Obtenir les Succès de Portal 2

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< Obtaining Portal 2 achievements
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Debout là-dedans
Debout là-dedans
Survivre à l'override manuel
Difficulté: Très facile
Comment l'obtenir: Entrer simplement dans l'ancien circuit de test une fois que Wheatley en a détruit le mur d'enceinte avec votre chambre de repos. Ce Succès est obtenu automatiquement.
Monstre
Monstre
Retrouver GLaDOS
Difficulté: Très facile
Comment l'obtenir: Ce succès est obtenu lorsque vous réveillez GLaDOS dans le premier chapitre du jeu.
Tape-m'en cinq
Tape-m'en cinq
Fêter la réussite de votre étalonnage coopératif
Difficulté: Très facile
Comment l'obtenir: Complétez simplement le parcours de calibrage en Coop pour obtenir le Succès.
À la baille
À la baille
Faire tomber votre partenaire dans la fosse en désactivant le pont sur lequel il gesticule
Difficulté: Facile
Comment l'obtenir: Explicite. Do this in a level with Hard Light Bridges. Usage of the timer is recommended.
Narbacular Drop
Narbacular Drop
Placer un portail sous votre partenaire de Coop pendant qu'il gesticule
Difficulté: Facile
Comment l'obtenir: Explicite.
Pas découragée
Pas découragée
Terminer le premier test avec rayon thermodécourageant
Difficulté: Facile
Comment l'obtenir: As your first test of the second chapter, you will be treated to a simple puzzle involving Thermal Discouragement Beams. Complete this test and you'll be awarded with the achievement.
Télékinésie
Télékinésie
Placer un cube sur un bouton sans toucher le cube
Difficulté: Facile
Comment l'obtenir: In Test Chamber 06 of Chapter 2, stand at the switch and place one portal on the right-hand sloped surface. Place the other portal on the panel above the button and press the switch twice. Alternatively, press the switch in Wheatley's very first test chamber.
Préservation de masse
Préservation de masse
Enfreindre les règles dans la salle de test 07
Difficulté: Facile
Comment l'obtenir: To obtain this achievement you will need to bring the Companion Cube with you through Test Chamber 7's exit door. To do this you must solve the chamber as you normally would, but as you reach the exit you will need to place a portal on the other side of the door and place another Portal on any other accessible ground. Pick up your cube from the Super Button and use your accessible Portal to reach the other side of the door. This will grant you the achievement.
Le pont le vit
Le pont le vit
Terminer le premier test avec pont de lumière tangible
Difficulté: Facile
Comment l'obtenir: During the third chapter, Test Chamber 12 will introduce the new Hard Light Bridge. Similar to the Undiscouraged achievement, you will need to complete this introductory chamber to obtain the achievement.
Les 8 signes sacrés
Les 8 signes sacrés
Effectuer les 8 gestes de votre plein gré en Coop
Difficulté: Facile
Comment l'obtenir: Once you get all the gestures, simply perform them.
Tourelle vole
Tourelle vole
Propulser une tourelle avec une Plaque de foi aérienne
Difficulté: Facile
Comment l'obtenir: In Chapter 3, Test Chamber 15, place a turret on an Aerial Faith Plate. This may also be done in Chapter 2, Test Chamber 06 where a turret is sent out as garbage.
SaBOTage
SaBOTage
Échapper aux salles de test avec Wheatley
Difficulté: Facile
Comment l'obtenir: Half way throughout Test Chamber 21 you will be interrupted by Wheatley, who will offer you an escape route. The achievement will be obtained as soon as you begin your escape.
Oreille attentive
Oreille attentive
S'échapper comme le propose GLaDOS
Difficulté: Facile
Comment l'obtenir: As you escape, GLaDOS invites you to enter the final test chamber. She's even solved it for you. Do it.
Sans rancune
Sans rancune
Sauver une tourelle de la rédemption
Difficulté: Facile
Comment l'obtenir: During your escape, walk along two Turret Redemption Lines. On the second one is a mostly-intact turret, signposted by its laser. Pick it up.
Un scan et ça repart
Un scan et ça repart
Se placer dans un détecteur de tourelles défectueuses
Difficulté: Facile
Comment l'obtenir: In Chapter 5, remove the master turret from the template scanner in the turret factory control room, and then step into the scanner.
Détemporisateur qualifié
Détemporisateur qualifié
Appuyer sur le bouton !
Difficulté: Facile
Comment l'obtenir: Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement.
Sac à patate
Sac à patate
Porter la science à bras le corps
Difficulté: Facile
Comment l'obtenir: Near the end of Chapter 6 you will reunite with GLaDOS in her potato form. Simply pick her up to receive the achievement.
Les yeux bleus vont aux cieux
Les yeux bleus vont aux cieux
Maîtriser le gel répulsif
Difficulté: Facile
Comment l'obtenir: This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6.
Un bateau à la mer
Un bateau à la mer
Découvrir l'expérience manquante
Difficulté: Facile
Comment l'obtenir: At the start of 1970s Aperture, go to the top catwalk. Follow it to the room, and jump on the furniture in the corner to get to the doors. Step outside to receive the achievement.
