Help:Style guide/Test chambers: Difference between revisions

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→‎Singleplayer: Adjusting naming, we're not using "Act xyz" anymore.
(Solutions should be on the same page, otherwise the page will have pretty much no content)
(→‎Singleplayer: Adjusting naming, we're not using "Act xyz" anymore.)
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***<code>Portal Test Chamber 01</code>
***<code>Portal Test Chamber 01</code>
***<code>Portal: Still Alive Test Chamber 01</code> {{n}} This would be a redirect to the above example, as in [[Portal: Still Alive]] the only difference in test chambers is additional ones at the end.
***<code>Portal: Still Alive Test Chamber 01</code> {{n}} This would be a redirect to the above example, as in [[Portal: Still Alive]] the only difference in test chambers is additional ones at the end.
*In the case of [[Portal 2]], or any future Portal game that has ''Acts'' with test chambers per each ''Act'', there is an suffix appended to the game prefix - noting which ''Act'' the test chamber is part of.
*In the case of [[Portal 2]], or any future Portal game that has ''Acts'' with test chambers per ''Act'', the chapter a test chamber resides in should be noted as a suffix to the game prefix.
**The act definitions are:
*** Chapter 1 = Act 1
*** Chapter 2 - 4 = Act 2.
*** Chapter 5 - 7 = Act 3.
*** Chapter 8 = Act 3.
**Example article names:
**Example article names:
*** <code>Portal 2 Act 1 Test Chamber 01</code>
*** <code>Portal 2 Chapter 1 Test Chamber 01</code>
*** <code>Portal 2 Act 2 Test Chamber 01</code>
*** <code>Portal 2 Chapter 2 Test Chamber 01</code>
* The numerical identifier of the test chamber should always be double-digits, as they are signage of each test chamber.
* The numerical identifier of the test chamber should always be double-digits, as they are signage of each test chamber.


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