Puzzle Creator/ru: Difference between revisions

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* {{key|ctrl|A}} - Выделить все
* {{key|ctrl|A}} - Выделить все


==Items list==
==Список доступных предметов==
<!-- Ordered as listed in game, left-right, top-bottom; using in-game names. -->
<!-- Ordered as listed in game, left-right, top-bottom; using in-game names. -->
{{columns-list|3|
{{columns-list|3|
* [[File:Puzzle Creator pedestal button.png|32px]] [[Switch|Pedestal Button]] (includes timer)
* [[File:Puzzle Creator pedestal button.png|32px]] [[Switch/ru|Кнопка-пьедестал]] (включает таймер)
* [[File:Puzzle Creator portal button.png|32px]] [[Heavy Duty Super-Colliding Super Button|Button]]
* [[File:Puzzle Creator portal button.png|32px]] [[Heavy Duty Super-Colliding Super Button/ru|Кнопка]]
* [[File:Puzzle Creator box socket.png|32px]] [[Weighted Storage Cube Receptacle|Cube Button]]
* [[File:Puzzle Creator box socket.png|32px]] [[Weighted Storage Cube Receptacle/ru|Гнездо для куба]]
* [[File:Puzzle Creator ball socket.png|32px]] [[Edgeless Safety Cube Receptacle|Sphere Button]]
* [[File:Puzzle Creator ball socket.png|32px]] [[Edgeless Safety Cube Receptacle/ru|Гнездо для шара]]
* [[File:Puzzle Creator cube.png|32px]] [[Weighted Storage Cube|Weighted Cube]] (with dropper)
* [[File:Puzzle Creator cube.png|32px]] [[Weighted Storage Cube/ru|Стандартный куб]] (с раздатчиком)
* [[File:Puzzle Creator companion cube.png|32px]] [[Weighted Companion Cube|Companion Cube]] (with dropper)
* [[File:Puzzle Creator companion cube.png|32px]] [[Weighted Companion Cube/ru|Куб-компаньон]] (с раздатчиком)
* [[File:Puzzle Creator edgeless safety cube.png|32px]] [[Edgeless Safety Cube|Edgeless Safety Cube]] (with dropper)
* [[File:Puzzle Creator edgeless safety cube.png|32px]] [[Edgeless Safety Cube/ru|Безреберный безопасный куб]] (с раздатчиком)
* {{Spoiler|[[File:Puzzle Creator frankenturret.png|32px|]]}} {{Spoiler|[[Frankenturret|Franken Cube]]}} (with dropper)
* {{Spoiler|[[File:Puzzle Creator frankenturret.png|32px|]]}} {{Spoiler|[[Frankenturret/ru|Франкенкуб]]}} (с раздатчиком)
* [[File:Puzzle Creator tbeam.png|32px]] [[Excursion Funnel|Tractor Beam]] (forward/backward)
* [[File:Puzzle Creator tbeam.png|32px]] [[Excursion Funnel/ru|Левитационный луч]] (вперед/назад)
* [[File:Puzzle Creator faithplate.png|32px]] [[Aerial Faith Plate|Faith Plate]]
* [[File:Puzzle Creator faithplate.png|32px]] [[Aerial Faith Plate/ru|Панель веры]]
* [[File:Puzzle Creator hard light emitter.png|32px]] [[Hard Light Bridge|Light Bridge]]
* [[File:Puzzle Creator hard light emitter.png|32px]] [[Hard Light Bridge/ru|Световой мост]]
* [[File:Puzzle Creator stairs.png|32px]] [[Panel|Stairs]]
* [[File:Puzzle Creator stairs.png|32px]] [[Panel/ru|Ступеньки]]
* [[File:Puzzle Creator fizzler.png|32px]] [[Material Emancipation Grill|Fizzler]]
* [[File:Puzzle Creator fizzler.png|32px]] [[Material Emancipation Grill/ru|Испаритель]]
* [[File:Puzzle Creator glass.png|32px]] Glass (can be turned into grating)
* [[File:Puzzle Creator glass.png|32px]] Стекло (может быть превращено в решетку)
* [[File:Puzzle Creator arm paneltop.png|32px]] [[Victory Lift|Piston Platform]]
