 2|Iron Grip|Medium
| In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you're doing before attempting this. If you lose one box, go back to the hub and try again.
| ''In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you're doing before attempting this. If you lose one box, go back to the hub and try again.''
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}  
}}  
{{Show achievement|Portal 2|Smash TV|Hard
{{Show achievement|Portal 2|Smash TV|Hard
|In these test chambers, Wheatley's TV monitors are able to be smashed in the following ways: (this must be done in one run.)
| ''In these test chambers, Wheatley's TV monitors are able to be smashed in the following ways: (this must be done in one run.)


*'''Test Chamber 1''': Lift up a box using the funnel (make sure you are on the lower section) and, using its now gained height, fling it at Wheatley.
*'''Test Chamber 1''': Lift up a box using the funnel (make sure you are on the lower section) and, using its now gained height, fling it at Wheatley.
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*'''Test Chamber 12''': When you are in the place where you would normally use the box to open the door, burn the monitor.
*'''Test Chamber 12''': When you are in the place where you would normally use the box to open the door, burn the monitor.
*'''Test Chamber 15''': Do the same thing as Test Chambers 1, 2, and 3.
*'''Test Chamber 15''': Do the same thing as Test Chambers 1, 2, and 3.
*'''Test Chamber 16''': (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in goo (save before this) You must only coat '''two''' of the turrets, leaving one alive. (save now as well) Then, using one of the portal surfaces on each side of the turret platform, jump on the platform while pressing Ctrl (the crouch button) to avoid bouncing on gel. Grab the one remaining turret, and use it to shoot Wheatley and earn the achievement.
*'''Test Chamber 16''': (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in goo (save before this) You must only coat '''two''' of the turrets, leaving one alive. (save now as well) Then, using one of the portal surfaces on each side of the turret platform, jump on the platform while pressing Ctrl (the crouch button) to avoid bouncing on gel. Grab the one remaining turret, and use it to shoot Wheatley and earn the achievement.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Professor Portal|Hard
{{Show achievement|Portal 2|Professor Portal|Hard
|Find random partners online, and immediately leave the game if you do not see the opening film. when you find a beginner, exit the game, friend them, and invite them. This will take a long time depending on how lucky you are.
| ''Find random partners online, and immediately leave the game if you do not see the opening film. when you find a beginner, exit the game, friend them, and invite them. This will take a long time depending on how lucky you are.''
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Schrodinger's Catch|Hard
{{Show achievement|Portal 2|Schrodinger's Catch|Hard
|On [[Portal 2 Chapter 6 Enrichment Sphere 3|Chapter 6, Enrichment Sphere 3]] save the game before dropping [[Repulsion Gel]] on the cube.  Release the gel and try and catch the cube; if it hits the ground, load the earlier save.
| ''On [[Portal 2 Chapter 6 Enrichment Sphere 3|Chapter 6, Enrichment Sphere 3]] save the game before dropping [[Repulsion Gel]] on the cube.  Release the gel and try and catch the cube; if it hits the ground, load the earlier save.''
<br />'''Mode :''' Solo
<br />'''Mode :''' Solo
}}
}}
{{Show achievement|Portal 2|Portal Conservation Society|Hard
{{Show achievement|Portal 2|Portal Conservation Society|Hard
|This achievement is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area.
| ''This achievement is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area.''
<br />'''Mode :''' Coop
<br />'''Mode :''' Coop
}}
}}
{{Show achievement|Portal 2|Still Alive|Very Hard
{{Show achievement|Portal 2|Still Alive|Very Hard
|Get through the excursion funnels course in one run...  with no deaths. Watch out for test chambers:
| ''Get through the excursion funnels course in one run...  with no deaths. Watch out for test chambers:
*'''3''' (Voice chat, the timer, and a clear understanding of the course/practice are highly recommended.)
*'''3''' (Voice chat, the timer, and a clear understanding of the course/practice are highly recommended.)
*'''6''' (Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice)
*'''6''' (Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice)
*'''8''' (This is a trust test so do not fool around. It's easy if you try/practice)
*'''8''' (This is a trust test so do not fool around. It's easy if you try/practice)
*'''9''' (Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... /practice)
*'''9''' (Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... /practice)''


Entrainez-vous dans toutes les salles ! Sans stress, ce n'est pas si compliqué !
Entrainez-vous dans toutes les salles ! Sans stress, ce n'est pas si compliqué !
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