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Portal 2 Chapter 2 Test Chamber 6

From the Portal Wiki
Revision as of 12:57, 1 March 2013 by Tonkku107 (talk | contribs) (valve-title)

This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using Aerial Faith Plate, particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with Portals in order to allow the player to gain access to areas that would otherwise be beyond reach. The Test Chamber also features one of the Rat Man's dens.

Chapter 2 - Test Chamber 06
sp_a2_trust_fling.bsp Trust Fling





Hazards

Walkthrough

  • Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform.
  • Walk back to the entrance of the chamber and use the Faith Plate there.
  • Once at the destination, press the switch to release garbage onto the initial Aerial Faith Plate. When instructed, press the button again to release a Weighted Storage Cube. While facing the direction of the switch, note the Heavy Duty Super-Colliding Super Button to the bottom left.
  • When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
  • The exit door will now open, proceed into the Chamberlock.

Video walkthrough

  Download demo file

 
Final Transmission
Find the hidden signal in one of the Rat Man's dens
 
Drop Box
Place a cube on a button without touching the cube
 
Pturretdactyl
Use an Aerial Faith Plate to launch a turret

Music

Main article: Portal 2 soundtrack

15 Acres of Broken Glass by Aperture Science Psychoacoustics Laboratory [4:59] |   Download |   Play Ghost of Rattman by Aperture Science Psychoacoustics Laboratory [4:06] |   Download |   Play