* [[File:Puzzle Creator arm paneltop.png|32px]] [[Victory Lift/ru|Поршневая платформа]]
* [[File:Puzzle Creator arm motionplatform.png|32px]] [[Unstationary Scaffold|Track Platform]]
* [[File:Puzzle Creator arm motionplatform.png|32px]] [[Unstationary Scaffold/ru|Рельсовая платформа]]
* [[File:Puzzle Creator laser emitter.png|32px]] [[Thermal Discouragement Beam|Laser]] Emitter.
* [[File:Puzzle Creator laser emitter.png|32px]] [[Thermal Discouragement Beam/ru|Лазерный излучатель]]
* [[File:Puzzle Creator laser catcher.png|32px]] [[Thermal Discouragement Beam|Laser]] Catcher.
* [[File:Puzzle Creator laser catcher.png|32px]] [[Thermal Discouragement Beam/ru|Лазерный приемник]]
* [[File:Puzzle Creator laser receptacle.png|32px]] [[Thermal Discouragement Beam|Laser]] Relay.
* [[File:Puzzle Creator laser receptacle.png|32px]] [[Thermal Discouragement Beam/ru|Лазерный ретранслятор]]
* [[File:Puzzle Creator reflection cube.png|32px]]  [[Discouragement Redirection Cube|Reflection Cube]] (with dropper)
* [[File:Puzzle Creator reflection cube.png|32px]]  [[Discouragement Redirection Cube/ru|Отражающий куб]] (с раздатчиком)
* [[File:Puzzle Creator airlock.png|32px]] [[Panel|Glass Panel]]
* [[File:Puzzle Creator airlock.png|32px]] [[Panel/ru|Стеклянная панель]]
* [[File:Puzzle Creator panel flap.png|32px]] [[Panel|Angled Panel]]
* [[File:Puzzle Creator panel flap.png|32px]] [[Panel/ru|Наклонная панель]]
* [[File:Puzzle Creator panel flip.png|32px]] [[Panel|Flip Panel]]
* [[File:Puzzle Creator panel flip.png|32px]] [[Panel/ru|Вращающаяся панель]]
* [[File:Puzzle Creator observation room.png|32px]] Observation Room
* [[File:Puzzle Creator observation room.png|32px]] Зал наблюдения
* [[File:Puzzle Creator deathfield.png|32px]] [[Laser Field]]
* [[File:Puzzle Creator deathfield.png|32px]] [[Laser Field/ru|Лазерное поле]]
* [[File:Puzzle Creator turret.png|32px]] [[Turret]]
* [[File:Puzzle Creator turret.png|32px]] [[Turret/ru|Турель]]
* [[File:Puzzle Creator goo.png|32px]] [[Goo|Deadly Goo]]
* [[File:Puzzle Creator goo.png|32px]] [[Goo/ru|Смертельная жижа]]
* [[File:Puzzle Creator light panel.png|32px]] Light Strip
* [[File:Puzzle Creator light panel.png|32px]] Световая лента
* [[File:Puzzle Creator paintsplat bounce.png|32px]][[Repulsion Gel|Bounce Gel]] (with dropper)
* [[File:Puzzle Creator paintsplat bounce.png|32px]][[Repulsion Gel/ru|Отталкивающий гель]] (с раздатчиком)
* [[File:Puzzle Creator paintsplat speed.png|32px]] [[Propulsion Gel|Speed Gel]] (with dropper)
* [[File:Puzzle Creator paintsplat speed.png|32px]] [[Propulsion Gel/ru|Ускоряющий гель]] (с раздатчиком)
* [[File:Puzzle Creator paintsplat portal.png|32px]][[Conversion Gel]] (with dropper)
* [[File:Puzzle Creator paintsplat portal.png|32px]][[Conversion Gel/ru|Преобразующий гель]] (с раздатчиком)
* [[File:Puzzle Creator paintsplat water.png|32px]] [[Cleansing Gel]] (with dropper)
* [[File:Puzzle Creator paintsplat water.png|32px]] [[Cleansing Gel/ru|Очищающий гель]] (с раздатчиком)
* [[File:Puzzle Creator portal door.png|32px]] Door (cannot spawn)
* [[File:Puzzle Creator portal door.png|32px]] Дверь (Не может быть создана или удалена)
}}
}}


