Mechanics

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Revision as of 23:57, 17 August 2011 by SGilley (talk | contribs)
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Testing mechanics are what makes up the meat of the puzzles in Portal and Portal 2. The different devices, structures, cubes, gels, and hazards are placed strategically around the Test Chambers.

Devices

Structures

Cubes

Main article: Cubes

Buttons

Gels

Main article: Gels

Hazards