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'''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. The trailer for Portal: The Flash Version MapPack can be found [https://www.youtube.com/watch?v=O3Hg_Du3iDE here]. | '''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. The trailer for Portal: The Flash Version MapPack can be found [https://www.youtube.com/watch?v=O3Hg_Du3iDE here]. | ||
It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility. | It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility, mostly trough vents. | ||
{{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}} | {{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}} | ||
[[File:VentPTFVM.jpg|thumb|right|300px|Vent in ''Portal: The Flash Version MapPack'']] | |||
[[File:Deathfield.jpg|framed|center|The Electricity Field]] | [[File:Deathfield.jpg|framed|center|The Electricity Field]] | ||
== Trailer == | == Trailer == | ||
{{youtube|O3Hg_Du3iDE}} | {{youtube|O3Hg_Du3iDE}} | ||
==Gallery== | |||
<gallery> | |||
File: RelaxationVaultPortalTFVM.jpg|Relaxation Vault in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | |||
File: CrusherPTFVM.jpg|The crusher level from the official ''[[Portal]]'' game trailer | |||
File: ModifiedPSA1PTFVM.jpg|Modified [[Portal: Still Alive Test Chamber 1 (Bonus)|Bonus Chamber 1 from ''Portal: Still Alive'']] in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | |||
</gallery> | |||
{{CommunityContentNav}} | {{CommunityContentNav}} |
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