* The following items are  exclusively featured in the [[Portal 2 - Education Version]].
Следующие предметы добавлены только в [[Portal 2 - Education Version|Portal 2 - Education Version/ru]].
{{columns-list|3|
{{columns-list|3|
* [[Weighted Storage Cube#Contraption Cube Receptacle|Contraption Cube Receptacle]]
* [[Weighted Storage Cube#Contraption Cube Receptacle|Contraption Cube Receptacle]]
* [[File:Puzzle Creator contraption cube.png|32px]] [[Weighted Storage Cube#Contraption Cube|Contraption Cube]] (with dropper)
* [[File:Puzzle Creator contraption cube.png|32px]] [[Weighted Storage Cube#Contraption Cube|Contraption Cube]] (with dropper)
* Text bubbles
* Текстовый пузырь
}}
}}



Revision as of 20:54, 10 July 2014

Puzzle Creator (также известный как Puzzle Maker или Редактор уровней) является частью дополнения Лаборатория бесконечного тестирования в Portal 2, выпущенного 8 мая 2012, которое открыло возможность создания одно- или многопользовательских испытательных камер в довольно простом игровом редакторе.[1]

Для того, чтобы создать уровень для совместного прохождения, должна стоять галочка напротив пункта "Совместная головоломка" в меню "Файл" Редактора уровней.

Обзор

Редактор впервые употребляется в The Final Hours of Portal 2, "[An in-game level browser won't be of much use unless] Valve figures out how to make designing Portal 2 maps an easier process. It has a plan there too, it comes in the form of a simplified level editor [...] a Photoshop for test chambers".[2]

Puzzle Creator не имеет единого официального наименования; Valve опубликовало сообщение в блоге 27 октября 2011, в котором редактор называется, как "Puzzle Creator"[3], позже 27 апреля 2012 он упоминается, как "Puzzle Maker"[4], а в игре он просто называется "Редактор".

Интерфейс

The Puzzle Creator features a stylised representation of the test chamber being worked on; featuring a simplified, bright, and flat color palette, and models and textures lack the level of detail that they would have in-game.

The initial view of the Puzzle Creator.

Основные элементы управления

  • При наведении указателя мыши на левый край экрана отображается список элементов.
  • Верхний край экрана имеет 4 кнопки: "Собрать и сыграть в головоломку", "Отменить действие", "Повторить действие", "Переключиться на вид из игры".
  • При удержании правого верхнего угла и перемещении курсора регулируется обзор камеры.
  • При удержании правого края и перемещении курсора регулируется масштаб.
  • При удержании правого нижнего угла и перемещении курсора контролируется вращение камеры.
  • LMB - Выбор поверхности или предмета.
  • RMB - Открывает контекстное меню.
  • MMB - При нажатии и удержании: управляет вращением камерой; При прокрутке: регулируется масштаб.
  • W+S - Увеличение/уменьшение масштаба.
  • Q+E - Поворот налево/направо.
  • A+D - Перемещение влево/вправо.
  • R+F - Поворот вниз/вверх.
  • P - Переключение вида поверхности.
  • O - Инвертировать вид поверхности.
  • ++- - Повышение/понижение уровня поверхности.
  • Delete/← Backspace - Удаление выделенного предмета.

Расширенные элементы управления

  • ⇧ Shift+LMB - Позволяет выделять несколько блоков поверхности сразу.
  • ctrl+LMB - Дублирует предмет (не дублирует связи с другим предметом).
  • alt+LMB - Позволяет перемещать объекты на поверхности, невидимые камерой.
  • space+LMB - Регулировка уровня выделенной поверхности.

Горячие клавиши

  • ctrl+N - Новая камера
  • ctrl+O - Открыть...
  • ctrl+S - Сохранить
  • ctrl+⇧ Shift+S - Сохранить как...
  • Tab ⇆ - Переключиться на вид из игры.
  • F9 - Пересобрать
  • ctrl+Q - Выйти из редактора
  • ctrl+Z - Отменить действие
  • ctrl+Y - Повторить действие
  • ctrl+A - Выделить все

Список доступных предметов

Следующие предметы добавлены только в Portal 2 - Education Version/ru.

Hints

Initial non-repeating hints

  • Click a chamber surface tile to select it.
  • Click and drag across several surfaces to block-select.
  • Right click selections to change surface portalability.
  • Drag the boundary edge of a selection to move the highlighted surfaces.
  • Press and drag the background to rotate your camera view.
  • Move the mouse to the far left edge of the screen to open the puzzle item palette.

Beginner

  • Right click an item to change its properties or connect items together.
  • The entry door, exit door, and large observation room are mandatory items. They can be moved, but they cannot be deleted or duplicated.
  • Use the + and - keys to quickly modify selected chamber surfaces.
  • Press P to change portalability of selected surfaces.
  • Use the controls along the far right edge of the editor window to pan, zoom, and rotate your camera view.
  • Rotate the camera view up to work on the ceiling.
  • Rapidly duplicate puzzle items by holding down Ctrl while moving them.
  • Use the mouse scroll wheel to zoom in and out.
  • Some items need to occupy space behind the surface they are mounted to. Look for a dashed outline of the required volume while you move them.
  • Some item placements are incompatible and will show an error indication until they are fixed.