Portrait de demoiselle
Portrait de demoiselle
Trouver un portrait caché
Difficulté: Facile
Comment l'obtenir: Immediately after Test Chamber 01 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Test Chamber 02. Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait.
Tout schuss
Tout schuss
Maîtriser le gel propulsif
Difficulté: Facile
Comment l'obtenir: Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7.
Voile blanc
Voile blanc
Terminer le premier test avec gel conversif
Difficulté: Facile
Comment l'obtenir: Complete the first Conversion Gel test.
Vous avez sauvé la science
Vous avez sauvé la science
Terminer toutes les salles de tests de tous les parcours Coop
Difficulté: Facile
Comment l'obtenir: Complete the Co-op campaign.
Prise de position
Prise de position
Refuser de résoudre le premier test du chapitre 8
Difficulté: Facile
Comment l'obtenir: Enter Wheatley's very first test chamber (with the "moat area"), but don't press the switch and don't step on the button.
Expérience témoin
Expérience témoin
Faire deux fois le même test
Difficulté: Facile
Comment l'obtenir: Complete Wheatley's very first test chamber twice.
Le moment est venu de vous tuer
Le moment est venu de vous tuer
C'est là, maintenant
Difficulté: Facile
Comment l'obtenir: Given at the start of Chapter 9.
Maître de la fosse
Maître de la fosse
Montrer à la fosse qui est son maître
Difficulté: Facile
Comment l'obtenir: At the start of Chapter 9, when Wheatley asks you to come back, go back. Then do as he says.
Un tunnel attirant
Un tunnel attirant
Maîtriser le halo d'excursion
Difficulté: Facile
Comment l'obtenir: Complete Chapter 8 Test Chamber 15.
A-lu-ni-ssant !
A-lu-ni-ssant !
Tout ceci est bien arrivé
Difficulté: Facile
Comment l'obtenir: Complete the Single-player campaign.
Pierre portail ciseaux
Pierre portail ciseaux
Remporter 3 parties Coop de pierre-papier-ciseaux d'affilée
Difficulté: Facile
Comment l'obtenir: After unlocking the Rock Paper Scissors Gesture, just keep on using the gesture with your partner over and over again until you get the achievement.
Voltige aérienne
Voltige aérienne
Effectuer 2 gestes en l'air avant de toucher le sol en Coop
Difficulté: Facile
Comment l'obtenir: During a long jump, gesture twice before you hit the ground. Alternatively, create an infinite fall by placing a portal on the ceiling and one on the ground beneath it or do the gestures in an Excursion Funnel.
Rancune tenace
Rancune tenace
Dans chacun des cinq parcours Coop, provoquer GLaDOS devant une caméra
Difficulté: Facile
Comment l'obtenir: In each of the co-op courses, find a room with a camera and perform a gesture toward it. This does not need to be completed in one session.
Vous avez sauvé la science
Vous avez sauvé la science
Terminer toutes les salles de tests de tous les parcours Coop
Difficulté: Facile
Comment l'obtenir: Complete the Co-op campaign.
Travail en binôme
Travail en binôme
Terminer toutes les salles de test du parcours Coop Travail en binôme
Difficulté: Facile
Comment l'obtenir: Finish all 6 stages in course 1 of co-op mode.
Travail sur soi
Travail sur soi
Terminer toutes les salles de test du parcours Coop Masse et vélocité
Difficulté: Facile
Comment l'obtenir: Finish all 8 stages in course 2 of co-op mode.
Travail de sape
Travail de sape
Terminer toutes les salles de test du parcours Coop L'intangible tangible
Difficulté: Facile
Comment l'obtenir: Finish all 8 stages in course 3 of co-op mode.
Bisque bisque rage
Bisque bisque rage
Danser devant une tourelle bloquée par un pont de lumière tangible en Coop
Difficulté: Facile
Comment l'obtenir: Course 3, floor 6 of co-op is one place to get this achievement. Use the dance gesture while being protected from turrets by a hard light bridge.
Les jeux du cirque
Les jeux du cirque
Passer 4 portails différents sans toucher le sol en Coop
Difficulté: Facile
Comment l'obtenir: Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you'll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear.
Câlins gratuits
Câlins gratuits
En Coop, embrasser 3 personnes de votre liste de contacts
Difficulté: Facile
Comment l'obtenir: Explicite.
Troisième larron
Troisième larron
Trouver le cube de voyage caché dans la salle de test Coop
Difficulté: Facile
Comment l'obtenir: In the final area of the excursion funnel section of co-op mode, you will be outside the official testing track. In one of the many times you and your partner are floating through a funnel, if you look straight to your left, (on the same wall where your partner shoots Hard Light Bridges) you will see a portal conductive surface that you would not normally pay attention to. Shoot a portal there so that the funnel is coming out of it and you float through the funnel. If you look to your left you will see a companion cube behind doors that will open. You will then hit a spike wall and die, so don't try this while attempting Still Alive.
