Portal 2 Chapter 8 Test Chamber 16: Difference between revisions

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(Created page with "{{stub}} {{Chamber infobox | title = Chapter 8 - Test Chamber 16 | map = sp_a4_jump_polarity.bsp | number = 16 | total = 19 | screenshot = Portal ...")
 
 
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{{Chamber infobox
{{Chamber infobox
   | title      = Chapter 8 - Test Chamber 16
   | title      = Portal 2 Chapter 8 Test Chamber 16
  | valve-title= Repulsion Polarity
   | map        = sp_a4_jump_polarity.bsp
   | map        = sp_a4_jump_polarity.bsp
   | number    = 16
   | number    = 16
Line 18: Line 19:
   | icon10    = dirty water
   | icon10    = dirty water
   | previous  = Portal 2 Chapter 8 Test Chamber 15
   | previous  = Portal 2 Chapter 8 Test Chamber 15
   | next      =
   | next      = Portal 2 Chapter 9 Mash-up
}}
}}


== Threats faced ==
This is the fifty-sixth level of the game, and takes place within an incomplete [[Aperture Science]] Test Chamber. This level features both the [[Excursion Funnel]] and [[Repulsion Gel]], and demonstrates the way in which the Gel can be used to dispose of some threats. [[Turrets]] are present as an additional hazard in this level.
* Falling to your death
 
== Contents ==
 
=== Mechanics ===
 
* [[Flinging]]
* [[Panels]]
* [[Vital Apparatus Vent]]
* [[Pedestal Button]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Repulsion Gel]]
* [[Excursion Funnel]]
* Glass
* Light Strips ''(blue, white, pink, behind-the-scenes)''
 
=== Hazards ===
 
* Deadly Pits
* [[Turrets]]
* [[Turrets]]
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
* [[Wheatley]]
=== Locations ===
* ''Test Chamber 16 (Wheatley)''
=== Objective ===
* Go through Wheatley's Test Track.


== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
*Shoot portals on the [[Conversion Gel|Conversion Gels]] on both sides and go through the portal.
*Go through the door. Shoot a portal on the wall below the [[Repulsion Gel]].
*Place the other portal on the floor and go through it.
*Fire a portal at the end of the [[Excursion Funnel]] above.
*Push the [[Switch]].
*Now the gel should flow in the Funnel. Wait for the timer to stop and then put the other portal on the wall.
*Now place the same portal at the end of the Funnel. Press the Switch and quickly jump from the gel into the Funnel.
*Wait until you've passed the [[Turrets]] and then go stand on the [[Heavy Duty Super-Colliding Super Button|button]].
*Wait for the gel to pass through the portal as much as it can and then shoot the other portal on the wall on the right - above the Turrets - and leave the button.
*Watch for the gel to go on top of the third Turret and then shoot the same portal on the floor. All three of the Turrets should bounce away.
*Push the Switch on the other side of the glass.
*Now go in the funnel and wait until you reach the ceiling.
*Shoot the other portal on the angled wall and wait until you land on solid ground.
*Go in the [[Chamberlock]].
}}


== Video walkthrough ==
== Video walkthrough ==
<!--{{youtube||width=640}}-->
{{Walkthrough}}
 
== Related achievements ==
{{Show achievement|Portal 2|Smash TV|width=50%}}
 
== Music ==
{{main|Portal 2 soundtrack}}
{{Track|TEST}}<br/>{{Track|Excursion Funnel}}
 
==Transcript==
<code>{{Spoiler|
GLaDOS: Alright, he's not even trying to be subtle anymore... ...or maybe he still is, in which case, wow, that's kind of sad. <br>
[DESTRUCTION] <br>
Wheatley: Sorry, sorry, my fault. <br>
Wheatley: Butterfingers. <br>
GLaDOS: Either way, I get the impression he's about to kill us. <br>
Wheatley: Carry on. <br>
Wheatley: Only three more chambers 'til your big surprise. [EVIL LAUGH] <br>
Wheatley: Oh, that's--- that's tiring. <br>
Wheatley: Oh. You solved it? Good. Good one. Good for you. <br>
GLaDOS: So, he's inexplicably happy all of a sudden, even though he should be going out of his mind with test withdrawal. AND he's got a surprise for us. What did he FIND back there? <br>
}}</code>


==Trivia==
{{Spoiler|block=yes|
*According to [[Portal_2_developer_commentary#World_Portals|this]], it's said that only one world portal is left in the whole game. This one can be found at the end of the level.
*According to [[Portal_2_developer_commentary#Misleading Fixations|this]], the destruction sequence before entering the actual chamber was added to remind players that they could get to the repulsion gel pipe without the need for the Excursion Funnel. (The portal placements to cross both gaps, into a floor and out of a wall, are intentionally identical to further this reminder.)
**Before the event was added, playtesters focused too much on the Excursion Funnel and tried to use it to cross the gap.
}}
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[[Category:Portal 2 chambers]]

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