Early intermediate

  • Use the adjustment gizmo that appears when you click an item to reposition it on its surface.
  • Double click a surface to automatically expand the selection around all adjacent coplanar surfaces.
  • Block-select surfaces on different planes to select a volume.
  • Look for hotkey shortcuts along the right side of menus.
  • The large mandatory observation room emits a bright light that casts shadows. Position it to enhance the visual effect of your chamber.
  • Are your puzzles too dark? Use small observation room and light strip items to control the illumination level throughout your chamber.
  • Press and drag the middle mouse wheel/button to rotate the camera view.
  • The icons along the left side of a context menu are buttons that can be used repeatedly while the menu is open.
  • Press and drag the middle mouse wheel/button while holding down ⇧ Shift to pan the camera view.
  • With a volume selected, the + and - keys will fill or carve.
  • Press and drag the right mouse button to rotate the camera view.
  • Drag the boundary of a volume selection set to move a portion of your chamber along any 3D axis.

Intermediate

  • Connect multiple buttons to a receiving item: This requires all to be pressed simultaneously for activation.
  • Hold down the spacebar and drag anywhere to quickly move selected surfaces and volumes.
  • Use Home key to reset the camera view.
  • Press F9 to rebuild and run your puzzle.
  • Use W, A, S, D keys to move the camera view.
  • Use the Q E and R F keys to rotate the camera view.
  • Press the O key to invert the portalability of selected surfaces
  • Connect items together quickly by selecting one and using the K key.
  • Hold down Alt while moving items to keep them on surfaces facing away from the camera view.
  • Hold down ⇧ Shift while rotating turrets and dropper-less cubes to snap their orientation to 45 degree increments.

Advanced

  • When previewing your puzzle in first-person mode, use the 'noclip' console command to quickly navigate the chamber.
  • Place up to 4 light strips on a surface by using their adjustment gizmo.
  • Change glass to grating by right clicking and changing the barrier type.
  • Drag a trajectory target back onto its faith plate to create a vertical launch.
  • Create a pre-placed paint splat by deleting or disabling the associated dropper.

Limitations

As the puzzle creator is designed for ease of use, certain limitations apply. These limitations can be overcome by importing the map into Hammer in the Portal 2 Authoring Tools.

  • The entity limit is set to 1750; the actual number of items placeable by the user is much lower than this.
  • The editor is block based, so complex geometry such as curves and angles smaller or greater than 90 degrees cannot be achieved.
  • Chambers are isolated, so sequences of chambers cannot be published as one map using the Puzzle Creator alone.

Related commands

  • procedural_generator_solve_it - Solve the procedural puzzle generator.
  • procedural_generator_test - Test the procedural puzzle generator.
  • puzzlemaker_autosave_dev - autosaves the current puzzle as 'autosave.p2c'
  • puzzlemaker_compile_and_preview
  • puzzlemaker_compile_and_publish
  • puzzlemaker_current_hint
  • puzzlemaker_drawselectionmeshes 0/1 - draw wireframe item selection meshes in red
  • puzzlemaker_export <name> - export the current puzzle as 'name.vmf' (maps are saved to common\portal 2\sdk_content\maps\)
  • puzzlemaker_load_dev - load the puzzle called 'name.p2c'
  • puzzlemaker_new_chamber
  • puzzlemaker_open_chamber
  • puzzlemaker_play_sounds 0/1 - sets if the puzzlemaker can play sounds or not
  • puzzlemaker_publish_dev - compile the current puzzle and publish it to the Steam workshop
  • puzzlemaker_quit
  • puzzlemaker_request_publish
  • puzzlemaker_save_chamber
  • puzzlemaker_save_dev <name> save the current puzzle as 'name.p2c'
  • puzzlemaker_shadows 0/1 - Enable shadows in the Portal 2 Puzzle Maker
  • puzzlemaker_show_overlay_web_page
  • puzzlemaker_show 0/1 - 1 shows the puzzle maker, 0 hides it
  • puzzlemaker_zoom_to_mouse 0/1/2 - 0-zoom to center of screen, 1-zoom to mouse cursor (smart), 2-zoom to mouse cursor

Unused content

The following have been found in the game files:

Gallery

References

External links