Talent Show
Talent Show
Ne pas perdre le cube dans la chambre 6 dans le parcours des gels accélérants en cooperation
Difficulté: Moyenne
Comment l'obtenir: Self-explanatory, but make sure you and your partner know what you're doing. Can no longer be obtained.
Triplé gagnant
Triplé gagnant
Résoudre 3 salles Coop du parcours Masse et vélocité en moins de 60 secondes chacune
Difficulté: Moyenne
Comment l'obtenir: For this achievement you need to complete 3 of the 8 stages of the Course 2 in under 60 seconds. You do not need to do them in a row or in any specific order. Stages 1, 2 and 4 are very easy to complete within that time. Make a plan with your partner on who does what on the stages and practice the stages you and your partner find easy. Then make your attempt on the achievement.
La porte du bonheur
La porte du bonheur
Examiner toutes les portes des salles de test vitrifiées
Difficulté: Moyenne
Comment l'obtenir: There are three sets of three vitrified doors in Chapter 6. The first set is on the upper catwalk in the lake area, immediately after the hatch. The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o'-clock position. The third set is in the room above the control room where you find potato GLaDOS. Walk into the room from the top catwalk. Jump on the furniture in the back-left corner and go through the doors.
Dernière transmission
Dernière transmission
Trouver le signal caché dans l'un des repaires de l'homme-rat
Difficulté: Moyenne
Comment l'obtenir: When at the switch near the exit of Test Chamber 6, hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens—taking the radio in here will get you this achievement.
Overclockeur
Overclockeur
Terminer la salle de test 10 en 70 secondes
Difficulté: Moyenne
Comment l'obtenir: Explicite.
Poigne de fer
Poigne de fer
Ne pas perdre un seul cube dans la salle 6 du parcours Coop Masse et vélocité
Difficulté: Moyenne
Comment l'obtenir: In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you're doing before attempting this. If you lose one box, go back to the hub and try again.
Smash TV
Smash TV
Briser 11 moniteurs dans les salles de test
Difficulté: Difficile
Comment l'obtenir: In these test chambers, Wheatley's TV monitors are able to be smashed in the following ways: (this must be done in one run.)
  • Test Chamber 1: Lift up a box using the funnel (make sure you are on the lower section) and, using its now gained height, fling it at Wheatley.
  • Test Chamber 2: Do basically the same thing from Test Chamber 1.
  • Test Chamber 3: The same as Test Chambers 1 and 2, but make sure you are in the first section of the chamber.
  • Test Chamber 4: Pick up the turret behind the button and aim it at Wheatley. It will not shoot until you let go, setting it upright.
  • Test Chamber 5: There are two monitors in this chamber. They both are smashed by lifting a box in a funnel and flinging it, but the exit portals are in two different locations. the first is on the wall in which the funnel is being projected on, around the center (This will take experimentation.) The second is on the very right of the angled surface that you go through on your way to the exit.
  • Test Chamber 6: Launch yourself on the Aerial Faith Plate.
  • Test Chamber 11: Burn him with the discouragement beam and the redirection cube. you will need to use the box to get the beam on a portal conductive surface, then use portals to get the beam to hit Wheatley.
  • Test Chamber 12: When you are in the place where you would normally use the box to open the door, burn the monitor.
  • Test Chamber 15: Do the same thing as Test Chambers 1, 2, and 3.
  • Test Chamber 16: (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in goo (save before this) You must only coat two of the turrets, leaving one alive. (save now as well) Then, using one of the portal surfaces on each side of the turret platform, jump on the platform while pressing Ctrl (the crouch button) to avoid bouncing on gel. Grab the one remaining turret, and use it to shoot Wheatley and earn the achievement.
Professeur Portal
Professeur Portal
Après avoir terminé Coop, terminer l'étalonnage en ligne avec un ami qui n'a encore jamais joué
Difficulté: Difficile
Comment l'obtenir: Find random partners online, and immediately leave the game if you do not see the opening film. when you find a beginner, exit the game, friend them, and invite them. This will take a long time depending on how lucky you are.
Le chat de Schrödinger
Le chat de Schrödinger
Rattraper une caisse peinte en bleu avant qu'elle ne touche le sol
Difficulté: Difficile
Comment l'obtenir: On Chapter 6, Enrichment Sphere 3 save the game before dropping Repulsion Gel on the cube. Release the gel and try and catch the cube; if it hits the ground, load the earlier save.
Paie ton portail
Paie ton portail
Terminer la salle 3 du parcours Coop l'Intangible Tangible en plaçant seulement 5 portails
Difficulté: Difficile
Comment l'obtenir: This achievement is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area.
À la vie, à la vie
À la vie, à la vie
Terminer le parcours 4 sans que ni vous, ni votre partenaire Coop ne mouriez
Difficulté: Très difficile
Comment l'obtenir: Get through the excursion funnels course in one run... with no deaths. Watch out for test chambers:
  • 3 (Voice chat, the timer, and a clear understanding of the course/practice are highly recommended.)
  • 6 (Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice)
  • 8 (This is a trust test so do not fool around. It's easy if you try/practice)
  • 9 (Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... /practice)

Practice on all of these courses! That cannot be stressed enough!